Difference between revisions of "Soul Harvest"

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'''Soul Harvest''' is a tier II [[skill]] in the [[Spirit Skill Tree]], which drains mana and consumes health of all enemies in the area.
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'''Soul Harvest''' is a Tier II [[skill]] [[Witch Doctor]] skill in the [[Spirit Skill Tree]], which drains [[mana]] and consumes [[health]] of all enemies in the area.
  
  
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{{Skillbox
 
{{Skillbox
 
|game= Diablo III
 
|game= Diablo III
<!-- |portrait= -->
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|portrait= Wd-soul-harvest3.jpg
 
<!-- |portrait-width= -->
 
<!-- |portrait-width= -->
 
|active= Active
 
|active= Active
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|user= Witch Doctor
 
|user= Witch Doctor
 
|tree= Spirit
 
|tree= Spirit
|description= The Witch Doctor draws out the life force of nearby enemies causing X-Y black magic damage and restoring Z mana per energy drained
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|description= The [[Witch Doctor]] draws out the life force of nearby enemies causing X-Y black magic damage and restoring Z [[mana]] per energy drained.
 
|type= DoT
 
|type= DoT
 
|quantity= Channeling
 
|quantity= Channeling
|effect= Circular AoE
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|effect= Circular [[AoE]]
 
|school= Magical
 
|school= Magical
|resource= Mana
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|resource= [[Mana]]
 
|cost= Unknown
 
|cost= Unknown
 
|cast-time= Unknown
 
|cast-time= Unknown
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|synergies= Unknown
 
|synergies= Unknown
 
}}
 
}}
The Witch Doctor harvests the souls of his enemies, even before they are dead.
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The [[Witch Doctor]] harvests the souls of his enemies, even before they are dead.
  
  
  
 
==Skill Design==
 
==Skill Design==
A nice AoE skill that can theoretically take out mobs of enemies whilst restoring a nice amount of mana, and allowing a barrage of other skills as a follow up. If you have trouble taking out mobs of enemies, this skill may aid you quite well. Nothing is final, so the damage/duration will probably get balanced.
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A nice [[AoE]] skill that can theoretically take out mobs of enemies whilst restoring a nice amount of [[mana]], and allowing a barrage of other skills as a follow up. If you have trouble taking out mobs of enemies, this skill may aid you quite well. Nothing is final, so the damage/duration will probably get balanced.
  
  
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**The Witch Doctor Draws out the life force of nearby enemies causing 9-10 black magic damage and restoring 15 mana per energy drained. (A)
 
**The Witch Doctor Draws out the life force of nearby enemies causing 9-10 black magic damage and restoring 15 mana per energy drained. (A)
 
**Mana Cost: Unknown
 
**Mana Cost: Unknown
[[Image:Wd-soul-harvest3.jpg|thumb|right|All your life are belong to us.]]
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[[Image:Wd-soul-harvest1.jpg|thumb|right|250px|All your life are belong to us.]]
  
  
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==Development==
 
==Development==
''Soul Harvest'' was seen in every Diablo 3 game demo to date, and has stayed exactly the same, judging from the latest demo.
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''Soul Harvest'' was first seen in the [[WWI 2008]] build. The skill has stayed exactly the same, judging from the latest demo at [[BlizzCon 2009]].
<!--<gallery>Image:Diablo_III_Logo.jpg|Skill use 1</gallery>
 
==Trivia==-->
 
  
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 +
<!--
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==Trivia==
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''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''
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* [http://www.diii.net/gallery/showgallery.php?cat=all&si=Soul+Harvest Soul Harvest-specific gallery contents]
 
* [http://www.diii.net/gallery/showgallery.php?cat=all&si=Soul+Harvest Soul Harvest-specific gallery contents]
  
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<gallery>
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Image:Wd-soul-harvest3.jpg|Harvesting souls...
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Image:Wd-soul-harvest1.jpg|...and [[undead]]s seem to have plenty!
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</gallery>
  
  
 +
<!--
 
==Related Articles==
 
==Related Articles==
*[[Spirit Skill Tree]]
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''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''
 
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-->
  
  
 
==References==
 
==References==
 
* [http://www.diii.net/blog/comments/full-witch-doctor-skills/ Full Witch Doctor Skill Trees and Stats]
 
* [http://www.diii.net/blog/comments/full-witch-doctor-skills/ Full Witch Doctor Skill Trees and Stats]
 
  
  
 
{{Skill_navbox_spirit}}
 
{{Skill_navbox_spirit}}
 
{{Skill_navbox}}
 
{{Skill_navbox}}

Revision as of 17:01, 2 September 2009

Soul Harvest is a Tier II skill Witch Doctor skill in the Spirit Skill Tree, which drains mana and consumes health of all enemies in the area.


Background

Diablo III Skill [e]
Wd-soul-harvest3.jpg
Soul Harvest

Active, 5 ranks

Used by: Witch Doctor
Skill Description:
The Witch Doctor draws out the life force of nearby enemies causing X-Y black magic damage and restoring Z mana per energy drained.
Skill Details:
Type: DoT
Quantity: Channeling
Effect: Circular AoE
School: Magical
Mana cost: Unknown
Cast time: Unknown
Duration: None
Cooldown: None
Synergies: Unknown
Requires: N/A
Prereq of: N/A

The Witch Doctor harvests the souls of his enemies, even before they are dead.


Skill Design

A nice AoE skill that can theoretically take out mobs of enemies whilst restoring a nice amount of mana, and allowing a barrage of other skills as a follow up. If you have trouble taking out mobs of enemies, this skill may aid you quite well. Nothing is final, so the damage/duration will probably get balanced.


Skill Rank Table

(legend (A) = Assumed)

  • Rank: 1/5
    • The Witch Doctor Draws out the life force of nearby enemies causing 1-2 black magic damage and restoring 3 mana per energy drained.
    • Mana Cost: Unknown
  • Rank: 2/5
    • The Witch Doctor Draws out the life force of nearby enemies causing 3-4 black magic damage and restoring 6 mana per energy drained. (A)
    • Mana Cost: Unknown
  • Rank: 3/5
    • The Witch Doctor Draws out the life force of nearby enemies causing 5-6 black magic damage and restoring 9 mana per energy drained. (A)
    • Mana Cost: Unknown
  • Rank: 4/5
    • The Witch Doctor Draws out the life force of nearby enemies causing 7-8 black magic damage and restoring 12 mana per energy drained. (A)
    • Mana Cost: Unknown
  • Rank: 5/5
    • The Witch Doctor Draws out the life force of nearby enemies causing 9-10 black magic damage and restoring 15 mana per energy drained. (A)
    • Mana Cost: Unknown
All your life are belong to us.


Synergies

  • None known.


Skill Rune Effects

  • None known.


Development

Soul Harvest was first seen in the WWI 2008 build. The skill has stayed exactly the same, judging from the latest demo at BlizzCon 2009.



Media

You can find pictures in the Diablo 3 screenshot and picture gallery:



References