Difference between revisions of "Swarm"
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==Sub Types== | ==Sub Types== | ||
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− | *Appears in Act | + | *Appears in Act III - [[Fortified Bunker]](1) |
*Physical attack. Circle their target and nip in for a quick bite. | *Physical attack. Circle their target and nip in for a quick bite. | ||
<mob>Plague Swarm</mob> | <mob>Plague Swarm</mob> | ||
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==Stinging Swarm== | ==Stinging Swarm== | ||
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==Vile Swarm== | ==Vile Swarm== | ||
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*Appears in Act II - [[Ancient Cave]] (1,2), [[Desolate Sands]], [[Eastern Channel]], [[Hidden Aqueducts]], [[Hidden Channel]], [[Tomb of Khan Dakab]], [[Tomb of Sardar]], [[The Veiled Treasure]], [[Vile Cavern]] (1),[[Western Channel]] | *Appears in Act II - [[Ancient Cave]] (1,2), [[Desolate Sands]], [[Eastern Channel]], [[Hidden Aqueducts]], [[Hidden Channel]], [[Tomb of Khan Dakab]], [[Tomb of Sardar]], [[The Veiled Treasure]], [[Vile Cavern]] (1),[[Western Channel]] | ||
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{{Template:Named Monsters}} | {{Template:Named Monsters}} | ||
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+ | ==Lore== | ||
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+ | *[[Stinging Swarm (lore)|Stinging Swarm]] (required for [[Beastmaster of Caldeum]] achievement) | ||
Latest revision as of 23:07, 16 April 2014
This page provides information on Swarm[e] mobs.
Are you looking for the Stinging Swarm (lore) page in connection with the Beastmaster of Caldeum achievement?
Sub Types[edit | edit source]
Act II
- Death Swarm
- Stinging Swarm
- Vile Swarm
Act III
- Plague Swarm
In Alphabetical Order
Death Swarm[edit | edit source]
- Appears in Act II - Halls of Dusk
- Physical attack. Circle their target and nip in for a quick bite.
<mob>Death Swarm</mob>
Plague Swarm[edit | edit source]
- Appears in Act III - Fortified Bunker(1)
- Physical attack. Circle their target and nip in for a quick bite.
<mob>Plague Swarm</mob>
Stinging Swarm[edit | edit source]
- Appears in Act II - Ancient Path, The Crumbling Vault, Deserted Cellar, Desolate Sands, Sewers of Caldeum, Old Fisherman's Cellar, Ruined Cistern, The Ruins (1), Storage Cellar, and Swampy Cellar.
- Physical attack. Circle their target and nip in for a quick bite.
<mob>Stinging Swarm</mob>
Vile Swarm[edit | edit source]
- Appears in Act II - Ancient Cave (1,2), Desolate Sands, Eastern Channel, Hidden Aqueducts, Hidden Channel, Tomb of Khan Dakab, Tomb of Sardar, The Veiled Treasure, Vile Cavern (1),Western Channel
- Physical attack. Circle their target and nip in for a quick bite.
<mob>Vile Swarm</mob>
Lore[edit | edit source]
- Stinging Swarm (required for Beastmaster of Caldeum achievement)
Gallery[edit | edit source]
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
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Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
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Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
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