Accursed
Accursed are swift and acrobatic undead monsters that swarm players. Easy to kill one at a time, harder in greater numbers. They are first encountered in the Sewers of Caldeum in Act II.
Contents
SubtypesEdit
Act II
- Accursed
- Betrayed
- Diseased Bodies
- Half Eaten Bodies
- Hungerer
In Alphabetical Order
AccursedEdit
- Found in Act II - Desolate Sands, Eastern Channel, Hidden Aqueducts, The Veiled Treasure and Western Channel
- Physical melee attack
- Poison death explosion so stand clear
<mob>Accursed</mob>
BetrayedEdit
- Found in Act II - Eastern Channel, Hidden Aqueducts, Hidden Channel, Sewers of Caldeum, Tomb of Khan Dakab, Tomb of Sardar, Waterlogged Passage and Western Channel
- Physical melee attack
- Poison death explosion so stand clear
<mob>Betrayed</mob>
Diseased BodiesEdit
- Found in Act II - Waterlogged Passage
- This does not attack but it spawns Betrayed. It spawns up to 10 with only 2 active at any one time. Once it's exhausted its supply or is destroyed by the player it will explode.
- It is immune to Blind, Fear, Freeze, Knockback, Slow and Stun.
<mob>Diseased Bodies</mob>
Half Eaten BodiesEdit
- Found in Act II - Western Channel
- This does not attack but it spawns Accursed. It spawns up to 10 with only 2 active at any one time. Once it's exhausted its supply or is destroyed by the player it will explode.
- It is immune to Blind, Fear, Freeze, Knockback, Slow and Stun.
<mob>Half Eaten Bodies</mob>
HungererEdit
- Found in Act II - Eastern Channel, Hidden Aqueducts, Tomb of Khan Dakab, Tomb of Sardar and Western Channel
- Physical melee attack
- Poison death explosion so stand clear
<mob>Hungerer</mob>
NamedEdit
Superunique versions of Accursed have a chance of spawning in the following areas:
Act II
- Sardar - Found in the Tomb of Sardar in the Dahlgur Oasis in the Sardar's Treasure event.
LoreEdit
The accursed were created when a necrotic plague spread through Kehjistan centuries ago. The infected watched in terror as their flesh blackened and died; the strongest medicines could not stop the decay. Eventually they fell into a dormant state, and their bodies were piled up in dark and forgotten places... where they could rest undisturbed. --Deckard Cain
MediaEdit
Sardar from the Tomb of Sardar
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
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Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
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Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
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