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* '''''Looking for [[Diablo 3 Console patches]]?'''''
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A patch is an update to a computer program that fixes bugs, makes changes, and adds content. Most computer games are patched regularly, to fix problems, adjust game balance issues, and sometimes add content.  Patches are designated by version numbers; v1.01, v1.02a, v1.2b, etc.
 
A patch is an update to a computer program that fixes bugs, makes changes, and adds content. Most computer games are patched regularly, to fix problems, adjust game balance issues, and sometimes add content.  Patches are designated by version numbers; v1.01, v1.02a, v1.2b, etc.
  
 
Patches are usually embraced by players, as they bring desired bug fixes and can shake up the game with rebalances, added items, and more. Opinions always differ though, since while everyone likes improvements and buffs to their character, cries of "[[nerfed]]!" always ring out, as various overpowered skills, items, monsters, and other things are reduced in value or power, much to the chagrin of players who had come to count on those imbalances working to their favor.
 
Patches are usually embraced by players, as they bring desired bug fixes and can shake up the game with rebalances, added items, and more. Opinions always differ though, since while everyone likes improvements and buffs to their character, cries of "[[nerfed]]!" always ring out, as various overpowered skills, items, monsters, and other things are reduced in value or power, much to the chagrin of players who had come to count on those imbalances working to their favor.
  
* See the [http://en.wikipedia.org/wiki/Patch_%28computing%29 wikipedia patch] article for far more detail than you might want to know about software patches.
 
  
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==Diablo 3 Patches and Hotfixes==
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'''Patches''' are released by Blizzard to fix bugs and remedy issues with game balance and gameplay issues. Most patches are minor with just a few bug fixes and game tweaks. Some patches are major content updates with dozens of important game changes or even new features, such as the PvP [[Battle Arena]].
  
==Diablo Patches==
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'''Hotfixes''' are small, urgent changes that are fixed directly to the servers, without requiring a full patch. A number of skills that the developers felt were overpowered were nerfed via hotfixes, shortly after Diablo III's release.
  
There were numerous patches issues to Diablo II, and they continue to this day. The game is up to v1.13c, with the most recent patch released in May 2010.
 
  
Diablo II has released more content and major changes via patches than is common for computer games; especially ones that have been on the market for years and years. Several of Diablo II's patches, most notably v1.10, introduced a great deal of new content and brought about sweeping changes in the balance of the skills, characters, monsters, and more.
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===Full List of Diablo 3 Patches===
  
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See the following pages for full details on each patch that's been released for Diablo III. Refer to the [[Diablo 3 console patches]] article for patches for the Xbox360 or Playstation3 version, as these are very different in content from the PC version patches.
  
===Diablo III Beta Patches===
 
  
Blizzard patched the beta client numerous times, making changes both large and small. All these patches came with lists of feature changes, and many more details about them were uncovered by data mining. See the [[Diablo 3 Beta patches]] article for more details, or click on the individual patch pages.
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There is also a section listing patches released for the [[Reaper_of_Souls_beta_patches|Reaper of Souls Beta]].
  
* [[Beta Patch 2]]
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{{:Diablo 3 patches}}
* [[Beta Patch 3]]
 
* [[Beta Patch 4]]
 
* [[Beta Patch 5]]
 
* [[Beta Patch 6]]
 
* [[Beta Patch 7]]
 
* [[Beta Patch 8]]
 
* [[Beta Patch 9]]
 
* [[Beta Patch 10]]
 
* [[Beta Patch 11]]
 
* [[Beta Patch 12]]
 
  
==Diablo III Patch Plans==
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==What to Expect in Diablo 3 Patches==
  
 
The Diablo III developers will support their game with regular big fixes and other patches; this is standard for Blizzard games, since the company has a legacy of providing excellent long term game support. The [[D3 Team]] is not planning to include a great deal of new content in the patches though, since they want to save it up and make major updates in expansion packs. [[Jay Wilson]] spoke on their philosophy in an interview from Blizzcon 2010.<ref>[http://diablo.incgamers.com/blog/comments/blizzcon-2010-interview-jay-wilson-diablo-esp/ Jay @ BlizzCon 2010] - Diablo 3 ESP, November 15, 2010</ref>
 
The Diablo III developers will support their game with regular big fixes and other patches; this is standard for Blizzard games, since the company has a legacy of providing excellent long term game support. The [[D3 Team]] is not planning to include a great deal of new content in the patches though, since they want to save it up and make major updates in expansion packs. [[Jay Wilson]] spoke on their philosophy in an interview from Blizzcon 2010.<ref>[http://diablo.incgamers.com/blog/comments/blizzcon-2010-interview-jay-wilson-diablo-esp/ Jay @ BlizzCon 2010] - Diablo 3 ESP, November 15, 2010</ref>
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<blue>We haven’t really looked into our post-release content plans, but I would not expect us to do big content patch updates. Not like WoW or like an MMO. We’ll add in content in patches, but it will be smaller, like the way Starcraft 2 sometimes does in their patches. It won’t be something that’s on a regular schedule. It’ll be based on need, or based on “we have a really cool new thing we want to put out now and not wait on an expansion.” I’m sure we’ll do some things, but we don’t have any formal plans.</blue>
 
<blue>We haven’t really looked into our post-release content plans, but I would not expect us to do big content patch updates. Not like WoW or like an MMO. We’ll add in content in patches, but it will be smaller, like the way Starcraft 2 sometimes does in their patches. It won’t be something that’s on a regular schedule. It’ll be based on need, or based on “we have a really cool new thing we want to put out now and not wait on an expansion.” I’m sure we’ll do some things, but we don’t have any formal plans.</blue>
  
A list of [[:Category:Patches| all patches released for Diablo 3]].
 
  
==When to Expect Patches==
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When asked in January 2012 on Twitter by @Procrastajason, "Is the retail release of the game the entirety of the content we'll see for a while or will there be content patches ala WoW?" Blizzard reiterated<ref>[http://diablo.incgamers.com/?p=13456 Patch Content Tweet] - Blizzard, 7/2/2012</ref>
  
Virtually every game features a patch almost immediately after release. There are always bugs discovered in the early days, as thousands (or millions) of gamers commence to crash test the game far more vigorously than any company's Q&A and beta testers can. It's quite common for a game to immediately patch to v1.01 when first installed, even the day of release, as bugs found since it went gold are addressed.
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<blue>Well, WoW is a subscription game. We'll have patches. New items, probably. New zones or bosses? Probably not.</blue>
  
After the first bug-fixing patch, there's usually a fairly substantial bug and content patch after a month or two. Early balance issues crop up, some game features are discovered to be not working as designed, or the hive mind of all the players find exploits and other issues that the developers never noticed or never thought would be such an issue.
 
  
This was the case for Diablo II, and a major content patch fixed numerous skill functions, put a cap on [[magic find]] improvements, and fixed numerous minor exploits and imbalances a few weeks after the game was released. Two examples:
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===Diablo III Beta Patches===
  
* There were no [[diminishing returns]] on Magic Find in v1.00 of Diablo II, and players who specialized in +MF gear found that it was possible to make every single item drop a rare, set, or unique item.
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Blizzard patched the beta client 18 times, making changes both large and small. All these patches came with lists of feature changes, and many more details about them were uncovered by data mining. See the [[Diablo 3 Beta patches]] article for more details, or click on the individual patch pages.
  
* Spawned baby monsters gave full experience and dropped items, and players found that they could level and item find their way to obscene wealth in areas like the River of Flame, simply by letting all of the maggot eggs hatch and then killing the little larvae.
 
  
It's entirely possible that Diablo III will have some similar issues, and players who leap heavily into the game right from the start will undoubtedly find some interesting features that will never be seen again.
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==Diablo 2 Patches==
  
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There were numerous patches issues to Diablo II. The game is up to v1.13c, with the most recent patch released in May 2010. Blizzard has not released a patch since then.
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Diablo II has released more content and major changes via patches than is common for computer games; especially ones that have been on the market for years and years. Several of Diablo II's patches, most notably v1.10, introduced a great deal of new content and brought about sweeping changes in the balance of the skills, characters, monsters, and more.
  
 
==References==
 
==References==

Latest revision as of 18:38, 8 March 2014

A patch is an update to a computer program that fixes bugs, makes changes, and adds content. Most computer games are patched regularly, to fix problems, adjust game balance issues, and sometimes add content. Patches are designated by version numbers; v1.01, v1.02a, v1.2b, etc.

Patches are usually embraced by players, as they bring desired bug fixes and can shake up the game with rebalances, added items, and more. Opinions always differ though, since while everyone likes improvements and buffs to their character, cries of "nerfed!" always ring out, as various overpowered skills, items, monsters, and other things are reduced in value or power, much to the chagrin of players who had come to count on those imbalances working to their favor.


Diablo 3 Patches and Hotfixes[edit | edit source]

Patches are released by Blizzard to fix bugs and remedy issues with game balance and gameplay issues. Most patches are minor with just a few bug fixes and game tweaks. Some patches are major content updates with dozens of important game changes or even new features, such as the PvP Battle Arena.

Hotfixes are small, urgent changes that are fixed directly to the servers, without requiring a full patch. A number of skills that the developers felt were overpowered were nerfed via hotfixes, shortly after Diablo III's release.


Full List of Diablo 3 Patches[edit | edit source]

See the following pages for full details on each patch that's been released for Diablo III. Refer to the Diablo 3 console patches article for patches for the Xbox360 or Playstation3 version, as these are very different in content from the PC version patches.


There is also a section listing patches released for the Reaper of Souls Beta.


2017[edit | edit source]

2016[edit | edit source]

2015[edit | edit source]

2014[edit | edit source]



2013[edit | edit source]

  • Patch 1.0.8a - 14 May. Minor bug fixes. AH gold stack increased.
  • Patch 1.0.8 - 8 May. A major content patch, it greatly increased the monster density in Acts 1 and 2, and slightly increased it in Act 4. These monster density changes are only found in Inferno difficulty, on Monster Power 1 and higher. Also included buffs to various skills, numerous changes to the game UI, crafting usability improvements, and numerous new Battle.net social and game creation features.
  • Patch 1.0.7a - 12 March. Bug fixes.
  • Patch 1.0.7 - 15 January. After several weeks of PTR testing. This patch introduced numerous new crafting recipes, enabled the PvP brawling system, and made numerous skill buffs, chiefly for the Monk and Wizard.


2012[edit | edit source]



What to Expect in Diablo 3 Patches[edit | edit source]

The Diablo III developers will support their game with regular big fixes and other patches; this is standard for Blizzard games, since the company has a legacy of providing excellent long term game support. The D3 Team is not planning to include a great deal of new content in the patches though, since they want to save it up and make major updates in expansion packs. Jay Wilson spoke on their philosophy in an interview from Blizzcon 2010.[1]

We haven’t really looked into our post-release content plans, but I would not expect us to do big content patch updates. Not like WoW or like an MMO. We’ll add in content in patches, but it will be smaller, like the way Starcraft 2 sometimes does in their patches. It won’t be something that’s on a regular schedule. It’ll be based on need, or based on “we have a really cool new thing we want to put out now and not wait on an expansion.” I’m sure we’ll do some things, but we don’t have any formal plans.


When asked in January 2012 on Twitter by @Procrastajason, "Is the retail release of the game the entirety of the content we'll see for a while or will there be content patches ala WoW?" Blizzard reiterated[2]

Well, WoW is a subscription game. We'll have patches. New items, probably. New zones or bosses? Probably not.


Diablo III Beta Patches[edit | edit source]

Blizzard patched the beta client 18 times, making changes both large and small. All these patches came with lists of feature changes, and many more details about them were uncovered by data mining. See the Diablo 3 Beta patches article for more details, or click on the individual patch pages.


Diablo 2 Patches[edit | edit source]

There were numerous patches issues to Diablo II. The game is up to v1.13c, with the most recent patch released in May 2010. Blizzard has not released a patch since then.

Diablo II has released more content and major changes via patches than is common for computer games; especially ones that have been on the market for years and years. Several of Diablo II's patches, most notably v1.10, introduced a great deal of new content and brought about sweeping changes in the balance of the skills, characters, monsters, and more.

References[edit | edit source]

  1. Jay @ BlizzCon 2010 - Diablo 3 ESP, November 15, 2010
  2. Patch Content Tweet - Blizzard, 7/2/2012