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Templar

322 bytes removed, 02:14, 17 December 2012
Fixing ability text
[[image:Templ_Heal_Icon.png|left|40px]]
[[Heal (Templar skill)|Heal]] -- Heals you or and the Templar for 2030 Life.Cooldown: 15 seconds. From Kevin Martens:<ref name=kevin>[http://www.diablo3-esp.com/entrevistas/followers-diablo-3-esp-interviews-kevin-martens-english-version-82.html Diablo 3 ESP interviews Kevin Martens]</ref>
From Kevin Martens:<ref name=kevin>[http://www.diablo3-esp.com/entrevistas/followers-diablo-3-esp-interviews-kevin-martens-english-version-82.html Diablo 3 ESP interviews Kevin Martens]</ref>
<blue>They are definitely smarter and use their skills contextually, the Heal for example of both the Templar and the Scoundrel, <br>they will use automatically when you are low health, so you don't have to worry about telling him to heal you or anything like that.</blue>
[[image:Templ_Intervene_Icon.png|left|40px]]
[[Intervene]] -- Taunts enemies attacking wihin 10 yards of you for 5 seconds 1 second when you are below 50% healthhit.Cooldown: 30 seconds.<br><br>
===Unlocked at Level 10===
[[image:Templ_Intimidate_Icon.png|left|40px]]
[[Intimidate (Templar skill)|Intimidate]] -- Enemy units are slowed by 50% for 3 seconds when they hit the Templar. Does not stack with other slows.<br><br>
[[image:Templ_Loyalty_Icon.png|left|40px]]
[[Loyalty]] -- Regenerates 50 Life per second for you and the Templar.<br><br>
[[image:Templ_Intimidate_Icon.png|left|40px]]
[[Intimidate (Templar skill)|Intimidate]] -- Enemy units that hit or are hit by the Templar are slowed by 60% for 3 seconds.<br><br>
[[image:Templ_Charge_Icon.png|left|40px]]
[[Charge]] -- Charges a target, dealing 15050% weapon damage and stunning all enemies within 15 8 yards for 3 2 seconds.Cooldown: 15 30 seconds .<br><br>
[[image:Templ_Onslaught_Icon.png|left|40px]]
[[Onslaught (Templar skill)|Onslaught]] -- Delivers a massive blow to an enemy for 200% weapon damage plus 120 - 162 physical damage.Cooldown: 15 seconds.<br><br>
===Unlocked at Level 20===
 
[[image:Templ_Guardian_Icon.png|left|40px]]
[[Guardian (Templar skill)|Guardian]] -- When an ally of the Templar is low on health, the Templar will charge enemies near the ally, damaging enemies for 300% weapon damage and stunning them for 5 seconds.<br>
The Templar will also heal the wounded ally for 1218 - 1624 Life, and grant them 59 Life regeneration for 15 seconds.Cooldown: 30 seconds.<br><br>
[[image:Templ_Inspire_Icon.png|left|40px]]
[[Inspire]] -- Increase your resource generation for all allies that the Templar is following.<br>Mana: +13 4 per second.Arcane Power: +1 .5 per second.
Hatred: +1 per second.
Discipline: +1 per second.Fury: +108% generated.Spirit: +1012% generated.[[image:Templ_Guardian_Icon.png|left|40px]][[Guardian (Templar skill)|Guardian]] -- Rush to your aid, knocking back enemies within 15 yards and healing you for 3076 health. Cooldown: 30 seconds.<br><br> 
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