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→Vitality
== Vitality ==
corrected/added the vitality formula: *+X to [[Life]], where V = Vitality and L = Level: If player level < 35 (10 life per vitality.): X = V*10 + L*4 + 36 If player level ≥ 35 (level - 25 life per vitality.): X = V*(L-25) + L*4 + 36 Thus at level 60, each point of vitality adds 35 life. This does not including 40 base life at level 1 at +4 life per level. Turns out my first attempt using a square function of the level failed, was a coincidence with my character being level 37. [[User:LagitusMaximus|LagitusMaximus]] 1015:3905, 10 June 2012 (CEST)