Difference between revisions of "Sardar's Treasure"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
m
m
Line 1: Line 1:
  
'''Where:''' [[Sardar's Tomb]], [[Dahlgur Oasis]], [[Act II]]
+
'''Where:''' [[Tomb of Sardar]], [[Dahlgur Oasis]], [[Act II]]
  
 
'''Trigger:''' Enter Sardar's Tomb
 
'''Trigger:''' Enter Sardar's Tomb
Line 29: Line 29:
  
  
'''Reward(s):''' [[Gold]] / [[Experience]]
+
'''Reward(s):''' [[Gold]] / [[Experience]] / Lore: [[The Musings of Sardar]] (required for [[Judge of Character]] achievement)
  
  

Revision as of 04:43, 6 November 2013

Where: Tomb of Sardar, Dahlgur Oasis, Act II

Trigger: Enter Sardar's Tomb

Mob Details: Betrayed, Electric Eel, Serpent Magus, Vile Swarm, Sardar (Superunique)

Completion Details: Find the treasure of Sardar.

Sardar's Treasure

This event will occasionally spawn in the norther portion of the Dahlgur Oasis. There will be a raised section with a lever on top, and once the player interacts with the lever, a stone will will drop below, revealing the entrance to Sardar's Tomb.


Entering the tomb will initiate the event. The player is first tasked with finding another lever within the dungeon, as the door guarding Sardar's treasure is locked by this mechanism. The dungeon is similar in look and layout to the sewers in Act II, but it isn't nearly as large or labrynthine as the sewer dungeons. The lever will spawn randomly in the north, east, south, or west corners of the map.


The dungeon is filled mostly with Betrayed (an alternate type of Accursed demon), and they can be quite deadly due to the narrow corridors and leaving behind a poison cloud after they die. They are accompanied by other lesser monsters, but the Betrayed remain the main threat. It is normal to have one to two elite packs spawn in this dungeon, and they are normally Betrayed.


The lever needed to open the door to the treasure vault will be placed randomly in one of the corners of the map. The most efficient route is to pick a side upon entering the dungeon and explore it to the very end, then backtracking and finishing up the rest of the side before moving on.


Once in the treasure vault, Sardar's treasure will be placed in a unique-looking transcendent chest in the center. Opening it will spawn the treasure, and also Sardar himself.


Sardar has the illusionist boss modifier and will spawn at the edge of the room, along with a handful of normal accursed. He does not pose much of a threat but can quickly ramp up in damage once the illusions are dead, as they leave behind poison clouds.

Killing Sardar finishes the event.


Reward(s): Gold / Experience / Lore: The Musings of Sardar (required for Judge of Character achievement)


Media

A video of the event:


Gallery