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[[File:Wiz-charged-bolt1.jpg|thumb|350px|Shock Pulse in action.]]
'''Shock Pulse''' (known as [[Charged Bolt]] prior to July 2011) is a Primary [[Wizard skill]] unlocked at [[clvl|Level]] 3, launching electric charges that travel randomly on the floor, dealing lightning damage.
* This is a [[Signature spell]]. Signature spells are free to cast.
The charges emitted by this skill snake around erratically as they move forwards, making it hard to aim at any particular enemy. The best tactic is to cast it repeatedly as enemies advance towards the Wizard, thus guaranteeing that they will encounter multiple bolts.
The size of the monster [[hit box]] is important as well, since the bolts are cast far enough apart that most monsters will not be hit by two of them when they are melee range. Larger monsters though, are sure to take two or even three bolts, each of which deals the full damage. This is thus a fairly effective killing skill against large enemies.
==Background==
The true essence of Electromagnetism exists on the threshold of the Ethereal and the Physical Realms. While it is very efficient to transform [[Mana]] into electrical energy, it is extremely difficult to control. This [[spell]] calls into being multiple pockets of lightning which seem to have a will of their own.
==Skill Rune Effects==
{{skill description header}}
==Skill Design==
[[Image:Wiz-charged-bolt1.jpg|thumb|right|300px|The Wizard and her carpet.]]
The spell familiar from [[Diablo I]] and [[Diablo II]] returns in [[Diablo III]]. As Charged Bolt did previously, Shock Pulse sends out a smattering of randomly-scattering charges, each of which deal minor damage to any enemy that passes over them. The strength of Shock Pulse comes not from the damage of each bolt, but from the carpeting effect of repeated casts, since it's a spell with very low no [[resource]] cost. These can turn the floor into a field of death for any enemy without lightning immunity.
Skill tiers were removed for the [[July 2011 Press Event]], allowing skills to unlock steadily from levels 1 to 30. Consequently, all skill levels were adjusted and Charged Bolt became a level 3 skill and was also renamed Shock Pulse.
===Beta===
With the [[Beta Patch 8]] of December 2011, all [[signature spell]]s became free to cast at any level. With the Patch 13 changes, Shock Pulse was classified as a Primary skill and moved back to level 3.
===Previous Versions===
See the [[Wizard skill archive]] for more details on previous versions of Shock Pulse (or [[Charged Bolt]]) and other Wizard skills.<br>
Or see [[Charged Bolt (BlizzCon 2008)]] for the original version of this skill.
===In Other Games===
[[category:Active skills]]
[[category:Wizard active skills]]
[[category:Signature spells]]
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{{Skill navbox Diablo III|Wizard|primary}}