Cesspools
Cesspools are a dank, sewer-themed dungeon tile set added to Reaper of Souls in Patch 2.1 This dungeon look was something Blizzard was working on pre-RoS, but that they didn't get finished in time to include in the game. They worked on them more once they had the time though, and felt the Cesspools were nice enough to add in post-release.
Cesspools appear exclusively in Nephalem Rifts, and they do not have new monster types associated with them. They are just another randomized tile set to spice up the play experience.
In graphics they are a bit reminiscent of a nighttime version of the Diablo 2 Act Three town, with rotting wooden piers connected to huge stone ruins.
Contents
PTR Playtest
A report on the Cesspools from PTR testing.
They are a sort of nighttime docks area, kind of reminiscent of parts of the Act Three Kurast docks and jungle huts from Diablo 2, but also with the rotting bamboo elements of the Bogan caves you get in parts of Act Five. It’s a great area for a ranged attacker since there are very few walls (just a few ramshackle buildings here and there) and you can constantly blow things away on adjoining piers and stone wharfs before they can reach you.My spawn had some zombies, but was mostly blue Fallen of all type except hounds, and the density was pretty thick. Maybe a 6 or 7 out of 10 on density, and it took me quickly from about 30% to 100% complete on the Rift. (I got this as level 3 in the Rift.)
The tilesets are mostly narrow, short walkways that change directions constantly, always at right angles. There was no elevation other than a few short stairs up into the rotting huts, and if it used the same level generation grid as any other area, (the way the Passage and Ruins of Corvus in A5 are reskinned A3 Keep levels) it wasn’t apparent to me from one level of it.
The level I got was quite large with no major dead ends and I never went more than half a screen without the pathway branching off multiple times. It’s basically a big maze, but outdoors and without walls, so it feels open and easy to navigate.
Cesspools Preview
Cesspools were first mentioned in Blizzard's Patch 2.1 preview, in June 2014.[1]
Further Clarification came a few days later:[2]
Adding the Cesspools in was an opportunity for us to toss in a sort of “bonus” for Patch 2.1, as well as feature the awesome artwork and animations that didn’t make it into the launch version of Reaper of Souls that our environment team worked on.
Gallery
Screenshots showing the dark and dank cesspools tileset.
Cesspools in History
Cesspools or cesspits are real things, and they're pretty nasty. They don't have shambling zombies in real life, but they're very much "do not enter" all the same. Quote from the wikipedia article:
""A cesspit, or cesspool, is a pit, conservancy tank, or covered cistern which can be used to dispose of urine and feces, and more generally of all sewage and refuse. It is a more antiquated solution than a sewer system. Traditionally, it was a deep cylindrical chamber dug into the earth, having approximate dimensions of 1 metre diameter and 2–3 metres depth. Their appearance was similar to that of a hand-dug water well.
References
- ↑ Cesspools announced - Patch 2.1 preview, 17/06/2014
- ↑ Cesspools info - Battle.net forum, 24/06/2014
Sanctuary[e] Act 1 Act 2 Act 3 Act 4 Act 5 |
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Act 1 | [e] | ||||
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Char. Level: 1 - 20 |
Khanduras |
• The Old Ruins (m) | |||
(X) = Typical character level for that area - (m) = Map of area |
Act 1 categories: Dungeons Settlements Structures Maps |
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Bonus Areas Cemetery of the Forsaken Fields of Misery |
Festering Woods Leoric's Hunting Grounds |
The Old Ruins Old Tristram Road |
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• The Royal Crypts (m) Wortham Southern Highlands |
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Char. Level: 12 - ? |
Kehjistan |
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Kehjistan |
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Caldeum |
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Dreadlands |
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Bash |
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Frenzy |
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Act 4 categories: Dungeons Settlements Structures Maps |
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Bash |
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Frenzy |
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Char. Level: 60 - ? |
Khanduras |
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(X) = Typical character level for that area |