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Skeleton Mage

686 bytes added, 00:12, 25 April 2013
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* Appears in Act II - [[The Forgotten Ruins]]
* No physical melee attack.* Has '''Fire Shot''' which shoots a single fiery projectile that explodes on impact causing direct and splash damage.* No physical melee attack but will still shoot the ''Fire Shot''' at close range.
* Has some immunity to fire.
[[??|right|thumb|130px|Smoldering Construct]]-->
* Appears in Act II - [[??Halls of Dusk]], [[The Storm Halls]] and [[The Unknown Depths]].* Has '''Fire Shot''' which shoots a single fiery projectile that explodes on impact causing direct and splash damage.* No physical melee attack but will still shoot the ''Fire Shot''' at close range.* Has some immunity to fire.* Stronger version of the Blazing Guardian.
[[??|right|thumb|130px|Toxic Construct]]-->
* Appears in Act II - [[??Halls of Dusk]], [[The Storm Halls]] and [[The Unknown Depths]].* Has '''Poison Toss''' flinging handfuls of plague-ridden slime that inflict Poison damage.* Although he has no physical melee attack he will still fling '''Poison Toss''' if you go toe to toe with him.* Has immunity to poison.
<mob>Toxic Construct</mob>