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Cloud of Bats

949 bytes added, 06:49, 6 June 2012
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[[File:IconFirebats.png|left]]'''Cloud of Bats is a rune effect in [[Firebats]]''' is , a Physical Realm [[Witch Doctor skill]] unlocked at [[clvl|level]] 9.
This rune effect surrounds the Witch Doctor with a tornado of bats, dealing 195% weapon damage as Fire to anything that gets too near the Witch Doctor.
An This is one of the highest damage versions of Fire Bats, at least to a single target. Note that the Witch Doctor has to ber very close to the target to keep the damage increasing over time, though .  ==Skill Rune Effects==See the [[Alabaster RuneFirebats rune effects]] placed article for thorough descriptions of all five rune effects in it this skill, including screenshots, videos, patch changes, and strategy tips. {{skill description header}}<skill subcat="Physical realm spell" class="WitchDoctor">Firebats</skill><skill class="WitchDoctor" rune="Cloud of Bats">Firebats</skill>  ==Media== Screenshots and movies will alter be added post-release.  ==Development== Prior to the skill revision in February 2012, this rune effect was enabled by the [[Albaster Rune]], granting the following way.effect with a level 7 runestone:
{{Witch Doctor_Skillrune_Cloud of Bats}}
 
 
 
[[category:Witch Doctor skills]]
[[category:Witch Doctor rune effects]]
[[category:runes]]
 
 
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{{Skill navbox Diablo III|WD|secondary}}