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Attributes

8 bytes removed, 12:58, 10 June 2012
Vitality
[[Vitality]] governs the amount of [[Life]] a character has.<br>
'''Each point of Vitality gives:'''
*If player level < 35: +X to 10 [[Life]], where V = Vitality and L = Levelper vitality.*If player level ≥ 35:level - 25 [[Life]] per vitality.
Thus at level 60, each point of vitality adds 35 life. This does not include 36 base life and +4 life per level.
If player level < 35 (10 life per vitality.)*Formulas: X = Life, V*10 + = Vitality and L*4 + 36= Level:
If player level ≥ 35 (level - 25 life per vitality.): X = V*(L-25) 10 + L*4 + 36
 Thus at level 60, each point of vitality adds 35 life. This does not including 40 base life at level 1 at X = V*(L-25) +L*4 life per level.+ 36
==Other Attributes==