Difference between revisions of "Accursed"

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'''Accursed''' are swift and acrobatic [[undead]] monsters that swarm players. Easy to kill one at a time, harder in greater numbers.  They are first encountered in the [[Sewers]] of [[Caldeum]] in [[Act II]].
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'''Accursed''' are swift and acrobatic [[undead]] monsters that swarm players. Easy to kill one at a time, harder in greater numbers.  They are first encountered in the [[Sewers of Caldeum]] in [[Act II]].
  
  
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*Betrayed
 
*Betrayed
 
*Diseased Bodies
 
*Diseased Bodies
 +
*Half Eaten Bodies
 
*Hungerer
 
*Hungerer
  
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==Accursed==
 
==Accursed==
  
*Found in Act II - [[Desolate Sands]], [[Eastern Channels]], [[Hidden Aqueducts]], [[The Veiled Treasure]] and [[Western Channels]]
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*Found in Act II - [[Desolate Sands]], [[Eastern Channel]], [[Hidden Aqueducts]], [[The Veiled Treasure]] and [[Western Channel]]
 
*Physical melee attack
 
*Physical melee attack
 
*Poison death explosion so stand clear
 
*Poison death explosion so stand clear
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[[File:Betrayed.jpg|right|thumb|130px|Betrayed]]
 
[[File:Betrayed.jpg|right|thumb|130px|Betrayed]]
 
[[File:Betrayed-poison.jpg|right|thumb|130px|Poison Death]]
 
[[File:Betrayed-poison.jpg|right|thumb|130px|Poison Death]]
*Found in Act II - [[Eastern Channels]], [[Hidden Aqueducts]], [[Hidden Channel]], [[Sewers of Caldeum]], [[Tomb of Khan Dakab]], [[Tomb of Sardar]], [[Waterlogged Passage]] and [[Western Channels]]
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*Found in Act II - [[Eastern Channel]], [[Hidden Aqueducts]], [[Hidden Channel]], [[Sewers of Caldeum]], [[Tomb of Khan Dakab]], [[Tomb of Sardar]], [[Waterlogged Passage]] and [[Western Channel]]
 
*Physical melee attack
 
*Physical melee attack
 
*Poison death explosion so stand clear
 
*Poison death explosion so stand clear
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*Found in Act II - [[Waterlogged Passage]]
 
*Found in Act II - [[Waterlogged Passage]]
*This does not attack but it spawns [[Betrayed]] Accursed. It spawns up to 10 with only 2 active at any one time.  Once it's exhausted its supply or is destroyed by the player it will explode.
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*This does not attack but it spawns Betrayed. It spawns up to 10 with only 2 active at any one time.  Once it's exhausted its supply or is destroyed by the player it will explode.
 
*It is immune to [[Blind]], [[Fear]], [[Freeze]], [[Knockback]], [[Slow]] and [[Stun]].
 
*It is immune to [[Blind]], [[Fear]], [[Freeze]], [[Knockback]], [[Slow]] and [[Stun]].
  
<mob acr="219579">Diseased Bodies</mob>
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<mob>Diseased Bodies</mob>
 +
 
 +
 
 +
==Half Eaten Bodies==
 +
 
 +
*Found in Act II - [[Western Channel]]
 +
*This does not attack but it spawns Accursed. It spawns up to 10 with only 2 active at any one time.  Once it's exhausted its supply or is destroyed by the player it will explode.
 +
*It is immune to [[Blind]], [[Fear]], [[Freeze]], [[Knockback]], [[Slow]] and [[Stun]].
 +
 
 +
<mob>Half Eaten Bodies</mob>
  
  
 
==Hungerer==
 
==Hungerer==
  
*Found in Act II - [[Eastern Channels]], [[Hidden Aqueducts]], [[Tomb of Khan Dakab]], [[Tomb of Sarder]] and [[Western Channels]]
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*Found in Act II - [[Eastern Channel]], [[Hidden Aqueducts]], [[Tomb of Khan Dakab]], [[Tomb of Sardar]] and [[Western Channel]]
 
*Physical melee attack
 
*Physical melee attack
 
*Poison death explosion so stand clear
 
*Poison death explosion so stand clear
  
 
<mob>Hungerer</mob>
 
<mob>Hungerer</mob>
 +
  
 
==Named==
 
==Named==
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{{Template:Named Monsters}}
 
{{Template:Named Monsters}}
  
* None known
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'''Act II'''
 +
 
 +
* [[Sardar]] - Found in the [[Tomb of Sardar]] in the [[Dahlgur Oasis]] in the [[Sardar's Treasure]] event.
  
  
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==Trivia==
 
==Trivia==
 
Fun facts. If you add a trivia fact, also add the it to the Category:Trivia.
 
Fun facts. If you add a trivia fact, also add the it to the Category:Trivia.
 +
-->
  
  
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<galler>
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<gallery>
 +
File:Sardar.jpg|[[Sardar]] from the [[Tomb of Sardar]]
 +
</gallery>
  
</gallery>
 
-->
 
  
 
{{Monster navbox|undead}}
 
{{Monster navbox|undead}}

Latest revision as of 17:20, 18 April 2014

Accursed are swift and acrobatic undead monsters that swarm players. Easy to kill one at a time, harder in greater numbers. They are first encountered in the Sewers of Caldeum in Act II.


Subtypes[edit | edit source]

Act II

  • Accursed
  • Betrayed
  • Diseased Bodies
  • Half Eaten Bodies
  • Hungerer


In Alphabetical Order


Accursed[edit | edit source]

<mob>Accursed</mob>


Betrayed[edit | edit source]

Betrayed
Poison Death

<mob>Betrayed</mob>


Diseased Bodies[edit | edit source]

  • Found in Act II - Waterlogged Passage
  • This does not attack but it spawns Betrayed. It spawns up to 10 with only 2 active at any one time. Once it's exhausted its supply or is destroyed by the player it will explode.
  • It is immune to Blind, Fear, Freeze, Knockback, Slow and Stun.

<mob>Diseased Bodies</mob>


Half Eaten Bodies[edit | edit source]

  • Found in Act II - Western Channel
  • This does not attack but it spawns Accursed. It spawns up to 10 with only 2 active at any one time. Once it's exhausted its supply or is destroyed by the player it will explode.
  • It is immune to Blind, Fear, Freeze, Knockback, Slow and Stun.

<mob>Half Eaten Bodies</mob>


Hungerer[edit | edit source]

<mob>Hungerer</mob>


Named[edit | edit source]

Superunique versions of Accursed have a chance of spawning in the following areas:

Act II


Lore[edit | edit source]

The accursed were created when a necrotic plague spread through Kehjistan centuries ago. The infected watched in terror as their flesh blackened and died; the strongest medicines could not stop the decay. Eventually they fell into a dormant state, and their bodies were piled up in dark and forgotten places... where they could rest undisturbed. --Deckard Cain


Media[edit | edit source]