Difference between revisions of "Accursed"
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− | ''Accursed''' are swift and acrobatic [[undead]] monsters that swarm players. Easy to kill one at a time, harder in greater numbers. | + | '''Accursed''' are swift and acrobatic [[undead]] monsters that swarm players. Easy to kill one at a time, harder in greater numbers. They are first encountered in the [[Sewers]] of [[Caldeum]] in [[Act II]]. |
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+ | ==Subtypes== | ||
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+ | '''Act II''' | ||
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+ | *Accursed | ||
+ | *Betrayed | ||
+ | *Diseased Bodies | ||
+ | *Hungerer | ||
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+ | '''In Alphabetical Order''' | ||
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+ | ==Accursed== | ||
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+ | *Found in Act II - [[Desolate Sands]], [[Eastern Channels]], [[Hidden Aqueducts]], [[The Veiled Treasure]] and [[Western Channels]] | ||
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+ | ==Betrayed== | ||
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+ | *Found in Act II - [[Eastern Channels]], [[Hidden Aqueducts]], [[Hidden Channel]], [[Tomb of Khan Dakab]], [[Tomb of Sardar]], [[Waterlogged Passage]] and [[Western Channels]] | ||
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+ | ==Dieseased Bodies== | ||
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+ | *Found in Act II - [[Waterlogged Passage]] | ||
+ | *This does not attack but it spawns [[Betrayed]] Accursed. It spawns up to 10 with only 2 active at any one time. Once it's exhausted its supply or is destroyed by the player it will explode. | ||
+ | *It is immune to [[Blind]], [[Fear]], [[Freeze]], [[Knockback]], [[Slow]] and [[Stun]]. | ||
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+ | ==Hungerer== | ||
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+ | *Found in Act II - [[Eastern Channels]], [[Hidden Aqueducts]], Tomb of Dhan Dakab]], [[Tomb of Sarder]] and [[Western Channels]] | ||
+ | * | ||
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+ | ==Named== | ||
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+ | The following are [[Superunique]] Accursed: | ||
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+ | * None known | ||
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− | + | ' They are blackish-blue [[undead]] with spikes rammed into their necks. Accursed spawn in great numbers and are quite but fleet of foot and quick of movement, but are fairly weak and easy to kill. The Accursed are first introduced in the sewers of Act 2 of Diablo 3 | |
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The Accursed might be undead, but are nothing like the traditional depiction of mummies; the Accursed are fast and uncanny, running hunched over in a bestial, almost quadrupedal style. They climb quickly and leap out at the player from all angles. | The Accursed might be undead, but are nothing like the traditional depiction of mummies; the Accursed are fast and uncanny, running hunched over in a bestial, almost quadrupedal style. They climb quickly and leap out at the player from all angles. | ||
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==Background== | ==Background== | ||
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==Lore== | ==Lore== | ||
− | The accursed were created when a necrotic plague spread through Kehjistan centuries ago. The infected watched in terror as their flesh blackened and died; the strongest medicines could not stop the decay. Eventually they fell into a dormant state, and their bodies were piled up in dark and forgotten places... where they could rest undisturbed. | + | The accursed were created when a necrotic plague spread through Kehjistan centuries ago. The infected watched in terror as their flesh blackened and died; the strongest medicines could not stop the decay. Eventually they fell into a dormant state, and their bodies were piled up in dark and forgotten places... where they could rest undisturbed. --[[Deckard Cain]] |
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− | ==Diablo I Monster== | + | ==Diablo I & 2 Monster== |
− | The Accursed do not appear in [[Diablo I]]. | + | The Accursed do not appear in [[Diablo I]] or [[Diablo II]]. |
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+ | {{Monster navbox|undead}} | ||
− | + | [[Category:Monsters]] | |
+ | [[Category:Undead]] | ||
+ | [[Category:Accursed]] |
Revision as of 01:09, 24 November 2012
Accursed are swift and acrobatic undead monsters that swarm players. Easy to kill one at a time, harder in greater numbers. They are first encountered in the Sewers of Caldeum in Act II.
Contents
Subtypes
Act II
- Accursed
- Betrayed
- Diseased Bodies
- Hungerer
In Alphabetical Order
Accursed
- Found in Act II - Desolate Sands, Eastern Channels, Hidden Aqueducts, The Veiled Treasure and Western Channels
Betrayed
- Found in Act II - Eastern Channels, Hidden Aqueducts, Hidden Channel, Tomb of Khan Dakab, Tomb of Sardar, Waterlogged Passage and Western Channels
Dieseased Bodies
- Found in Act II - Waterlogged Passage
- This does not attack but it spawns Betrayed Accursed. It spawns up to 10 with only 2 active at any one time. Once it's exhausted its supply or is destroyed by the player it will explode.
- It is immune to Blind, Fear, Freeze, Knockback, Slow and Stun.
Hungerer
- Found in Act II - Eastern Channels, Hidden Aqueducts, Tomb of Dhan Dakab]], Tomb of Sarder and Western Channels
Named
The following are Superunique Accursed:
- None known
' They are blackish-blue undead with spikes rammed into their necks. Accursed spawn in great numbers and are quite but fleet of foot and quick of movement, but are fairly weak and easy to kill. The Accursed are first introduced in the sewers of Act 2 of Diablo 3
The Accursed might be undead, but are nothing like the traditional depiction of mummies; the Accursed are fast and uncanny, running hunched over in a bestial, almost quadrupedal style. They climb quickly and leap out at the player from all angles.
Spells and Abilities
- Nimbleness
The Accursed is able to climb walls and leap in and out of combat.
- Poisonous Gas
The Accursed explode toxic gaseous vapor upon death.
Background
Lore
The accursed were created when a necrotic plague spread through Kehjistan centuries ago. The infected watched in terror as their flesh blackened and died; the strongest medicines could not stop the decay. Eventually they fell into a dormant state, and their bodies were piled up in dark and forgotten places... where they could rest undisturbed. --Deckard Cain
Diablo I & 2 Monster
The Accursed do not appear in Diablo I or Diablo II.
Media
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
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Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
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Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
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