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Hotfixes: 2014-03-11

731 bytes added, 00:30, 11 April 2014
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Hotfixes applied from around 11 March to 28 March 3 April 2014 <ref>[http://us.battle.net/d3/en/forum/topic/12032813274#1 Hotfixes to Patch 2.0.3] - Blizzard Entertainment, 11/03/2014</ref>
==General==
* There is now an additional bonus 25% chance to find a Legendary item while in a Nephalem Rift.** The number of chests that spawn in the following zones has been reduced:*:* Core of Arreat:* Briarthorn Cemetary:* Battlefields of Eternity:* Crag of Eternity* Demonic Vessels were using the incorrect loot table, and now give less generous loot.** Rats spawned from Rat-Infested Corpses no longer grant experience or loot.* Level 60 Infernal Machine Items can no longer be used if the associated Level 70 Infernal Machine portal has already been opened.* Bounty bags now properly ignore Difficulty setting when opened. You can no longer get Imperial Gems or increased gold by opening them on a higher difficulty.*Optimized clan and community operations to allow them to load more quickly and efficiently.*Fixed an issue where Adria would occasionally refuse to die if killed during her Cauldron Teleport.*Fixed an issue where Shadow Vermin could spawn infinitely when fighting Orlash.*Westmarch Hounds now properly drop players when charmed.*Reduced the amount of experience granted by monsters with lower than average health pools.*Resolving a number of issues related to powers that apply stacking damage shield buffs, such as Spectral Blade and Magic Weapon:*These abilities should now provide the appropriate amount of shielding, absorb the correct amount of damage, last the appropriate length of time, and will no longer break prematurely when hit by multiple enemies at the same time.*Reduced the amount of damage reflected by certain monster abilities.*The "Swing That Bloody Hammer!" achievement no longer requires crafting an item with Life Steal to complete.*The "Gorging the Forge" achievement no longer requires crafting an item with Magic Find to complete.*Players should no longer be incorrectly informed that they have earned a bonus chest after failing a Cursed Chest wave event.*Players matchmaking for Any Quest (or All Acts) games when no existing games are available should no longer receive an error.*Skills that deal Physical damage should no longer benefit from items that increase elemental skill damage.*Fixed an issue where players would occasionally be unable to complete the Skeleton King fight, which would block progression.
==Items==
*The chance for a player to earn a Legendary item from Kadala has been significantly increased.**The drop rate for Legendary items in Torment 1-6 has been increased.**Trade timers should now no longer appear on vendor-sold items.**Fixed an issue that was causing BoA items to sometimes become unbound whenever a player zoned into a new area.**[[The Grand Vizier]]::* This weapon will now appropriately drop with Intelligence for Wizards and Dexterity for Monks.*[[Blackfeather]]::* Now properly has an internal cooldown on its Legendary affix proc.*[[Homing Pads]]::* No longer makes players immune to crowd control effects while channeling Town Portal*[[Unity]]::* Damage prevented by Talisman of Aranoch, The Star of Azkaranth, Mara's Kaleidoscope, or Xephirian Amulet no longer splits to party members via the Unity Ring.