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Checkpoints in Diablo 3 function similar to respawn points in FPS games. Players who die appear back at the last checkpoint they reached, usually at the stairs that they took to reach the current level, or the closest chokepoint that separates two outdoor levels.

Description[edit | edit source]

Checkpoints visible on the map from BlizzCon 2009 snippet of Act II.

Checkpoints are not spots on the ground that must be clicked, like waypoints. They aren't visible in the game at all, until your character passes through one, at which point a "checkpoint reached" title pops with flashing graphics.

You will notice it.

Checkpoints are designed to save players time and effort when they die, allowing their character to quickly rejoin the party and continue the battle. Players restart at the last checkpoint they passed through, fully equipped and recovered in health. Checkpoints are common enough that a character seldom requires more than a minute to run from one to the site of their death.

List of Checkpoints[edit | edit source]

Act I[edit | edit source]

Quest: Fallen Star

Quest: The Legacy of Cain

Quest: A Shattered Crown

Quest: Reign of the Black King

  • Inside the entrance of the Cathedral, Level 2 from Leoric's Passage.
  • Inside the entrance of the Cathedral, Level 3.
  • Entranceway to Cathedral, Level 4, after accepting the help of the Templar after killing Jondar.
  • Inside the entrance of Cathedral, level 4.
  • Inside the entrance of The Royal Crypts.
  • Just before entering the Ornate Door to the Crypt of the Skeleton King.
  • After killing the Skeleton King.
  • Returning to Tristram with the Stranger.
  • After speaking with Cain about the Stranger.

Quest: Sword of the Stranger

Quest: The Broken Blade

Quest: The Doom in Wortham

  • As soon as you land in Wortham.
  • After killing Urzel Mordreg outside the Wortham Chapel.
  • After returning to Tristram through the Wortham Waypoint.
  • After the cutscene at the end of the quest.

Quest: Trailing the Coven

Quest: The Imprisoned Angel

Quest: Return to New Tristram

  • As you return to New Tristram to talk to Tyrael

Act II[edit | edit source]

Quest: Shadows in the Desert

Quest The Road to Alcarnus

Quest City of Blood

Quest A Royal Audience

Quest Unexpected Allies

Quest Betrayer of the Horadrim

Quest Blood and Sand