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Stinging Winds

Revision as of 16:21, 30 May 2013 by Elly (talk | contribs)

Stinging Winds appears in Act II.

Annotated map of Fields of Misery map Fields of Misery

Contents

Areas and Dungeons within Stinging Winds

Access to Levels

Quests in Stinging Winds

Events in Stinging Winds

Common Monsters found in Stinging Winds

Special Monsters found in Stinging Winds

The following Superunique monsters can but might not always appear in Stinging Winds:


Notable NPCs

Checkpoints

Checkpoints are respawn points. Players who die appear back at the last checkpoint they reached. Players can also leave the game and resume at the last checkpoint at a later date. In effect they are a 'save game' feature. The following Checkpoints appear in Stinging Winds:


Quest City of Blood


Waypoint

There is no Waypoint in the Stinging Winds.


Lore Entries Found in Stinging Winds

Associated Achievements

The Stinging Winds is in some way involved in the following achievement(s).



Name Points Description Banner
<achievement type="single">Just Deserts</achievement>


History

No one really bothered with the Stinging Winds desert area until about 400 years ago, when precious ore was found there and mining began in earnest

In later years, Hakan II has seen fit to withdraw the support of Caldeum from the wastes and leave those who live there to their own devices. At the moment, no caravan is safe and refugees from the Borderlands come to Caldeum every day.


Gallery