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Health Link

1,534 bytes added, 03:33, 8 July 2012
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'''Linked''' [[Health Link]] is a utilitarian [[boss modifierBoss Modifier]] that spawns only on Champions in [[Diablo]] III. The effect  This modifier links the health of linked all the champions in a group, causing them all to lose health when one is damaged. This makes it impossible to single one monster out and kill it quickly, since the total health pool is three or four times the usual (depending on whether there are 3 or 4 of the champions). On the bright side, once one of the champions die, the others will go very quickly afterwards. Other than pooling their health, this modifier doesn't make any changes to give each monster damage or resistance or behavior. There is no visual indication of the property other than in the tool tip when hovered on. '''Health Link'''* '''Monster Level Minimum: '''20* '''Available to: '''Champions only.* '''Damage Type: '''N/A.* '''Additional Resistances: '''None  ==Strategy== There's no special strategy required for this modifier. Players simply need to be aware that the battle will be longer before anything dies, and plan accordingly. It's more noticeable when playing solo, since your character will likely be damaging just one of the Champions at a time, and it will thus take three or four times longer than usual to kill it. Because of how the life is shared, it's not uncommon for the other Champions that are not being hit to drop dead before the one you are pounding on, which can be weird when you only hit one monster for an entire fight and 3 or 4 of them die anyway.    ==Development==During development this modifier was called [[championLife Link]] pack and could be encountered on bosses and their minions, as well as champions.  ==Media== The Health Link champions look just like other Champions, with no visual difference from the modifier, so screenshots are somewhat pointless. There is a linked [[health]] poolvisual component to the Health Link, so every monster must as splashes of blood can be killed at seen flowing between the same time. Damaging Champions, as one monster will take takes damage from and the others seem to share their life to the entire health poolinjured one. No video of this is currently available, though.  
This modifier is potentially devastating on its own, given the right pack of monsters, but can be doubly effective when combined with another modifier such as [[vampifiric]] or, for ranged characters, [[vortex]].