Difference between revisions of "Storm Armor"
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Revision as of 12:00, 15 November 2010
Storm Armor is a Tier 6 skill unlocked for the Wizard at level 20, hurting anyone attacking the Wizard.
Contents
Background
Diablo III Skill [e] | |
---|---|
Storm Armor Active, 5 ranks | |
Used by: | Wizard |
Surround yourself in electrical energy. Electric bolts are automatically fired at attackers for X to Y damage. Armor spells affect you and all nearby allies and you can only be affected by one armor spell at a time. | |
Type: | Retroactive damage |
Quantity: | 1 to 8 |
Effect: | Aura type |
School: | Lightning |
Mana cost: | 15 |
Cast time: | Instant |
Duration: | None |
Cooldown: | 1.5 sec |
Synergies: | None |
Requires: | N/A |
Prereq of: | N/A |
The Wizard weaves herself with electric energies that discharge if an enemy attacks her.
Skill Design
This spell looks to be under construction, with no duration listed. Also note that lightning critical hits will stun enemies, which would make this a lot more useful as a defensive spell, if your Wizard has a high chance to land a critical hit with spells (specifically lightning spells).
Skill Rank Table
- Rank 1: 1-8 lightning damage.
Only Rank 1 is currently known.
Synergies
Storm Armor benefits directly from the following traits:
- Prismatic Cloak: Increases the effect of Ice Armor and Storm Armor by 100%.
- Conjured Armor: Increases your armor by 25%. If Ice Armor or Storm Armor is active, your armor is instead increased by 50%.
Skill Rune Effects
- None known.
Development
Storm Armor was first shown at BlizzCon 2008, and was even a skill visitors could try out. However, it wasn't a skill many considered to try, since defensive skills were all but pointless in the small Forgotten Tombs dungeon.
It was seen again at BlizzCon 2009, but as a Tier 5 skill, so it's a bit too high level to try out. It looked to still be under construction, with no duration listed.