Difference between revisions of "The Cursed Hold"

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{{Template:Associated Achievement}}
 
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{{achievement header}}<achievement type="single">Cursed Captives</achievement>
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{{achievement header}}<achievement type="single">Cursed Captives</achievement><achievement type="single">There Will Definitely Be Blood</achievement>
 
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==History==
 
==History==
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Write about events that have taken place in this area in previous games, the impact it has on Diablo III.  If any of the classes hail from this region make mention of that as well as any significant NPCs that may be connected to this zone.
 
Write about events that have taken place in this area in previous games, the impact it has on Diablo III.  If any of the classes hail from this region make mention of that as well as any significant NPCs that may be connected to this zone.
 
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==Gallery==
 
==Gallery==

Revision as of 17:38, 30 January 2013

The Cursed Hold appears in the Highlands of Act I. It sits at one end of the Highlands Passage, level two of the Halls of Agony sits at the other. The Hold leads to level three of the Halls of Agony. This area forms part of the torture chambers of the Mad King (Leoric).


Areas and Dungeons within The Cursed Hold


Access to Levels


Quests in The Cursed Hold


Common Monsters found in The Cursed Hold


Special Monsters found in The Cursed Hold

The following Superunique monsters can but might not always appear in The Cursed Hold:


Notable NPCs


Checkpoints

Checkpoints are respawn points. Players who die appear back at the last checkpoint they reached. Players can also leave the game and resume at the last checkpoint at a later date. In effect they are a 'save game' feature. The following Checkpoints appear in The Cursed Hold


Lore Entries Found in The Cursed Hold


Associated Achievements

The Cursed Hold is in some way involved in the following achievement(s).


Name Points Description Banner
<achievement type="single">Cursed Captives</achievement><achievement type="single">There Will Definitely Be Blood</achievement>

Gallery