Difference between revisions of "Storm Skill Tree"
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===Tier I=== | ===Tier I=== | ||
− | Charged Bolt | + | * '''[[Charged Bolt]]''' |
− | Launch a volley of 3 electric bolts that deal X-Y lightning damage each. | + | ** Launch a volley of 3 electric bolts that deal X-Y lightning damage each. |
− | Ice Armor | + | * '''[[Ice Armor]]''' |
− | A field of ice slows movement and attack speed of enemies that attack you at close range, and causes X cold damage. | + | ** A field of ice slows movement and attack speed of enemies that attack you at close range, and causes X cold damage. |
===Tier II=== | ===Tier II=== | ||
− | Frost Nova | + | * '''[[Frost Nova]]''' |
− | An explosion of ice pelts nearby enemies for X-Y cold damage. Has an additional Z% chance of a critical hit. | + | ** An explosion of ice pelts nearby enemies for X-Y cold damage. Has an additional Z% chance of a critical hit. |
− | Electrocute | + | * '''[[Electrocute]]''' |
− | Lightning arcs from the Wizard’s fingertips towards an enemy, electrocuting it for X-Y lightning damage. | + | ** Lightning arcs from the Wizard’s fingertips towards an enemy, electrocuting it for X-Y lightning damage. |
===Tier III=== | ===Tier III=== | ||
− | Empowered Armor | + | * '''[[Empowered Armor]]''' |
− | Increases your armor by X%. | + | ** Increases your armor by X%. |
− | Energy Twister | + | * '''[[Energy Twister]]''' |
− | Summon an Energy Twister that deals 10 damage per second to everything in its path. | + | ** Summon an Energy Twister that deals 10 damage per second to everything in its path. |
===Tier IV=== | ===Tier IV=== | ||
− | Bonechilling Cold | + | * '''[[Bonechilling Cold]]''' |
− | Frozen targets take X% additional damage from all attacks. | + | ** Frozen targets take X% additional damage from all attacks. |
− | Ray of Frost | + | * '''[[Ray of Frost]]''' |
− | Project a beam of cold energy that deals X cold damage per second. | + | ** Project a beam of cold energy that deals X cold damage per second. |
===Tier V=== | ===Tier V=== | ||
− | Blizzard | + | * '''[[Blizzard]]''' |
− | Call down shards of ice to pelt an area dealing X-Y cold damage per second for 3 seconds. | + | ** Call down shards of ice to pelt an area dealing X-Y cold damage per second for 3 seconds. |
− | Storm Armor | + | * '''[[Storm Armor]]''' |
− | Surround yourself in electrical energy. Electric bolts are automatically fired at attackers for X to Y damage. Armor spells affect you and all nearby allies and you can only be affected by one armor spell at a time. | + | ** Surround yourself in electrical energy. Electric bolts are automatically fired at attackers for X to Y damage. Armor spells affect you and all nearby allies and you can only be affected by one armor spell at a time. |
===Tier VI=== | ===Tier VI=== | ||
− | Storm Power | + | * '''[[Storm Power]]''' |
− | Increase damage of all lightning and ice spells. | + | ** Increase damage of all lightning and ice spells. |
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− | [[Category:Conjuring skills]] [[Category:Wizard]] [[Category:Skills]] | + | [[Category:Conjuring skills]] |
+ | [[Category:Wizard]] | ||
+ | [[Category:Skills]] |
Revision as of 10:56, 21 September 2009
The Storm skill tree is a Wizard skill tree that focus on traditional elemental attacks, like the sorceress of Diablo II.
Useful skill links:
- Skills - General skill design and mechanics.
- Wizard skills - Wizard-specific skill design.
- Conjuring Skill Tree - Conjuring skills.
- Arcane Skill Tree - Arcane skills.
- Storm Skill Tree - Storm skills.
- Wizard skill archive - Removed Wizard skills.
Wizard skills are currently getting the same overhaul the Barbarian, Monk and Witch Doctor already have had. Please check out the Wizard skill archive for older skills, or the Full Wizard Skill Trees article for current ones. Thank you!
Contents
Storm skills
Spells that bring in the cold air from the stratosphere, or brings forth lightning bolts flung at enemies.
Tier I
- Charged Bolt
- Launch a volley of 3 electric bolts that deal X-Y lightning damage each.
- Ice Armor
- A field of ice slows movement and attack speed of enemies that attack you at close range, and causes X cold damage.
Tier II
- Frost Nova
- An explosion of ice pelts nearby enemies for X-Y cold damage. Has an additional Z% chance of a critical hit.
- Electrocute
- Lightning arcs from the Wizard’s fingertips towards an enemy, electrocuting it for X-Y lightning damage.
Tier III
- Empowered Armor
- Increases your armor by X%.
- Energy Twister
- Summon an Energy Twister that deals 10 damage per second to everything in its path.
Tier IV
- Bonechilling Cold
- Frozen targets take X% additional damage from all attacks.
- Ray of Frost
- Project a beam of cold energy that deals X cold damage per second.
Tier V
- Blizzard
- Call down shards of ice to pelt an area dealing X-Y cold damage per second for 3 seconds.
- Storm Armor
- Surround yourself in electrical energy. Electric bolts are automatically fired at attackers for X to Y damage. Armor spells affect you and all nearby allies and you can only be affected by one armor spell at a time.
Tier VI
- Storm Power
- Increase damage of all lightning and ice spells.
References
Storm Skills [e] | |||||
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Tier I |
Tier II |
Tier III |
Tier IV |
Tier V • Blizzard |
Tier VI |