Difference between revisions of "Boilerplate:Skill"

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==Skill Rank Table==
 
==Skill Rank Table==
 
''Put a table of the skill rank and damage/mana/fury per rank.''
 
''Put a table of the skill rank and damage/mana/fury per rank.''
 +
 +
Only Rank 1 is currently known.
  
  
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''This does not have to mean "synergies" like in Diablo II, but just other skills, items and mechanics that works in synergy with this skill.''
 
''This does not have to mean "synergies" like in Diablo II, but just other skills, items and mechanics that works in synergy with this skill.''
 +
 +
* None known.
  
  
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==[[Rune|Skill Rune]] Effects==
 
==[[Rune|Skill Rune]] Effects==
 
''List and explain all known [[rune]] effects on skill.''
 
''List and explain all known [[rune]] effects on skill.''
 +
 +
* None known.
  
  

Revision as of 15:22, 6 July 2009

To use this boilerplate, simply read the instructions, and "hide" whatever sections are not applicable. Just use html code to comment those sections out.

If you have already read all the instructions in the boilerplate, you might find it easier to use the copy+paste article to, well, copy and paste to your new class.


Start out with writing a 1-2 sentence description. As short as possible!

Next, update the Skillbox. Disintegrate is used here as an example.


Background

Diablo III Skill [e]
Diablo III Logo.jpg
Disintegrate

Active, 13 ranks

Used by: Wizardd
Skill Description:
Emanate a beam of pure energy dealing arcane damage each second. Damage is modified to 80% each time the beam passes through the target.
Skill Details:
Type: Damage
Quantity: None
Effect: Line
School: Arcane
Mana cost: 15
Cast time: Instant
Duration: None
Cooldown: 1.5 sec
Synergies: None
Requires: N/A
Prereq of: N/A


Use this space to fill up with a lore background description of the spell.

Example for passive skill: Studies for a Wizard, in how to increase the efficiency of her spells.

If it starts to become pages and pages, you might want to shorten it and make a new lore article, something like Magic Missile (lore).


Skill Design

Explain the basic design of the class. Why is it made, what does it do, what motivates it, and how would you describe it best so people understand the fundamentals of the class? Adding quotes from Blizzard is ok, but better if you write your own.

Feel free to create subheadings if specific topics need extra attention.


Skill Rank Table

Put a table of the skill rank and damage/mana/fury per rank.

Only Rank 1 is currently known.


Synergies

List and explain other skill's synergies, as well as any items or mechanics that might be particularly popular with this skill.

This does not have to mean "synergies" like in Diablo II, but just other skills, items and mechanics that works in synergy with this skill.

  • None known.


Skill Rune Effects

List and explain all known rune effects on skill.

  • None known.


Development

Mention when the skill was revealed, and any other changes that has been made to the skill during development. Any general changes to skills concerning all classes you can add to the skills article.


Trivia

Hide this section unless there really is some trivia about the class. Add the skill to the Easter Eggs category as well if the article contains Easter Egg information.


Media

Use this as-is, but replace appropriate text. Just change "Magic Missile" to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.

You can find pictures in the Diablo 3 screenshot and picture gallery:



Related Articles

Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.


References

Link to the Abd al-Hazir entry here, and/or other sources used to write the article.