Difference between revisions of "Storm Skill Tree"
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'''<span style="color:red;">[[Wizard]] skills are currently getting the same overhaul the [[Barbarian]], [[Monk]] and [[Witch Doctor]] already have had. Please check out the [[Wizard skill archive]] for older skills, or the [http://www.diii.net/blog/comments/full-wizard-skill-trees/ Full Wizard Skill Trees article] for current ones. Thank you!</span>''' | '''<span style="color:red;">[[Wizard]] skills are currently getting the same overhaul the [[Barbarian]], [[Monk]] and [[Witch Doctor]] already have had. Please check out the [[Wizard skill archive]] for older skills, or the [http://www.diii.net/blog/comments/full-wizard-skill-trees/ Full Wizard Skill Trees article] for current ones. Thank you!</span>''' | ||
− | [[ | + | [[Image:Skill-tree-blizzcon09-storm-muldric.jpg|frame|Wizard's Storm skill tree as of [[BlizzCon 2009]].]] |
Revision as of 10:53, 21 September 2009
The Storm skill tree is a Wizard skill tree that focus on traditional elemental attacks, like the sorceress of Diablo II.
Useful skill links:
- Skills - General skill design and mechanics.
- Wizard skills - Wizard-specific skill design.
- Conjuring Skill Tree - Conjuring skills.
- Arcane Skill Tree - Arcane skills.
- Storm Skill Tree - Storm skills.
- Wizard skill archive - Removed Wizard skills.
Wizard skills are currently getting the same overhaul the Barbarian, Monk and Witch Doctor already have had. Please check out the Wizard skill archive for older skills, or the Full Wizard Skill Trees article for current ones. Thank you!
Contents
Storm skills
Spells that bring in the cold air from the stratosphere, or brings forth lightning bolts flung at enemies.
Tier I
Charged Bolt Launch a volley of 3 electric bolts that deal X-Y lightning damage each. Ice Armor A field of ice slows movement and attack speed of enemies that attack you at close range, and causes X cold damage.
Tier II
Frost Nova An explosion of ice pelts nearby enemies for X-Y cold damage. Has an additional Z% chance of a critical hit. Electrocute Lightning arcs from the Wizard’s fingertips towards an enemy, electrocuting it for X-Y lightning damage.
Tier III
Empowered Armor Increases your armor by X%. Energy Twister Summon an Energy Twister that deals 10 damage per second to everything in its path.
Tier IV
Bonechilling Cold Frozen targets take X% additional damage from all attacks. Ray of Frost Project a beam of cold energy that deals X cold damage per second.
Tier V
Blizzard Call down shards of ice to pelt an area dealing X-Y cold damage per second for 3 seconds. Storm Armor Surround yourself in electrical energy. Electric bolts are automatically fired at attackers for X to Y damage. Armor spells affect you and all nearby allies and you can only be affected by one armor spell at a time.
Tier VI
Storm Power Increase damage of all lightning and ice spells.
References
Storm Skills [e] | |||||
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Tier I |
Tier II |
Tier III |
Tier IV |
Tier V • Blizzard |
Tier VI |