Difference between revisions of "Accursed"

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''Accursed''' are swift and acrobatic [[undead]] monsters that swarm players. Easy to kill one at a time, harder in greater numbers.  
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'''Accursed''' are swift and acrobatic [[undead]] monsters that swarm players. Easy to kill one at a time, harder in greater numbers.   They are first encountered in the [[Sewers of Caldeum]] in [[Act II]].
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==Diablo III Monster==
 
{{Monsterbox
 
|game= Diablo III
 
|portrait=
 
<!--|portrait-width= 200px-->
 
<!--|name= Monstername-->
 
|classif= Undead
 
|family= Mummy
 
|role= Cannon fodder
 
|life= Unknown
 
|mana= None
 
|armor= Unknown
 
|resist= Unknown
 
|armament= Sharp Claws
 
|dps= Unknown
 
|dmg_low= Unknown
 
|dmg_high= Unknown
 
|range= [[Melee]]
 
|speed= Fast
 
|movement= Fast
 
|modifier= None
 
|spells= Poisonous Gas upon death
 
|found= [[Act 2]]
 
}}The Accursed are a new monster type for [[Diablo III]]. These swarming [[monster]]s appear to be the [[Zombie]] cannon fodder of [[Diablo III]]. They are blue-skinned [[undead]] who spawn in great numbers, are quite but fleet of foot and quick of movement, but are fairly weak and easy to kill. The Accursed are first scene in Act 2 of Diablo 3
 
  
The Accursed might be undead, but are nothing like slow shambling zombies; the Accursed are fast and uncanny, running hunched over in a bestial, almost quadrupedal style. They climb quickly and leap out at the player from all angles.
 
  
 
  
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==Subtypes==
  
===Spells and Abilities===
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'''Act II'''
* Nimbleness
 
The Accursed is able to climb walls and leap in and out of combat
 
  
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*Accursed
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*Betrayed
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*Diseased Bodies
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*Half Eaten Bodies
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*Hungerer
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'''In Alphabetical Order'''
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==Accursed==
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*Found in Act II - [[Desolate Sands]], [[Eastern Channel]], [[Hidden Aqueducts]], [[The Veiled Treasure]] and [[Western Channel]]
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*Physical melee attack
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*Poison death explosion so stand clear
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<mob>Accursed</mob>
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==Betrayed==
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[[File:Betrayed.jpg|right|thumb|130px|Betrayed]]
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[[File:Betrayed-poison.jpg|right|thumb|130px|Poison Death]]
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*Found in Act II - [[Eastern Channel]], [[Hidden Aqueducts]], [[Hidden Channel]], [[Sewers of Caldeum]], [[Tomb of Khan Dakab]], [[Tomb of Sardar]], [[Waterlogged Passage]] and [[Western Channel]]
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*Physical melee attack
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*Poison death explosion so stand clear
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<mob>Betrayed</mob>
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==Diseased Bodies==
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*Found in Act II - [[Waterlogged Passage]]
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*This does not attack but it spawns Betrayed. It spawns up to 10 with only 2 active at any one time.  Once it's exhausted its supply or is destroyed by the player it will explode.
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*It is immune to [[Blind]], [[Fear]], [[Freeze]], [[Knockback]], [[Slow]] and [[Stun]].
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<mob>Diseased Bodies</mob>
  
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===Known X Types===
 
Use on a "family" monster article.
 
* Can be used in "Goatman" or the like
 
* Display the different types of enemies, like weapon/equipment carried, or behaviour difference.
 
* Example: Warrior, Archer, Mage
 
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==Half Eaten Bodies==
===Known Subtypes===
 
Use on a a "family" monster article, or a "sub-family" monster article.
 
* Can be used in "Goatman" or the like
 
* Can be used in "Goatman Shaman" or the like
 
* Use for things like clan/colouring of same type of enemy
 
* Example: Moon Clan, Blood Clan, Death Clan
 
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*Found in Act II - [[Western Channel]]
===Related Monsters===
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*This does not attack but it spawns Accursed. It spawns up to 10 with only 2 active at any one time.  Once it's exhausted its supply or is destroyed by the player it will explode.
List any monster that has a relevance, such as other goatmen, or Grotesque/Lamprey.
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*It is immune to [[Blind]], [[Fear]], [[Freeze]], [[Knockback]], [[Slow]] and [[Stun]].
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<mob>Half Eaten Bodies</mob>
===Famous Monsters===
 
List any "character" monster, such as King Leoric for skeletons and the Butcher for Overlords.
 
-->
 
  
==Background==
 
  
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==Hungerer==
  
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*Found in Act II - [[Eastern Channel]], [[Hidden Aqueducts]], [[Tomb of Khan Dakab]], [[Tomb of Sardar]] and [[Western Channel]]
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*Physical melee attack
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*Poison death explosion so stand clear
  
==Lore==
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<mob>Hungerer</mob>
The accursed were created when a necrotic plague spread through Kehjistan centuries ago. The infected watched in terror as their flesh blackened and died; the strongest medicines could not stop the decay. Eventually they fell into a dormant state, and their bodies were piled up in dark and forgotten places... where they could rest undisturbed.
 
<div style="text-align:right;">Deckard Cain</div>
 
  
  
==Diablo I Monster==
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==Named==
The Accursed do not appear in [[Diablo I]].
 
  
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{{Template:Named Monsters}}
  
==Diablo II Monster==
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'''Act II'''
The Accursed do not appear in [[Diablo II]].
 
  
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* [[Sardar]] - Found in the [[Tomb of Sardar]] in the [[Dahlgur Oasis]] in the [[Sardar's Treasure]] event.
  
==Development==
 
  
* Appearance
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==Lore==
* Concepts
 
* How the unit evolved
 
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The accursed were created when a necrotic plague spread through Kehjistan centuries ago. The infected watched in terror as their flesh blackened and died; the strongest medicines could not stop the decay. Eventually they fell into a dormant state, and their bodies were piled up in dark and forgotten places... where they could rest undisturbed. --[[Deckard Cain]]
 
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==Trivia==
 
==Trivia==
 
Fun facts. If you add a trivia fact, also add the it to the Category:Trivia.
 
Fun facts. If you add a trivia fact, also add the it to the Category:Trivia.
 
-->
 
-->
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==Media==
 
==Media==
You can find pictures in the Diablo 3 screenshot and picture gallery:
 
 
  
  
 
<gallery>
 
<gallery>
 
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File:Sardar.jpg|[[Sardar]] from the [[Tomb of Sardar]]
 
</gallery>
 
</gallery>
  
  
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{{Monster navbox|undead}}
==Related Links==
 
List any links that would be useful for further reading on this particular monster. Try to avoid double links with the "References" section below.
 
-->
 
  
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[[Category:Monsters]]
==References==
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[[Category:Undead]]
List of references to make the article. Internal or external links.
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[[Category:Accursed]]
-->
 
 
 
 
 
{{Monster navbox|undead}}
 

Latest revision as of 17:20, 18 April 2014

Accursed are swift and acrobatic undead monsters that swarm players. Easy to kill one at a time, harder in greater numbers. They are first encountered in the Sewers of Caldeum in Act II.


Subtypes[edit | edit source]

Act II

  • Accursed
  • Betrayed
  • Diseased Bodies
  • Half Eaten Bodies
  • Hungerer


In Alphabetical Order


Accursed[edit | edit source]

<mob>Accursed</mob>


Betrayed[edit | edit source]

Betrayed
Poison Death

<mob>Betrayed</mob>


Diseased Bodies[edit | edit source]

  • Found in Act II - Waterlogged Passage
  • This does not attack but it spawns Betrayed. It spawns up to 10 with only 2 active at any one time. Once it's exhausted its supply or is destroyed by the player it will explode.
  • It is immune to Blind, Fear, Freeze, Knockback, Slow and Stun.

<mob>Diseased Bodies</mob>


Half Eaten Bodies[edit | edit source]

  • Found in Act II - Western Channel
  • This does not attack but it spawns Accursed. It spawns up to 10 with only 2 active at any one time. Once it's exhausted its supply or is destroyed by the player it will explode.
  • It is immune to Blind, Fear, Freeze, Knockback, Slow and Stun.

<mob>Half Eaten Bodies</mob>


Hungerer[edit | edit source]

<mob>Hungerer</mob>


Named[edit | edit source]

Superunique versions of Accursed have a chance of spawning in the following areas:

Act II


Lore[edit | edit source]

The accursed were created when a necrotic plague spread through Kehjistan centuries ago. The infected watched in terror as their flesh blackened and died; the strongest medicines could not stop the decay. Eventually they fell into a dormant state, and their bodies were piled up in dark and forgotten places... where they could rest undisturbed. --Deckard Cain


Media[edit | edit source]