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The '''Alchemist''' is mainly a [[caster]]/[[ranged]] class, with several possible variations on gameplay and multiple builds. The Alchemist can throw lethal potions onto his enemies, inflict them with various [[debuff]]s using hex fields, or summon natural phenomena to attack their his enemies or help their his allies.
> '''Duplication''' - Passive Skill. Increases the chance to cast two vials of a potion instead of one.
> '''Catalyst''' - Passive Skill. --- (To be determined)Decreases enemy defense to physical attacks.
'''[[Tier 3 Skills:]]'''
> '''Death Rattle''' - Passive Skill. When enemy dies in hex field, lowers defense of nearby enemies.
> '''Mystic Pattern''' - Passive Skill. --- (To be determined)Increases alchemist's attack rating and speed when in hex field.
> '''Metallurgy''' - Passive Skill. Weapon damage receives bonus from Willpower.
> '''Greater Logic''' - Passive Skill. Increases the mana gained from points in Willpower.
> '''Gematria''' - Passive Skill. --- (To be determined- may deal with runes and items' magic effects)
> '''Equilibrium''' - Passive Skill. Alchemist receives % mana in proportion to his/her life at any given moment.