Difference between revisions of "Monk traits"
(→Level requirement: Under 10) |
|||
(9 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
+ | __NOTOC__ | ||
+ | |||
+ | {{Archived|September 2010|[[Monk passives]]}} | ||
+ | |||
+ | Details about Traits prior to their removal have been saved below for posterity. | ||
+ | |||
+ | ==Details== | ||
+ | |||
[[Traits]] are passive skills. Points spent in these grant bonuses that affect other aspects of the character. Traits are not displayed in the skill listing, but are on their own separate Traits menu. | [[Traits]] are passive skills. Points spent in these grant bonuses that affect other aspects of the character. Traits are not displayed in the skill listing, but are on their own separate Traits menu. | ||
Line 14: | Line 22: | ||
The level requirements of the earliest Traits are not known, since they were observed on level 9+ characters, for whom they were all already available. | The level requirements of the earliest Traits are not known, since they were observed on level 9+ characters, for whom they were all already available. | ||
− | [[Precision]] | + | [[Precision_(Monk_trait)|Precision]] |
* '''Max points:''' 5 | * '''Max points:''' 5 | ||
* '''Description:''' Increases melee damage for each point in dexterity. | * '''Description:''' Increases melee damage for each point in dexterity. | ||
Line 20: | Line 28: | ||
− | + | [[Toughness (trait)|Toughness]] | |
* '''Max points:''' 5 | * '''Max points:''' 5 | ||
* '''Description:''' Increases your vitality by 20%. | * '''Description:''' Increases your vitality by 20%. | ||
Line 37: | Line 45: | ||
− | [[Superior Skill]] | + | [[Superior Skill (trait)|Superior Skill]] |
* '''Max points:''' 5 | * '''Max points:''' 5 | ||
* '''Description:''' Increases your dexterity. | * '''Description:''' Increases your dexterity. | ||
Line 43: | Line 51: | ||
− | [[Healer]] | + | [[Healer (trait)|Healer]] |
* '''Max points:''' 3 | * '''Max points:''' 3 | ||
* '''Description:''' Increases the amount healed by your healing skills. | * '''Description:''' Increases the amount healed by your healing skills. | ||
Line 62: | Line 70: | ||
− | [[Intimidation]] | + | [[Intimidation (trait)|Intimidation]] |
* '''Max points:''' 3 | * '''Max points:''' 3 | ||
* '''Description:''' Increases damage done and reduces vendor costs. | * '''Description:''' Increases damage done and reduces vendor costs. | ||
Line 98: | Line 106: | ||
==Level requirement: 27== | ==Level requirement: 27== | ||
− | [[Cruelty]] | + | [[Cruelty (trait)|Cruelty]] |
* '''Max points:''' 5 | * '''Max points:''' 5 | ||
* '''Description:''' Increases your chance of dealing critical strikes. | * '''Description:''' Increases your chance of dealing critical strikes. | ||
Line 112: | Line 120: | ||
==Level requirement: 35== | ==Level requirement: 35== | ||
− | [[Weak Spot]] | + | [[Weak Spot (trait)|Weak Spot]] |
* '''Max points:''' 3 | * '''Max points:''' 3 | ||
* '''Description:''' Increases critical strike damage. | * '''Description:''' Increases critical strike damage. | ||
Line 126: | Line 134: | ||
==Level requirement: 39== | ==Level requirement: 39== | ||
− | [[Pound of Flesh]] | + | [[Pound of Flesh (trait)|Pound of Flesh]] |
* '''Max points:''' 5 | * '''Max points:''' 5 | ||
* '''Description:''' Increases your chance to get a [[health globe]] from normal monsters by 20%. Also increases the amount of healing provided by 10%. | * '''Description:''' Increases your chance to get a [[health globe]] from normal monsters by 20%. Also increases the amount of healing provided by 10%. | ||
Line 153: | Line 161: | ||
− | [[Frenzied Attacks]] | + | [[Frenzied Attacks (trait)|Frenzied Attacks]] |
* '''Max points:''' 3 | * '''Max points:''' 3 | ||
* '''Description:''' Increases your chance to deal critical strikes and increases critical strike damage. | * '''Description:''' Increases your chance to deal critical strikes and increases critical strike damage. | ||
Line 168: | Line 176: | ||
==References== | ==References== | ||
+ | |||
+ | <font size="-3"> | ||
+ | |||
* [http://www.diablowiki.net/Gameplay_Panel_Blizzcon_2010 BlizzCon 2010 Diablo 3 Gameplay Panel]. | * [http://www.diablowiki.net/Gameplay_Panel_Blizzcon_2010 BlizzCon 2010 Diablo 3 Gameplay Panel]. | ||
* [http://diablo.incgamers.com/forums/showthread.php?t=783812 Monk traits translated from French]. | * [http://diablo.incgamers.com/forums/showthread.php?t=783812 Monk traits translated from French]. | ||
+ | <references/> | ||
+ | </font> | ||
− | + | [[category:skill archive]] | |
− | |||
− | |||
− | |||
− | [[category: |
Latest revision as of 06:26, 31 January 2012
Archived Article [e] Monk traits is an archived article about material previously included in Diablo 3. However, it has currently been removed or the article contains outdated facts. The information is stored in Diablo Wiki for posterity. Please note: Links in this article lead to both updated and archived material. This article was last up to date:
|
Details about Traits prior to their removal have been saved below for posterity.
Details[edit | edit source]
Traits are passive skills. Points spent in these grant bonuses that affect other aspects of the character. Traits are not displayed in the skill listing, but are on their own separate Traits menu.
Unlike skill points, which are earned at every level up, Trait points are only awarded every other level. Only on odd numbered levels: 1, 3, 5, 7, and so on, up to 59.
Known Monk Traits[edit | edit source]
This listing comes from the Blizzcon 2010. It should be considered preliminary and subject to change and revision. In fact, the D3 Team said at Blizzcon that traits were very new and still undergoing development, and that with over 30 Traits for the established characters, there were probably too many of them at this point for players to make informed choices.
Click to the individual Traits pages for more details about the particular trait. Many common traits are available to more than one class. Traits become available in bunches, every 4 levels.
Level requirement: Under 10[edit | edit source]
The level requirements of the earliest Traits are not known, since they were observed on level 9+ characters, for whom they were all already available.
- Max points: 5
- Description: Increases melee damage for each point in dexterity.
- Lore: Not yet known.
- Max points: 5
- Description: Increases your vitality by 20%.
- Level One: +20% vitality
- Level One: +40% vitality
- Level One: +60% vitality
- Level One: +80% vitality
- Level One: +100% vitality
- Lore: Not yet known.
- Max points: 5
- Description: : Increases Spirit regeneration.
- Lore: Not yet known.
- Max points: 5
- Description: Increases your dexterity.
- Lore: Not yet known.
- Max points: 3
- Description: Increases the amount healed by your healing skills.
- Lore: Not yet known.
- Max points: 3
- Description: Monsters drop higher amounts of gold.
- Lore: Not yet known.
Level requirement: 11[edit | edit source]
- Max points: 3
- Description: Increases your chance to dodge attacks.
- Lore: Not yet known.
- Max points: 3
- Description: Increases damage done and reduces vendor costs.
- Lore: Not yet known.
Level requirement: 15[edit | edit source]
- Max points: 3
- Description: Increases damage done when the Monk is wielding a sword.
- Lore: Not yet known.
Level requirement: 23[edit | edit source]
- Max points: 3
- Description: Damage bonus against Beasts.
- Lore: Not yet known.
- Max points: 3
- Description: Damage bonus against Demons.
- Lore: Not yet known.
- Max points: 3
- Description: Damage bonus against Undead.
- Lore: Not yet known.
Level requirement: 27[edit | edit source]
- Max points: 5
- Description: Increases your chance of dealing critical strikes.
- Lore: Not yet known.
- Max points: 3
- Description: Increases your base movement speed.
- Lore: Not yet known.
Level requirement: 35[edit | edit source]
- Max points: 3
- Description: Increases critical strike damage.
- Lore: Not yet known.
- Max points: 3
- Description: Unknown.
- Lore: Not yet known.
Level requirement: 39[edit | edit source]
- Max points: 5
- Description: Increases your chance to get a health globe from normal monsters by 20%. Also increases the amount of healing provided by 10%.
- Level One: +20% increased chance
- Level Two: +40% increased chance
- Level Three: +60% increased chance
- Level Four: +80% increased chance
- Level Five: +100% increased chance
- Lore: Not yet known.
Presumably the +10% more healing is granted from the shared benefit when other characters hit health globes as well. The +% to score a health globe increases each level, but the % increase does not.
- Max points: 3
- Description: Increases your attack speed
- Lore: Not yet known.
Level requirement: 43[edit | edit source]
- Max points: 5
- Description: Increases damage done when the Monk is wielding a two-handed weapon.
- Lore: Not yet known.
- Max points: 3
- Description: Increases your chance to deal critical strikes and increases critical strike damage.
- Lore: Not yet known.
Level requirement: 47[edit | edit source]
- Max points: 3
- Description: Reduces lightning, fire and frost damage taken by the monk.
- Lore: Not yet known.
References[edit | edit source]