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Vitality

58 bytes removed, 20:23, 28 January 2011
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Vitality is one of the core [[attributes]] for [[characters]] in [[Diablo III]]. It governs the amount of [[life]] your a character has.
All attributes have changed since their original conception. [[Bashiok]] made an announcement[http://forums.battle.net/thread.html?topicId=27795769376&pageNo=1&sid=3000#0]about these changes on the Battle.net forums on December 20, 2010:
More details on exactly how Vitality will work in Diablo III are not yet known. What is known is that attribute points are not assigned by the player; they are auto-assigned. See the relevant [[Attributes#No Customizable Attributes|section]] in the attributes article.
* Read more about the effects and bonuses of [[Diablo II]]'s {{iw|vitality Vitality}} in Diablo II.
===History===
Originally, Vitality governed the amount of a character's [[life]] your character has and how fast its [[mana]] regeneratedregeneration.
'''1 point of Vitality gave:''' (based on [[classes|Class]])
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