Difference between revisions of "Desert Dervish"
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An annoying monster that spins, throwing his many small, and one large blade around, hurting anyone nearby, and also knocking them back slightly. The easiest way to deal with them is to just go ranged with spells or missiles. | An annoying monster that spins, throwing his many small, and one large blade around, hurting anyone nearby, and also knocking them back slightly. The easiest way to deal with them is to just go ranged with spells or missiles. | ||
− | This opponent is a lot more annoying when playing a [[Barbarian]] or other [[melee]] | + | This opponent is a lot more annoying when playing a [[Barbarian]] or other [[melee]] classes than a [[Wizard]]. |
− | When they | + | When they die, they do so spectacularly, spinning around in the air, hitting the ground, spurting dust in the process. |
Revision as of 20:57, 24 August 2009
The Desert Dervish is a spinning tornado of a beast with a strong knock-back attack.
Contents
Diablo III Monster
Diablo III Monster [e] | |
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Desert Dervish | |
Classification: | Unclassed |
Monster Family: | Monster |
Role: | Knockbacker |
Monster Stats Norm/Night/Hell/Inferno
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Life: | Unknown |
Mana: | Unknown |
Armor: | Unknown |
Resistance: | Unknown |
Offence Norm/Night/Hell/Inferno
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Armament: | Spinning blades |
DPS: | Unknown |
Low Damage: | Unknown |
High Damage: | Unknown |
Range: | Melee |
Speed: | Unknown |
Movement: | Slow |
An annoying monster that spins, throwing his many small, and one large blade around, hurting anyone nearby, and also knocking them back slightly. The easiest way to deal with them is to just go ranged with spells or missiles.
This opponent is a lot more annoying when playing a Barbarian or other melee classes than a Wizard.
When they die, they do so spectacularly, spinning around in the air, hitting the ground, spurting dust in the process.
Spells and Abilities
- Knockback
The Desert Dervish has a knockback ability when spinning. When not spinning, there is no chance of knockback.
Background
It will be very interesting to hear from Blizzard what the background story is for this particular monster.
Previous Appearances
This monster type has never before seen its like in a Diablo Game.
Development
The Desert Dervish was first seen in August 2009 in the GamesCom 2009 demo build. It's interesting Blizzard added a "dervish" type monster, since they originally talked about a Dervish class. The name obviously got a little downgrade, into this annoying monster.
Media
You can find pictures in the Diablo 3 screenshot and picture gallery:
Related Links
GamesCom 2009 [e]
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NPCs / Monsters:
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Levels:
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Items & Objects:
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Quests:
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Other Stuff:
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These are all major updates from the GamesCom 2009 demo. (u) - Updated (not new article) |
References
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
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Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
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Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
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