Difference between revisions of "Temporal Armor"
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Revision as of 00:42, 19 August 2011
Temporal Armor is a Tier 4 skill from the Wizard's Arcane skill tree, shielding the Wizard completely once every 6 seconds.
Archived Article [e] Temporal Armor is an archived article about material previously included in Diablo 3. However, it has currently been removed or the article contains outdated facts. The information is stored in Diablo Wiki for posterity. Please note: Links in this article lead to both updated and archived material. This article was last up to date:Currently updated version of this article is:
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Contents
Background
Diablo III Skill [e] | |
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Temporal Armor Active, 1 ranks | |
Used by: | Wizard |
Surrounds the wizard in a protective shell that stops all damage from an attack every 6 sec. The shell dissipates after absorbing 12 attacks. | |
Type: | Self Buff |
Quantity: | 12 Shields |
Effect: | Self |
School: | Arcane |
Mana cost: | Unknown |
Cast time: | Instant |
Duration: | 12 Uses |
Cooldown: | Unknown |
Synergies: | Arcane Armor |
Requires: | N/A |
Prereq of: | N/A |
Lacking physical armour, a Wizard needs magical protection in dangerous places. This temporal shield will dislocate all damage from a single attack, but can only do so with timed intervals.
Skill Design
An interesting variation on spell shields. Rather than absorbing X amount of damage, or some % of damage, this one takes out 100% of the damage, but only works every 6 seconds.
Skill Rank Table
- Rank 1: 12 Shields, use once every 6 sec.
Only Rank 1 is currently known.
Synergies
Skill Rune Effects
- None known.
Development
Temporal Armor was first shown at BlizzCon 2008 when the Wizard was unveiled. It was removed sometime prior to BlizzCon 2009.
References
Arcane Skills [e] | |||||
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Tier I |
Tier II |
Tier III |
Tier IV |
Tier V |
Tier VI • Teleport |