Difference between revisions of "Accursed"
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− | '''Accursed''' are swift and acrobatic [[undead]] monsters that swarm players. Easy to kill one at a time, harder in greater numbers. They are first encountered in the [[Sewers | + | '''Accursed''' are swift and acrobatic [[undead]] monsters that swarm players. Easy to kill one at a time, harder in greater numbers. They are first encountered in the [[Sewers of Caldeum]] in [[Act II]]. |
Revision as of 02:12, 1 July 2013
Accursed are swift and acrobatic undead monsters that swarm players. Easy to kill one at a time, harder in greater numbers. They are first encountered in the Sewers of Caldeum in Act II.
Subtypes
Act II
- Accursed
- Betrayed
- Diseased Bodies
- Hungerer
In Alphabetical Order
Accursed
- Found in Act II - Desolate Sands, Eastern Channels, Hidden Aqueducts, The Veiled Treasure and Western Channels
- Physical melee attack
- Poison death explosion so stand clear
<mob>Accursed</mob>
Betrayed
- Found in Act II - Eastern Channels, Hidden Aqueducts, Hidden Channel, Sewers of Caldeum, Tomb of Khan Dakab, Tomb of Sardar, Waterlogged Passage and Western Channels
- Physical melee attack
- Poison death explosion so stand clear
<mob>Betrayed</mob>
Diseased Bodies
- Found in Act II - Waterlogged Passage
- This does not attack but it spawns Betrayed Accursed. It spawns up to 10 with only 2 active at any one time. Once it's exhausted its supply or is destroyed by the player it will explode.
- It is immune to Blind, Fear, Freeze, Knockback, Slow and Stun.
<mob acr="219579">Diseased Bodies</mob>
Hungerer
- Found in Act II - Eastern Channels, Hidden Aqueducts, Tomb of Khan Dakab, Tomb of Sarder and Western Channels
- Physical melee attack
- Poison death explosion so stand clear
<mob>Hungerer</mob>
Named
Superunique versions of Accursed have a chance of spawning in the following areas:
- None known
Lore
The accursed were created when a necrotic plague spread through Kehjistan centuries ago. The infected watched in terror as their flesh blackened and died; the strongest medicines could not stop the decay. Eventually they fell into a dormant state, and their bodies were piled up in dark and forgotten places... where they could rest undisturbed. --Deckard Cain
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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