Difference between revisions of "Hydra (BlizzCon 2008)"

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Latest revision as of 21:57, 18 August 2011

Hydra is a Tier 4 skill from the Wizard's Conjuring skill tree, summoning a hydra that attacks enemies with bolts of fire.



Important.png Archived Article [e]
Hydra (BlizzCon 2008) is an archived article about material previously included in Diablo 3. However, it has currently been removed or the article contains outdated facts. The information is stored in Diablo Wiki for posterity. Please note: Links in this article lead to both updated and archived material.

This article was last up to date:Currently updated version of this article is:


Background[edit | edit source]

Diablo III Skill [e]
Diablo III Logo.jpg
Hydra

Active, 5 ranks

Used by: Wizard
Skill Description:
Creates a multi-headed beast that attacks your enemies with bolts of fire.
Skill Details:
Type: Direct Damage
Quantity: Unknown
Effect: Turret shooting bolts
School: Fire
Mana cost: Unknown
Cast time: Instant
Duration: None
Cooldown: 1.5 sec
Synergies: None
Requires: N/A
Prereq of: N/A

Among the many secrets of the Ancient Repositories, the Wizard found the Hydra spell to call forth a ward to dispatch of enemies from multiple directions.


Skill Design[edit | edit source]

This classic was in the skill tree, but not available to try at BlizzCon 2008, though players sorely wanted to try it out and see the improvements from Diablo I. Graphical, if nothing else.

It's interesting to contemplate what the Hydra (multi-strike) rune would do to Hydra. More than 3 heads per cast? Plus, Greek Mythology fans could geek out. Especially if they named their character Learnean.


Skill Rank Table[edit | edit source]

  • Rank 1: Damage dealt is unknown.

Only Rank 1 is currently known.


Synergies[edit | edit source]

There are no specific synergies, but combining the Hydra spell with a Hydra Rune would certainly have interesting results.


Skill Rune Effects[edit | edit source]

  • None known.


Development[edit | edit source]

The hydra spell was originally seen in Diablo I, then called Guardian. The principle was that three heads were summoned from the ground, shooting firebolts at enemies for a limited time. They are more fun to cast than efficient to kill anything with.

In Diablo II, they were turned into flaming heads, and got the name Hydra. While not dealing damage to anyone near the flames, the firebolts are of more use, especially if concentrating the fire on single targets at a time, and alternating skills while waiting for the cooldown.

You can see the most up to date version of the spell here.



Media[edit | edit source]

You can find pictures in the Diablo 3 screenshot and picture gallery:


Related Articles[edit | edit source]

References[edit | edit source]