Blood Rites
All traits were removed from the game prior to the press event of July 2011. These are archived for future curiosity and reference. This page is not to be updated with current info; see the skills page for current skill information.
Blood Rites is a trait possessed by the Witch Doctor. It enables the class to increase spell damage for a short time after hitting a health globe.
Prior to the switchover to traits in 2010, a passive skill of the same name and very similar stats existed.
Blood Rites Properties[edit | edit source]
Blood RItes
- Clvl Req: 19
- Description: Health globes give you increased damage done for a few seconds.
- Max points: 5
- Rank One: +5% damage for 10 seconds.
- Rank Two: Unknown.
- Rank Three: Unknown.
- Rank Four: Unknown.
- Rank Five: Unknown.
- Lore: Not yet known.
Classes[edit | edit source]
This is a Witch Doctor-only trait.
Synergies[edit | edit source]
None known.
Diablo III Classes [e] |
Barb skills Barb traits DH skills DH traits Monk skills Monk traits WD skills WD traits Wiz skills Wiz traits |
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The Witch Doctor - Witch Doctor skills - Witch Doctor traits - Mana - Witch Doctor skill archive [e] | |||||
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Level Req: Under 10 • Toughness |
Level Req: 11 Level Req: 15 |
Level Req: 19 • Rituals Level Req: 23 |
Level Req: 27 • Assassin Level Req: 31 |
Level Req: 35 • Superior Skill Level Req: 39 |
Level Req: 43 • Fetish Leader Level Req: 47 |