Difference between revisions of "Blood and Sand"

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(Created page with " '''Betrayer of the Horadrim''' is the sixth Act II quest and takes the player below Caldeum and up out into the Dahlgur Oasis for the first time...")
 
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* '''Required to progress?''' Yes
 
* '''Required to progress?''' Yes
 
* '''Reward(s):''' [[Gold]]/ [[Experience]]
 
* '''Reward(s):''' [[Gold]]/ [[Experience]]
* [[Lore]] items: [[??]]
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* [[Lore]] items: [[Hunter's Journal]], [[The Desert Aqueducts]], [[Deceivers' Orders]], [[On the Desolate Sands]], [[Crumbling Journal]] and [[The Promises of Fezuul al-Kazaar]]
* Related [[Achievements]]: [[??]]
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* Related [[Achievements]]: [[Big Trouble in Talking Barrel]]
 
* '''Leads to:''' [[The Black Soulstone (quest)|The Black Soulstone]]
 
* '''Leads to:''' [[The Black Soulstone (quest)|The Black Soulstone]]
* '''Level Range:''' <quest level="true">blood-and-sand</quest>
 
  
  
 
=={{PAGENAME}} Walkthrough==
 
=={{PAGENAME}} Walkthrough==
  
Take the waypoint from the [[Hidden Camp]] to the [[Dahlgur Oasis]]. The exit from the Oasis to the Waterway is at the very top of the map.  As you exit the area you'll run into [[Ssthrass]], a superunique [[Fallen]] conjurer.  He'll raise some [[Doom Viper]]s as you fight and with his  
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[[File:Ssthrass.jpg|thumb|right|200px|[[Ssthrass]]]]Take the waypoint from the [[Hidden Camp]] to the [[Dahlgur Oasis]]. The exit from the Oasis to the Waterway is at the very top of the map.  As you exit the area you'll run into [[Ssthrass]], a superunique [[Deceiver]].  He'll raise some [[Doom Viper]]s as you fight.
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 +
 
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Once you reach the waterway Kulle will appear and say, "I can open this gate for you.".  Once in the [[Ancient Waterway]] [[Emperor Hakan II]] will appear and give you instructions to pull a couple of flow control levers.  Head through the doorway to the [[Western Channel]].
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Look out for the [[Hunter's Journal]] when you get down there which is required for the [[Eavesdropper]] achievement.  There will also be a satchel down here containing part 1 of [[The Desert Aqueducts]] required for the [[Historian of Caldeum]] achievement.
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This is a uneventful level where you will face perhaps one rare monster. Other than that standard [[Fallen]], [[Accursed]], [[Vile Swarm]] and [[Skeleton]]s, that type of fare.
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 +
 
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[[File:Waterlogged-passage-covetous.jpg|right|thumb|150px|[[Covetous Shen]]]]Locate the exit for the [[Western Flow Control]]. This tiny area is really just a platform that contains a lever which you now pull to open a stairway down to the [[Eastern Channel]].  This channel has the same make-up as the Western. Look out for another satchel for the second part of [[The Desert Aqueducts]].
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 +
 
 +
Locate the exit to the [[Eastern Flow Control]] where, again, you'll find a lever you need to pull which opens a stairway back down to the [[Ancient Waterway]] where you saw [[Emperor Hakan II]] which now has an exit to the [[Waterlogged Passage]].
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 +
 
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[[File:Crucible.jpg|left|thumb|150px|The Crucible]]There you will come across a barrel with [[Covetous Shen]] imprisoned in it.  Do not break him out of the barrel immediately. Let him finish all his chit-chat - he has six different things to say - then break him out.  For this you will earn the achievement [[Big Trouble in Talking Barrel]].
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 +
 
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You can check under your achievements (Y) '''Challenges > Act II''' to double check you have heard all his chit-chat before freeing him.
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 +
 
 +
Once it is broken, he will accompany you to the [[Hidden Aqueducts]], where you help him find the Crucible, an item that allows him to combine fragments of jewels.  You'll come across his 'assistant-gone-bad', [[Gavin the Thief]]. A human with the [[Plagued]] attack. He's pretty easy to take down. Once he's dead collect the Crucible. [[Covetous Shen|Covetous]] will now return to the [[Hidden Camp]] to join your [[Caravan]].
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You head out to the [[Ancient Path]] which is a tiny area that leads to the [[Desolate Sands]].  Look out for Traveler's Pouches on the ground as they contain entries of [[On the Desolate Sands]] required for the [[Historian of Caldeum]] achievement.  Also look for [[Envoy of Belial]] corpses as they will contain entries to [[Deceivers' Orders]] required for the [[Eavesdropper]] achievement.  You might come across some skeletal remains on the east perimeter of the level which will yield the [[Crumbling Journal]] required for the [[Judge of Character]] achievement.
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Pick up Kulle's blood from two sections, the [[Vault of the Assassin]] and the [[Cave of the Betrayer]] level 2. After that, you go to town, talk to [[Adria]], and proceed on the Black Soulstone quest.
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Vault - Cains Lost Satchel, Judge of Characer
  
  
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{|
 
{|
 
|  
 
|  
* '''<nowiki>*</nowiki>'''
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* Find entrance to [[Ancient Waterway]] in [[Dahlgur Oasis]] '''<nowiki>*</nowiki>'''
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* Go through the Western Channel to [[Western Flow Control]] '''<nowiki>*</nowiki>'''
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* Go through the Western Channel to [[Eastern Flow Control]] '''<nowiki>*</nowiki>'''
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* Return to [[Ancient Waterway]] and use new stairs to the [[Waterlogged Passage]]
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|
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* Free [[Covetous Shen]] from the Barrel '''<nowiki>*</nowiki>'''
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* Follow him to the [[Hidden Aqueducts]]
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* Kill [[Gavin the Thief]] and take the Crucible
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* Go to the [[Desolate Sands]] '''<nowiki>*</nowiki>'''
 
| valign="top" |
 
| valign="top" |
 
*  
 
*  
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{{Template:Associated Achievement}}
 
{{Template:Associated Achievement}}
{{achievement header}}<achievement type="single">???</achievement>
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{{achievement header}}<achievement type="single">Big Trouble in Talking Barrel</achievement><achievement type="single">Eavesdropper</achievement><achievement type="single">Historian of Caldeum</achievement><achievement type="single">Judge of Character</achievement>
 
 
 
 
 
<!--
 
<!--
 
==Trivia and Easter Eggs==
 
==Trivia and Easter Eggs==
 
 
==Strategy and Tips==
 
==Strategy and Tips==
 
-->
 
-->
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<gallery>
 
<gallery>
 
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File:Ancient-waterway-entrance.jpg|Entrance to the [[Ancient Waterway]]
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File:Ancient-waterway-hakan.jpg|[[Emperor Hakan II]] greets you
 +
File:Western-channel-mob-2.jpg|[[Western Channel]] attack
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File:Western-flow-control-lever.jpg|Western Flow Control Lever
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File:Eastern-channel-mob.jpg|[[Eastern Channel]] rare attack
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File:Eastern-flow-control-lever.jpg|Eastern Flow Control Lever
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File:Waterlogged-passage-entrance.jpg|Entrance to [[Waterlogged Passage]]
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File:Waterlogged-passage-covetous-2.jpg|[[Covetous Shen|Covetous]] freed in the [[Waterlogged Passage]]
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File:Hidden-aqueducts-entrance.jpg|Entrance to [[Hidden Aqueducts]]
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File:Hidden-aqueducts-gavin.jpg|[[Gavin the Thief]]
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File:Hidden-aqueducts-crucibel.jpg|The Crucible for [[Covetous Shen|Covetous]]
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File:Ancient-waterway-map.jpg|[[Ancient Waterway map]]
 
</gallery>
 
</gallery>
  

Latest revision as of 00:50, 25 April 2014

Betrayer of the Horadrim is the sixth Act II quest and takes the player below Caldeum and up out into the Dahlgur Oasis for the first time.


Quest Information[edit | edit source]

IconAct2Quest17.png


Blood and Sand Walkthrough[edit | edit source]

Take the waypoint from the Hidden Camp to the Dahlgur Oasis. The exit from the Oasis to the Waterway is at the very top of the map. As you exit the area you'll run into Ssthrass, a superunique Deceiver. He'll raise some Doom Vipers as you fight.


Once you reach the waterway Kulle will appear and say, "I can open this gate for you.". Once in the Ancient Waterway Emperor Hakan II will appear and give you instructions to pull a couple of flow control levers. Head through the doorway to the Western Channel.


Look out for the Hunter's Journal when you get down there which is required for the Eavesdropper achievement. There will also be a satchel down here containing part 1 of The Desert Aqueducts required for the Historian of Caldeum achievement.


This is a uneventful level where you will face perhaps one rare monster. Other than that standard Fallen, Accursed, Vile Swarm and Skeletons, that type of fare.


Locate the exit for the Western Flow Control. This tiny area is really just a platform that contains a lever which you now pull to open a stairway down to the Eastern Channel. This channel has the same make-up as the Western. Look out for another satchel for the second part of The Desert Aqueducts.


Locate the exit to the Eastern Flow Control where, again, you'll find a lever you need to pull which opens a stairway back down to the Ancient Waterway where you saw Emperor Hakan II which now has an exit to the Waterlogged Passage.


The Crucible
There you will come across a barrel with Covetous Shen imprisoned in it. Do not break him out of the barrel immediately. Let him finish all his chit-chat - he has six different things to say - then break him out. For this you will earn the achievement Big Trouble in Talking Barrel.


You can check under your achievements (Y) Challenges > Act II to double check you have heard all his chit-chat before freeing him.


Once it is broken, he will accompany you to the Hidden Aqueducts, where you help him find the Crucible, an item that allows him to combine fragments of jewels. You'll come across his 'assistant-gone-bad', Gavin the Thief. A human with the Plagued attack. He's pretty easy to take down. Once he's dead collect the Crucible. Covetous will now return to the Hidden Camp to join your Caravan.


You head out to the Ancient Path which is a tiny area that leads to the Desolate Sands. Look out for Traveler's Pouches on the ground as they contain entries of On the Desolate Sands required for the Historian of Caldeum achievement. Also look for Envoy of Belial corpses as they will contain entries to Deceivers' Orders required for the Eavesdropper achievement. You might come across some skeletal remains on the east perimeter of the level which will yield the Crumbling Journal required for the Judge of Character achievement.


Pick up Kulle's blood from two sections, the Vault of the Assassin and the Cave of the Betrayer level 2. After that, you go to town, talk to Adria, and proceed on the Black Soulstone quest.

Vault - Cains Lost Satchel, Judge of Characer


Objectives in Brief[edit | edit source]


* Checkpoint reached around this stage in the quest. This means you can quit out and Resume your game at a later date and begin at this point - in effect it's a Save Game point.


Associated Achievements[edit | edit source]

Blood and Sand is in some way involved in the following achievement(s).


Name Points Description Banner
<achievement type="single">Big Trouble in Talking Barrel</achievement><achievement type="single">Eavesdropper</achievement><achievement type="single">Historian of Caldeum</achievement><achievement type="single">Judge of Character</achievement>

Gallery[edit | edit source]