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Holy Damage

978 bytes removed, 11:38, 14 October 2013
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Holy is one of the types of [[elemental]] [[damage]] in Diablo III. It is white in appearanceand is found less commonly than most other damage types, occurring only on some skills and not on weapons at all.
Holy A few monsters deal holy damage is not well known, and has thus far been seen only on a few Monk skills; [[Circle of Wrath]], [[Lethal Decoy]], [[Retribution Aura]], and [[Wave of Light]]. it is mitigated by the [[RunestonesArcane]] might add it to other spells in the game, or it may be found as an item modifier, though this one seems like it might be Monk-onlyresistance.
It's not known if any monsters deal Holy damage, but it seems unlikely.
It's not known if ==Holy damage can be [[resist]]ed, but it can presumably be [[reduce]]d or [[absorb]]ed. It can not be [[block]]ed.Damage Effects==
[[Critical hits]] scored with Holy damage provide an unknown bonusin Diablo 3 is simply another type of damage, dealing full damage at the time of impact and manifesting purely as another color of elemental. It's possible that This is a change from Diablo 2, where Holy damage deals extra came only from a few Paladin skills, only affected the Undead (who it dealt bonus damage to the [[Undead]]), and healed other characters and minions if it struck them.
The Reaper of Souls expansion may return some special properties to Holy Damage, especially in the form of [[Crusader]] skills.
==Diablo III Damage Types==
Blizzard's [[@Diablo]] Twitter feed added some clarification about damage types in posts made in early December 2010.[http://diablo.incgamers.com/blog/comments/diablo-on-damage-types-and-resistances/]
<blockquote>any change in the range of damage types to include holy, shadow, voodoo or anything else to match the classes? —Scyberdragon<br>
Damage types will likely change some but are currently [[Physical]], [[Fire]], [[Lightning]], [[Cold]], [[Poison]], [[Disease]], [[Arcane]], and [[Holy]]. —Diablo
<br><br>
Whats the difference between poison and disease damage?—WickedBubba<br>
Disease has a damage debuff (both intake and output), and poison has a health debuff (regen/heal). Subject to change of course.—Diablo
<br><br>
Is there much difference between poison and disease? They’re both internal maladies that hurt over a period of time.—Grug<br>
Fairly significant in their difference, but both countered with a single resistance. Damage/resists aren’t design complete though.—Diablo</blockquote>
 
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[[category:combat]]
[[category:holy]]
[[category:damage]]