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Hotfixes: 2014-03-11

1,408 bytes added, 02:24, 29 March 2014
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Hotfixes applied from around 11 March to 21 28 March 2014 <ref>[http://us.battle.net/d3/en/forum/topic/12032813274#1 Hotfixes to Patch 2.0.3] - Blizzard Entertainment, 11/03/2014</ref>
==General==
* All class set items will Optimized clan and community operations to allow them to load more quickly and efficiently.*Fixed an issue where Adria would occasionally refuse to die if killed during her Cauldron Teleport.*Fixed an issue where Shadow Vermin could spawn infinitely when fighting Orlash.*Westmarch Hounds now only properly drop in Torment I or aboveplayers when charmed.
*Reduced the amount of experience granted by monsters with lower than average health pools.
*Resolving a number of issues related to powers that apply stacking damage shield buffs, such as Spectral Blade and Magic Weapon
*Skills that deal Physical damage should no longer benefit from items that increase elemental skill damage.
*Fixed an issue where players would occasionally be unable to complete the Skeleton King fight, which would block progression.
 
==Items==
*The chance for a player to earn a Legendary item from Kadala has been significantly increased.**The drop rate for Legendary items in Torment 1-6 has been increased.**Trade timers should now no longer appear on vendor-sold items.**Fixed an issue that was causing BoA items to sometimes become unbound whenever a player zoned into a new area.**[[The Grand Vizier]]:
:This weapon will now appropriately drop with Intelligence for Wizards and Dexterity for Monks.
*[[Blackfeather]]:
: Now properly has an internal cooldown on its Legendary affix proc.
*[[Homing Pads]]:
::No longer makes players immune to crowd control effects while channeling Town Portal
*[[Unity]]:
::Damage prevented by Talisman of Aranoch, The Star of Azkaranth, Mara's Kaleidoscope, or Xephirian Amulet no longer splits to party members via the Unity Ring.
*[[Threatening Shout]]
:Skill Rune - [[Grim Harvest]]
::Once again correctly drops loot when used against targets that normally have a chance to drop loot.  ==Crusader== *[[Blessed Hammer]]:Should no longer occasionally cause the game to crash.*[[Heavenly Strength]]:No longer causes the game to crash when equipping items with resource bonuses for other classes.*[[Akarat's Champion]]:The revive proc of this skill now properly triggers when killed by a damage over time effect.*[[Iron Skin]]:Skill Rune – [[Reflective Skin]]:Skill can no longer be used to quickly kill bosses with high-proc rate AoE damage (i.e. Ghom, Azmodan, Malthael).
==Demon Hunter==
*[[Chakram]]
:Should no longer occasionally cause the game to crash.
*[[Vault]]
:Resolved an issue where Demon Hunters are unable to Vault if the mouse cursor is beyond maximum range.
:Resolving an issue where Demon Hunters with the Danetta's Hatred set bonus were able to use Vault without the required amount of Hatred.
 
 
==Monk==
 
*[[Unity]]
:Players can now benefit from a maximum of 20% bonus damage from the Unity passive.*
*[[Sweeping Wind]]
:Fixing an issue where Sweeping Wind can occasionally cause severe performance decreases for players.
*[[Arcane Torrent]]
:Skill Rune - [[Power Stone]]
::Only the Wizard who created the Power Stone will receive Arcane Power when the Power Stone is picked up.
*[[Teleport]]
:REVERSION - The following hotfix is being reverted:
::Should now properly allow Wizards to pass over walls created by monsters with the Waller affix.::This hotfix had unintended consequences and this issue will instead be readdressed in a future patch.
*[[Arcane Torrent]]
:Skill Rune - [[Cascade]]
:Fixing an issue where the secondary missiles are triggering off damaging sources that are not Arcane Torrent
 
=References=