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Patch 2.1

3,643 bytes added, 13:39, 30 June 2014
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'''Active Skills'''
[[Cluster Arrow]]
* Skill Rune - Maelstrom
:* Tendril weapon damage increased from 220% to 450%
:* Damage type changed from Physical to Cold
* Skill Rune - Shooting Stars
:* Rocket weapon damage increased from 400% to 600%
[[Companion]]
* Skill Rune - Boar Companion
:* Now cleaves enemies in front of him
[[Entangling Shot]]
 
* Skill Rune - Chain Gang
:* Damage type changed from Poison to Physical
 
[[Impale]]
 
* Weapon damage increased from 620% to 750%
* Skill Rune - Chemical Burn
:* Weapon damage increased from 220% to 500% over 2 seconds
* Skill Rune - Grievous Wounds
:* Additional damage on Critical Hit increased from 130% to 330%
* Skill Rune - Impact
:* Stun chance increased from 50% to 100%
* Skill Rune - Overpenetration
:* Damage type changed from Poison to Cold
 
[[Multishot]]
 
* Skill Rune - Arsenal
:* Rocket weapon damage increased from 160% to 300%
 
[[Preparation]]
 
* Skill Rune - Punishment
:* The Discipline cost has been removed
:* Now has a 20 second cooldown
 
[[Rain of Vengeance]]
 
* Weapon damage increased from 1250% to 1500% over 5 seconds
* Skill Rune - Anathema
:* Weapon damage increased from 5400% to 5800% over 5 seconds
* Skill Rune - Dark Cloud
:* Weapon damage increased from 2650% to 3500% over 8 seconds
* Skill Rune - Flying Strike
:* Weapon damage increased from 3200% to 3800% over 5 seconds
:* Damage type changed from Physical to Cold
* Skill Rune - Shade
:* Weapon damage increased from 2400% to 2800% over 5 seconds
* Sill Rune - Stampede
:* Weapon damage increased from 4200% to 4600% over 6 seconds
 
[[Rapid Fire]]
 
* Weapon damage increased from 525% to 685%
* Skill Rune - Bombardment
:* Weapon damage increased from 465% to 545%
* Skill Rune - High Velocity
:* Pierce chance increased from 40% to 50%
:* Damage type changed from Poison to Lightning
* Skill Rune - Web Shot
:* Slow duration increased from 1 to 2 seconds
 
 
[[Sentry]]
 
* Weapon damage increased from 200% to 280%
* Skill Rune - Chain of Torment
:* Weapon damage increased from 240% to 300% per second
* Skill Rune - Impaling Bolt
:* Damage type changed from Physical to Lightning
* Skill Rune - Spitfire Turret
:* Weapon damage increased from 70% to 120%
 
[[Shadow Power]]
 
* Skill Rune - Gloom
:* Damage reduction increased from 15% to 35%
* Skill Rune - Well of Darkness
:* Cooldown reduced from 14 to 10 seconds
 
[[Smoke Screen]]
 
* Skill Rune - Special Recipe
:* Cooldown has been removed
:* Now reduces the Discipline cost to 10
 
[[Spike Trap]]
 
* Weapon damage increased from 250% to 340%
* Skill Rune - Echoing Blast
:* Weapon damage increased from 250% to 420% per explosion
* Skill Rune - Lightning Rod
:* Weapon damage increased from 280% to 500%
* Skill Rune - Long Fuse
:* Weapon damage increased from 300% to 520% per explosion
* Skill Rune - Sticky Trap
:* Weapon damage increased from 680% to 800%
 
 
[[Strafe]]
 
* Weapon damage increased from 400% to 575%
* Skill Rune - Demolition
:* Weapon damage increased from 340% to 400%
* Skill Rune - Emberstrafe
:* Weapon damage increased from 80% to 185% over 2 seconds
* Skill Rune - Rocket Storm
:* Weapon damage increased from 90% to 110%
* Skill Rune - Stinging Steel
:* Extra damage on Critical Hit increased from 130% to 140%
 
 
[[Vault]]
 
* Skill Rune - Acrobatics
:* Cooldown reduced from 8 to 6 seconds
 
 
[[Vengeance]]
 
*Skill Rune - From the Shadows
:* Damage type changed from Poison to Cold
 
 
'''Passive Skills'''
 
[[Awareness]]
 
Has been redesigned
 
* Now when you receive fatal damage, you instead vanish for 2 seconds and regenerate 50% of maximum life
:* This effect has a 60 second cooldown
 
[[Perfectionist]]
 
* No longer increases your Life by 10%