Difference between revisions of "Crater Assault Troop"
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Revision as of 15:31, 2 June 2010
The Crater Assault Troops were named in a piece of early concept art and seen in the cinematic teaser, but have not yet been seen in the game. It's not known if they will appear as monsters to fight, or if they exist only as frightening visuals in the game's cinematic.
This name is likely a place holder, given for their purpose in the cinematic, and will not be their title in the game, if they do appear as regular monsters.
Baal's Armies
The Crater Assault Troops appear to comprise Baal's armies, as they marched on the Barbarian cities during the events of the Diablo 2 Expansion. These events are (apparently) seen in flashback in the Diablo 3 opening cinematic.
As seen in the Diablo 3 cinematic, Baal's armies are blackening the plains before a mighty Barbarian city on the slopes of Mount Arreat. When Tyrael destroys the Worldstone within the mountain, it explodes, devastating Baal's armies on the surface and ending the invasion of the Barbarian land. Hence the name of these monsters, who are Baal's assault troops who were found on the crater left behind by Mount Arreat's destruction.
Disclaimer: It should be stressed that this is not official canon information, but is simply supposition and hypothesis based on cinematic scenes and the information Blizzard has released about the game plot.
Media
- Concept art and cinematic shots of the Crater Assault Troops can be seen in the image gallery.
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Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
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Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
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Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
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