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Player versus Player

200 bytes added, 06:26, 11 July 2013
The Church
===The Church===
The Church is filled with benches when the game starts and the fights begin. These benches can be destroyed, which reveals an open area to fight in. There are door ways along the Northwest, Southwest, and Southeast. The walls between these door ways are often used to shield against enemy attacks. The altar to the East inhibits player movement while allowing both melee and ranged attacks to go through. There are two corridors outside the chapel, which are free of objects that would impede movement and attacks. One corridor is located to the East of the chapel and leads to the portal, while the other corridor is located to the Southeast of the building and leads to the graveyard. There is a window in the Eastern wall that reveals sight to the portal corridor.
 
Objects within the Church
|smooth
|smooth
|}
 
 
Occlusion status
{|
!object
|'''Bench'''
|'''Altar'''
!player movement
|stops
|stops
|-
!Line of sight attacks
|stops
|no
|-
!area of effect attacks
|no
|stops
|-
!sight
|no
|no
|-
!other
|_
|_
|}
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