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Alcarnus

Revision as of 18:09, 21 June 2013 by Elly (talk | contribs)

Alcarnus is a desert town in the Borderlands in Act II. It has been overrun by Cultists who have imprisoned the locals in cages. Whilst on the quest City of Blood there is a bonus Achievement (Hero of Alcarnus) to be earned by freeing the locals.


Annotated map of Fields of Misery map Fields of Misery

Areas and Dungeons within Alcarnus

Access to Levels

Quests in Alcarnus

Common Monsters found in Alcarnus

Checkpoints

Checkpoints are respawn points. Players who die appear back at the last checkpoint they reached. Players can also leave the game and resume at the last checkpoint at a later date. In effect they are a 'save game' feature. The following Checkpoints appear in Alcarnus


Quest City of Blood

  • As you reach the Lair of the Witch


Waypoint

The nearest Waypoint is in the Road to Alcarnus.


Lore Entries Found in Alcarnus

Associated Achievements

Alcarnus is in some way involved in the following achievement(s).


Name Points Description Banner
<achievement type="single">Just Deserts</achievement><achievement type="single">Hero of Alcarnus</achievement>


History

400 years ago, precious ores were found in the Stinging Winds and the town of Alcarnus was quickly established as the centre of all mining in the area, with several other smaller settlements springing up in its wake.


Background

Alcarnus was part of the BlizzCon 2009/GamesCom 2009 demo, in which the player was sent on a quest by Asheara to find out about the troubles of the city. On the way, there was also a bounty to be had from Husam.


Gallery