[[Image:Health.gif|frame|left|The Health bulb in Diablo III.]]
The ''Life is the general term for a character's health source in Diablo 3 and Reaper of Souls. Life''' globe (also referred differs from "[[hit points]]" chiefly in how the game refers to as '''Health''' or '''Hit Points''') on the lowerterms, and fans often use the words interchangeably. In-left screen represents the amount of health game bonuses and [[Paragon Points]] can add to [[vitality]] and/or Life%, which are factored in with other potential bonuses from skills to determine a character's total hit points. Characters want to add to their hit points via vitality and life%, and which bonus adds more hit points your depends on a character's total vitality. For instance, a character has based on with 1000 vitality would gain equivalent bonuses from +100 vitality or +10% life, and the overall bonuses modify each other; higher vitality means more gain from each % of added life, and vice versa. [[VitalityToughness]] stat from your is determined by a character base stats 's hit points, as well as various forms of damage mitigation, chiefly [[Armor]] and extra permanent Vitality [[Resistances]]. Most characters will gain more survival benefit from increasing their damage mitigation<ref>[http://diablo.incgamers.com/blog/comments/diablo-3-survival-healing-vs-toughness-vs-hit-points acquired through weaponsToughness vs hit points] - Wyatt Cheng article, armor gear19/04/2014</ref> than by boosting their hit points, though inexperienced players often misunderstand this and + vitality runesgain a false sense of security from higher hit points. ==Pain and Healing==
A [[character]] loses Life through being hit by [[melee]], [[ranged]] and [[magic]]al attacks, but can also be affected by traps and objects bound to the physics engine behaviour.
Life Hit points can be replenished with [[Health Globe]]s that randomly drop when [[monster]]s are killed. You just need to walk over these globes to replenish life over timegain hit points back in large chunks. Other means to refill your life are [[Potion|Healing Potions]], Elixirs, rejuvenation potions, life [[regeneration]] from gear or [[shrineParagon Points]]s, healing wells, healing skills, gear that adds life when dealing damage or killing targets, and magical items with +replenish lifemore. ==References==<font size="-3"><references/> {{Template:Items navbox|normal}}
[[Category:Character]]
[[category:combat]]
[[Category:Reference]]