Mighty Impact
Mighty Impact is a Tier 5 skill from the Wizard's Conjuring skill tree, increasing critical hit damage.
Archived Article [e] Mighty Impact is an archived article about material previously included in Diablo 3. However, it has been removed or the article contains outdated facts. The information is stored in Diablo Wiki for posterity. Please note: Links in this article lead to both updated and archived material. This article was last up to date:Updated version of this article is:
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Contents
Background[edit | edit source]
Diablo III Skill [e] | |
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Mighty Impact Passive, 5 ranks | |
Used by: | Wizard |
Increases critical hit damage by X%. | |
Type: | Damage increase |
Quantity: | None |
Effect: | Self |
School: | Arcane |
Resource cost: | None |
Cast time: | None |
Duration: | None |
Cooldown: | None |
Synergies: | All damage spells |
Requires: | Intensify |
Prereq of: | N/A |
With the help of conjuration, the Wizard increases the brute force of all her magical spells, increasing the chance they will damage vital parts of her enemies when they hit.
Skill Design[edit | edit source]
Critical hits are a major component of damage dealt in Diablo 3. They're not just for physical damage any more, and critical hits of all types deal extra damage, as well as creating bonus magical effects. That said, some types seem like better bonuses than others, so certain builds of Wizards would probably benefit more from this skill than other builds.
Skill Rank Table[edit | edit source]
- Rank 1: Increase crit damage by 10%.
- Rank 2: Increase crit damage by 20%. (projected)
- Rank 3: Increase crit damage by 30%. (projected)
- Rank 4: Increase crit damage by 40%. (projected)
- Rank 5: Increase crit damage by 50%. (projected)
Synergies[edit | edit source]
- None known.
Skill Rune Effects[edit | edit source]
- None known.
Development[edit | edit source]
Mighty Impact was first shown at BlizzCon 2008, with the name Magical Impact, but was unfortunately too high level to try out by the fans. It was renamed Mighty Impact, but unfortunately still impossible to try out in the demo at BlizzCon 2009. The skill is assumed to still be available in Blizzard's internal game build today.
Previous Versions:
Related Articles[edit | edit source]
References[edit | edit source]
BlizzCon 2009 | Classes of Diablo III - Skills [e] |
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Barbarian Berserker Juggernaut Battlemaster | Monk All | Witch Doctor Zombie Spirit Voodoo | Wizard Conjuring Arcane Storm |
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Berserker Skills [e] | |||||
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Tier I |
Tier II • Sprint |
Tier III |
Tier IV |
Tier V |
Tier VI • Wrath of the Berserker
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Juggernaut Skills [e] | |||||
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Tier I |
Tier II • Cleave |
Tier III • Revenge |
Tier IV • Taunt |
Tier V • Seismic Slam |
Tier VI |
Spirit Skills [e] | |||||
---|---|---|---|---|---|
Tier I • Haunt |
Tier II • Soul Harvest |
Tier III • Spirit Sense |
Tier IV |
Tier V |
Tier VI |
Voodoo Skills [e] | |||||
---|---|---|---|---|---|
Tier I • Skull of Flame |
Tier II • Hex |
Tier III |
Tier IV • Pit of Fire |
Tier V |
Tier V |