Patch 2.0.1

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Diablo III Patch 2.0.1 - v.2.0.1.22044 - 25 February 2014. [1]


General

Pools of Reflection provide a 25% bonus to experience
This bonus persists until you reach a set amount of bonus experience (equal to approximately 10% of the current amount of Paragon experience needed to reach the next Paragon level) or your character dies
Gathering additional Pools of Reflection bonuses increases the amount of total experience bonus a character can receive until character death, stacking up to 10 times
This experience bonus persists on logout
Occasionally during battle, monsters will drop Power Globes when damaged or killed
Power Globes grant the Nephalem Glory buff, which causes players to deal additional damage in the form of golden lightning bolts and increases their movement speed for a short time
This buff can stack up to three times
  • New hero stats have been added to the game
These include Toughness, Healing, Splash Damage, Cooldown Reduction, and Resource Cost Reduction
Life Steal has been redesigned and is now less effective at higher character levels
At level 60, Life Steal is reduced to 10% effectiveness
  • Players now have the ability to resurrect in multiple places when they die in Normal (non-Hardcore) games
You may choose to either resurrect at your body, in town, or at the last checkpoint you encountered
Players may not resurrect at their body during a Boss encounter
Players may only resurrect at their body a maximum of three times in a row
  • Player hit boxes have been adjusted to more closely represent character models
Both male and female models of the same class share the same size hit box
  • Followers now automatically level with characters
  • Quests now occasionally grant item rewards when completed during the leveling process
  • Gold can no longer be traded
  • Nephalem Valor has been removed from the game
  • Graphics engine has been updated to support reflections
Reflections can be turned on in the Options > Video menu
Note: This setting is not recommended for players running minimum system specifications


Bossess

  • Many bosses have had their mechanics revisted and retuned
The following bosses have received the largest changes to their encounters:
Maghda
Siegebreaker
Azmodan
Iskatu
  • In addition, the enrage timers for the following Bosses will only be enabled in Torment I and above:
The Butcher
Zoltun Kulle
Belial
Ghom
Siegebreaker
Rakanoth


Classess

Barbarian

Active Skills

Decreased Fury per Attack from 8 to 6
Increased damage from 165% to 170% weapon damage
Removed knockback effect
Skill Rune - Onslaught
Increased total reverberation damage from 50% to 80%
Skill Rune - Punish
Lowered the damage increase from 8% to 4% for 5 seconds
Skill Rune - Instigation
Damage type changed from Physical to Fire
Now Increases Fury generated per Attack to 8
Skill Rune - Pulverize
Increased shockwave damage from 38% to 70% weapon damage
Damage type changed from Physical to Fire
Increased damage from 140% to 150% weapon damage
Skill Rune - Rupture
Increased explosion damage from 85% to 160% weapon damage
Damage type changed from Physical to Fire
Skill Rune - Reaping Swing
Decreased fury gained from each enemy hit from 3 to 1
Damage type changed from Physical to Fire
Skill Rune - Scattering Blast
Increased knockback from 9 to 10 yards
Increased damage from 60% to 80% weapon damage
Skill Rune - Broad Sweep
Increased damage from 175% to 210% weapon damage
Damage type changed from Physical to Lightning
Increased damage from 110% to 120% weapon damage
Skill Rune - Sidearm
Increased damage from 110% to 130% weapon damage
Skill Rune - Triumph
Has been removed from the game
New Skill Rune - Berserk
Increases the duration of the Frenzy effect to 10 seconds
Skill Rune - Smite
Increased chance to call down lightning from 20% to 30%
Damage type changed from Physical to Lightning
Skill Rune - Maniac
Lowered damage increase from 4% to 2.5% per stack of Frenzy
Damage type changed from Physical to Fire
No longer costs Fury
Now generates 6 Fury per attack
No longer slows enemies
Increased damage from 130% to 150% weapon damage
Now unlocks at Level 17 (previously 14)
Skill Rune - Mighty Throw
Increased damage from 169% to 210% weapon damage
Damage type changed from Physical to Lightning
Skill Rune - Ricochet
Decreased ricochet range from 20 to 15 yards
Damage type changed from Physical to Fire
Skill Rune - Throwing Hammer
Reduced chance to stun from 50% to 30%
Lowered stun duration from 1.5 seconds to 1 second
Skill Rune - Stupefy
Reduced chance to Confuse from 20% to 15%
Reduced duration of Confusion from 6 seconds to 3 seconds
Skill Rune - Dread Bomb
Has been removed from the game
New Skill Rune - Balanced Weapon
Increases Fury generated per attack to 8
Damage type becomes Fire
Increased damage from 325% to 535% weapon damage
Skill Rune - Rolling Thunder
Increased damage from 275% to 505% weapon damage
Skill Rune - [[Smash
No longer strikes a smaller area]]
Increased damage from 406% to 640% weapon damage
Damage type changed from Physical to Fire
Skill Rune - The Devil's Anvil
Damage type changed from Physical to Cold
Skill Rune - Thunderstrike
Reduced stun duration from 3 to 2 seconds
Damage type changed from Physical to Lightning
Skill Rune - Birthright
No longer has a chance to drop treasure
Increased base damage from 925% to 1000% weapon damage
Skill Rune - Blood Lust
Skill has been reworked
Heal for 0.5% of your maximum Life per second for each affected enemy
Skill Rune - Lacerate
Increased damage from 903% to 1350% weapon damage
Skill Rune - Mutilate
Increased movement speed reduction from 60% to 80%
Skill Rune - Bloodbath
Increased damage from 100% to 1000% weapon damage
Damage increased from 240% to 550% weapon damage
Now knocks enemies into the air instead of back
Skill Rune - Stagger
Chance to stun increased from 70% to 80%
Stun duration lowered from 1.5 seconds to 1 second
Damage type changed from Physical to Lightning
Skill Rune - Shattered Ground
Damage increased from 288% to 710% weapon damage
Changes the knock up effect to a 5 yard knockback
Skill Rune - Rumble
Increased damage from 60% to 230% weapon damage
Skill Rune - Strength from Earth
No longer reduces Fury cost
Skill has been reworked
Gain 1% of your maximum Life for every enemy hit
Skill Rune - Cracking Rift
Has been removed from the game
New Skill Rune - Permafrost
Create a sheet of Frost that deals 710% weapon damage as Cold and Slows enemies by 60% for 2 seconds
Damage increased from 145% to 275% weapon damage
Skill Rune - Dust Devils
Damage increased from 40% to 80% weapon damage
Skill Rune - Hurricane
Skill has been reworked
Pull enemies from up to 35 yards away towards you while Whirlwinding
Skill Rune - Blood Funnel
Life restored on Critical Hits reduced from 2% to 1% of your maximum Life
Skill Rune - Wind Shear
Damage type changed from Physical to Lightning
Skill Rune - Volcanic Eruption
Increased damage from 189% to 325% weapon damage
No longer has a cooldown
No longer generates Fury
Now costs 25 Fury
No longer reduces target's movement speed
Increased damage from 185% to 500% weapon damage
Now pierces enemies
Now unlocks at Level 26 (previously 9)
Skill Rune - Grappling Hooks
Has been removed from the game
New Skill Rune - Ranseur
Enemies hit are knocked back 5 yards
Unlocks at Level 29
Skill Rune - Skirmish
Has been removed from the game
New Skill Rune - Jagged Edge
Increases the damage to 640% weapon damage as Fire.
Skill Rune - [[Dread Spear
Has been removed from the game
New Skill Rune - Boulder Toss
Expend all remaining Fury to deal 20% weapon damage for every point of Fury expended to enemies within 9 yards of the impact location
Unlocks at Level 48
Skill Rune - Harpoon
Skill has been reworked
Add a chain to the spear to drag all enemies hit back to you and Slow them by 60% for 1 second
Now unlocks at Level 34 (previously 39)
Skill Rune - Rage Flip
Skill has been reworked
Add a chain to the spear to throw all enemies hit behind you and Slow them by 60% for 1 second
Now unlocks at Level 59 (previously 49)
Increased range from 12 to 14 yards
Skill Rune - Deafening Crash
Increased amount of enemy movement speed slowed from 60% to 80%
Increased duration of Slow from 3 to 8 seconds
Damage type changed to Cold
Skill Rune - Trembling Stomp
Increased damage from 76% to 575% weapon damage
Damage type changed to Fire
Skill Rune - Avalanche
Has been removed from the game
New Skill Rune - Jarring Slam
Enemies hit have a 10% chance to drop a health globe
Damage increased from 85% to 180% weapon damage
Skill Rune - Iron Impact
Additional Armor gained reduced from 100% to 50% per enemy hit
Skill Rune - Toppling Impact
Now also increases the damage done by Leap to 450%
Reduced movement speed increase from 40% to 30%
Skill Rune - Marathon
Reduced movement speed increase from 50% to 40%
Reduced movement speed increase duration from 5 seconds to 4 seconds
No longer generates Fury
Cooldown increased from 10 seconds to 30 seconds
Damage reduction reduced from 65% to 50%
Skill Rune - Bravado
This skill has been reworked
Breaks the effects of Stun, Fear, Immobilize, and Slow when Ignore Pain is activated
Skill Rune - Ignorance is Bliss
This skill has been reworked
While Ignore Pain is active, gain 826 Life per Fury spent
Increased cooldown from 10 seconds to 12 seconds
Increased damage dealt from 165% to 380% weapon damage
Now unlocks at Level 9 (previously 26)
Skill Rune - Storm of Steel
Increased damage from 50% to 380% weapon damage for each axe
Now unlocks at Level 15 (previously 29)
Skill Rune - Killing Spree
Reduced bonus Critical Hit Chance from 10% to 8%
Reduced duration of bonus Critical Hit Chance from 6 seconds to 5 seconds
Damage type changed from Physical to Lightning
Now unlocks at Level 23 (previously 26)
Skill Rune - Crushing Advance
Increased duration of damage reflect from 4 seconds to 5 seconds
Now unlocks at Level 32 (previously 42)
Skill Rune - Momentum
Reduced Fury generated per enemy hit from 12 to 5
Now unlocks at Level 39 (previously 48)
Skill Rune - Revel
This skill has been reworked
Increases damage of Overpower to 760% weapon damage as Fire
Now unlocks at Level 49 (previously 59)
Reduced amount of damage healed from 5% to 2% of maximum Life
Skill Rune - Vengeance is Mine
Has been removed from the game
New Skill Rune - Blood Law
Increase healing to 4% of maximum Life for each enemy hit
Skill Rune - Best Served Cold
Reduced Critical Hit Chance increase from 10% to 8%
Reduced Critical Hit Chance duration from 12 seconds to 6 seconds
Skill Rune - Retribution
Increased damage from 286% to 480% weapon damage
Damage type changed from Physical to Fire
Skill Rune - Grudge
Damage type changed from Physical to Lightning
Skill Rune - Provocation
This skill has been reworked
Increase the maximum number of charges to 3
Increased damage from 195% to 360% weapon damage
Skill Rune - Battering Ram
Increased damage from 283% to 760% weapon damage
Damage type changed from Physical to Fire
Skill Rune - Stamina
Fury generated per target hit increased from 8 to 10
Skill Rune - Bull Rush
All targets hit are now stunned instead of only targets that are critically hit
Skill Rune - Dreadnought
This skill has been reworked
All enemies hit are pulled to your destination
Now unlocks at Level 14 (previously 17)
Skill Rune - Intimidate
Movement speed reduced increased from 30% to 60%
Skill Rune - Falter
Attack speed reduction increased from 15% to 20%
Skill Rune - Demoralize
Taunt duration increased from 3 seconds to 4 seconds
Skill Rune - Terrify
Increased chance to Fear from 35% to 100%
Increased Fear duration from 2.5 seconds to 3 seconds
Reduced damage increase from 15% to 10%
Skill Rune - Marauder's Rage
Damage bonus increase lowered from 30% to 15%
Skill Rune - Ferocity
This skill has been reworked
Increases the duration of Battle Rage to 300 seconds
Skill Rune - Swords to Ploughshares
Increased chance to cause enemies to drop Health Globes from 5% to 8%
Skill Rune - Into the Fray
This skill has been reworked
Gain 1% Critical Hit Chance for each enemy within 10 yards while under the effects of Battle Rage
Skill Rune - Charge!
Increased Fury gained from 40 to 50
Skill Rune - Invigorate
Increased Life regeneration from 620 to 2025 per second
Cooldown reduced from 120 seconds to 60 seconds
Damage increased from 2000% to 2600% weapon damage
Skill Rune - Giant's Stride
Damage increased from 65% to 160% weapon damage
Skill Rune - Chilling Earth
Now Freezes enemies instead of Slowing
Skill Rune - The Mountain's Call
Reduced cooldown from 105 seconds to 50 seconds
Damage type changed from Fire to Lightning
Skill Rune - Aftershocks
Has been removed from the game
New Skill Rune - Molten Fury
Increase Earthquake's damage to 4500% weapon damage as Fire
Skill Rune - Path of Fire
Has been removed from the game
New Skill Rune - Cave-In
All enemies within 24 yards are pulled in towards you
No longer costs Fury
Damage increased from 60% to 180% weapon damage
Talic can now also use Leap Attack
Korlic can now also use Furious Charge
Madawccan now also use Seismic Slam
Skill Rune' - The Council Rises
This skill has been reworked
The Ancients deal 360% weapon damage as Fire with each attack
Skill Rune - Duty to the Clan
Duration increased from an additional 20 seconds to 45 seconds
Ancients now also gain 200% Armor
Skill Rune - Korlic's Might
Has been removed from the game
New Skill Rune - Ancients' Blessing
Heal for 65% Life when the Ancients are called
Skill Rune - Madawc's Madness
Has been removed from the game
New Skill Rune - Ancients' Fury
Gain 3 Fury every time an Ancient deals damage
Skill Rune - Talic's Anger
Has been removed from the game
New Skill Rune - Together as One
50% of all damage dealt to you is instead divided evenly between the Ancients. The Ancients' damage turns into Lightning
No longer costs Fury
Increased duration from 15 seconds to 20 seconds
Skill Rune - Arreat's Wail
No longer knocks back enemies
Increased damage from 430% to 3400% weapon damage
Skill Rune - Insanity
Reduced increased damage from 100% to 50%
Skill Rune - Slaughter
Increased damage from 155% to 300% weapon damage
Skill Rune - Striding Giant
Dodge bonus increased from 60% to 80%
Skill Rune - Thrive on Chaos
This skill has been reworked
While active gain 826 Life per Fury Spent


Passive Skills

No longer increases the chance to find Health Globes
Decreased additional Life from Health Globes from 100% to 50%
This skill has been reworked
You deal 40% additional damage to enemies below 30% health
Reduced amount of Armor gained from 100% to 50% of your Vitality
Reduced Swords/Daggers bonus from 15% to 8% increased damage
Reduced Maces/Axes bonus from 10% to 5% Critical Hit Chance
Reduced Polearms/Spears bonus from 10% to 8% attack speed
Reduced Mighty Weapons bonus from 3 to 1 Fury per hit
Reduced Life regeneration from 2% to 1% of maximum Life per second
This skill has been reworked
Each point of Fury spent heals you for 116 Life. Heal amount is increased by 1% of your Health Globe Healing Bonus
Reduced Fury generation bonus from 20% to 10%
Reduced Fury gain from 3 to 2
This skill has been reworked
Increase the damage of Weapon Throw and Ancient Spear by 25% against enemies more than 20 yards away from you
Ability now activates at 35% Life, up from 20%
Reduced damage increase from 30% to 20%
Increased the reduction of control impairing effects from 20% to 30%
Increased Life recovery from 15% to 20%
Reduced Earthquake cooldown reduction from 30 seconds to 15 seconds


Demon Hunter

References

  1. Patch 2.0.1 Patch Note - Blizzard Entertainment, 25/02/2014