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Boss Modifiers

26 bytes removed, 12:56, 23 July 2012
Shielding
[[Shielding]] is a modifier that creates a transparent bubble around a boss or champion, rendering them temporarily immune to all forms of damage. Shielded monsters can still be affected by some debuffs to their movement speed, but while shielded they are immune to most [[CC]] effects. The shields seem to appear and disappear at regular intervals, without a precisely set duration of on/off.
Shielding is identical in appearance to the protective bubble granted by [[Invulnerable Minions]], but unlike that effect, the Shield comes and goes, and only protects Champions or the Boss.  Only one commonly-encountered [[Elite]] has shielding; [[Magda]], though the her shield is triggered by a timer on hers seems to be based on the damage she takesfight itself, rather than a semi-random timer, as with regular monsters.
* Monster Level Minimum: 31
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