Difference between revisions of "Stinging Winds"
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* [[The Crumbling Vault]] - [[The Crumbling Vault]] event | * [[The Crumbling Vault]] - [[The Crumbling Vault]] event | ||
* [[Hadi's Claim Mine]] | * [[Hadi's Claim Mine]] | ||
+ | * [[The Lost Caravan]] | ||
* [[The Ruins]] | * [[The Ruins]] | ||
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==Events in {{PAGENAME}}== | ==Events in {{PAGENAME}}== | ||
+ | * [[Crumbling Vault]] | ||
* [[Guardian Spirits]] | * [[Guardian Spirits]] | ||
* [[The Restless Sands]] | * [[The Restless Sands]] | ||
+ | * [[The Rygnar Idol]] | ||
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==Farming for {{PAGENAME}}== | ==Farming for {{PAGENAME}}== | ||
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* [[Beyatt]] - Fallen Shaman | * [[Beyatt]] - Fallen Shaman | ||
* [[Erach]] - Lacuni | * [[Erach]] - Lacuni | ||
+ | * [[Samaras the Chaser]] - Dune Dervish | ||
Latest revision as of 12:40, 22 April 2014
The Stinging Winds is a expanse of desert in Act II. There are two parts to it, east and west and sitting at the top of both is the Khasim Outpost which also is the site of the Waypoint.
Contents
- 1 Areas and Dungeons within Stinging Winds
- 2 Access to Levels
- 3 Quests in Stinging Winds
- 4 Events in Stinging Winds
- 5 Common Monsters found in Stinging Winds
- 6 Special Monsters found in Stinging Winds
- 7 Notable NPCs
- 8 Checkpoints
- 9 Waypoint
- 10 Lore Entries Found in Stinging Winds
- 11 Associated Achievements
- 12 History
- 13 Gallery
Areas and Dungeons within Stinging Winds[edit | edit source]
- Abandoned Cellar
- Chamber of the Lost Idol - The Rygnar Idol event
- The Crumbling Vault - The Crumbling Vault event
- Hadi's Claim Mine
- The Lost Caravan
- The Ruins
Access to Levels[edit | edit source]
Quests in Stinging Winds[edit | edit source]
Events in Stinging Winds[edit | edit source]
Common Monsters found in Stinging Winds[edit | edit source]
- Bone Warrior
- Crazed Cultist
- Deathly Haunt
- Deranged Cultist
- Dune Stinger
- Dune Thresher
- Fallen
- Fallen Hound
- Fallen Lunatic
- Fallen Overseer
- Lacuni Huntress
- Fallen Shaman
- Lacuni Warrior
- Pain Monger
- Sand Wasp
Special Monsters found in Stinging Winds[edit | edit source]
The following Superunique monsters can but might not always appear in Stinging Winds:
- Beyatt - Fallen Shaman
- Erach - Lacuni
- Samaras the Chaser - Dune Dervish
Notable NPCs[edit | edit source]
- Treasure Hunter - The Crumbling Vault event
- Dying Necromancer - Guardian Spirits event
- Mehtan the Necromancer - The Restless Sands event
Checkpoints[edit | edit source]
Checkpoints are respawn points. Players who die appear back at the last checkpoint they reached. Players can also leave the game and resume at the last checkpoint at a later date. In effect they are a 'save game' feature. The following Checkpoints appear in Stinging Winds:
Quest City of Blood
- Just as you enter the east of the Stinging Winds
Waypoint[edit | edit source]
Waypoints are special plates on the ground that form a network of jump points allowing players to instantly teleport between them. The nearest waypoint for Stinging Winds appears in the Khasim Outpost.
Lore Entries Found in Stinging Winds[edit | edit source]
Required for Eavesdropper achievement
- The Feared Hero - Found in a Satchel at a Cultists' camp
Required for Judge of Character achievement - Found in Cain's Lost Satchels which can be found on the ground and in various dungeons.
- Andariel, the Maiden of Anguish
- Azmodan, the Lord of Sin
- Baal, the Lord of Destruction
- Belial, the Lord of Lies
- Diablo, the Lord of Terror
- Duriel, the Lord of Pain
- Mephisto, the Lord of Hatred
- The Seven Lords of Hell
- Necromancer's Log
Associated Achievements[edit | edit source]
The Stinging Winds is in some way involved in the following achievement(s).
Name | Points | Description | Banner |
---|
History[edit | edit source]
No one really bothered with the Stinging Winds desert area until about 400 years ago, when precious ore was found there and mining began in earnest
In later years, Hakan II has seen fit to withdraw the support of Caldeum from the wastes and leave those who live there to their own devices. At the moment, no caravan is safe and refugees from the Borderlands come to Caldeum every day.
Gallery[edit | edit source]
Man needs saving from the beast beneath
Sanctuary[e] Act 1 Act 2 Act 3 Act 4 Act 5 |
---|
Act 1 | [e] | ||||
---|---|---|---|---|---|
Char. Level: 1 - 20
|
Khanduras |
• The Old Ruins (m) | |||
(X) = Typical character level for that area - (m) = Map of area |
Act 1 categories: Dungeons Settlements Structures Maps |
---|
Bonus Areas Cemetery of the Forsaken Fields of Misery |
Festering Woods Leoric's Hunting Grounds |
The Old Ruins Old Tristram Road |
[e]
• The Royal Crypts (m) Wortham Southern Highlands |
Blank for now. Maps are the small (m)s |
[e] |
Act 2 | [e] | ||||
---|---|---|---|---|---|
Char. Level: 12 - ? |
Kehjistan |
||||
(X) = Typical character level for that area |
Act 2 categories: Dungeons Settlements Structures Maps |
---|
Kehjistan |
[e] |
Caldeum |
[e] |
Blank for now. Maps are the small (m)s |
[e] |
Act 3 | [e] | ||||
---|---|---|---|---|---|
Char. Level: ? - ?
|
Dreadlands
|
|
|
||
(X) = Typical character level for that area |
Act 3 categories: Dungeons Settlements Structures Maps |
---|
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Act 4 | [e] | ||||
---|---|---|---|---|---|
Char. Level: ? - ? |
' |
| |||
(X) = Typical character level for that area |
Act 4 categories: Dungeons Settlements Structures Maps |
---|
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Act 5 | [e] | ||||
---|---|---|---|---|---|
Char. Level: 60 - ? |
Khanduras |
||||
(X) = Typical character level for that area |