Grotesque
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The Grotesque (also called the Corpulent) is an undead construct monster who can take a lot of hits. When defeated, it explodes into a sea of worm-monsters called Lamprey that resided inside the Grotesque.
Contents
Sub TypesEdit
Act I
- Grotesque > Corpse Worm
- Harvester > Fiend
- Horror > Zap Worm
Act II
- Fezuul > Blood Child
Act III
- Abomination
- Possessed > Frost Biter
In Alphabetical Order
AbominationEdit
- Appears in Act III - Icefall Caves (appears only as champion)
- Spike Attack: When in melee range, the monster flings it' arms outward as multiple spikes burst through its skin and inflict physical damage if you are close enough.
- Suicide Bomb: When he dies he explodes in to a mass of XXX which will chase and attack the player.
GrotesqueEdit
- Appears in Act I - Cathedral (1), Defiled Crypt and The Weeping Hollow
- Spike Attack: When in melee range, the monster flings it' arms outward as multiple spikes burst through its skin and inflict physical damage if you are close enough.
- Suicide Bomb: When he dies he explodes in to a mass of Corpse Worms which will chase and attack the player.
HarvesterEdit
- Appears in Act I - Cathedral (4) and Defiled Crypt
- Spike Attack: When in melee range, the monster flings it' arms outward as multiple spikes burst through its skin and inflict physical damage if you are close enough.
- Suicide Bomb: When he dies he explodes three Fiend will run out and attack the player. Fiends also appear on the own in packs.
HorrorEdit
- Appears in Act I - The Cursed Hold
- Spike Attack: When in melee range, the monster flings it' arms outward as multiple spikes burst through its skin and inflict physical damage if you are close enough.
- Suicide Bomb: When he dies he explodes in to a mass of Zap Worms which will chase and attack the player with lightning-infused attacks.
PossessedEdit
- Appears in Act III - Icefall Caves (1)
- Spike Attack: When in melee range, the monster flings it' arms outward as multiple spikes burst through its skin and inflict physical damage if you are close enough.
- Suicide Bomb: When he dies he explodes in shards of ice and a mass of flying pests called Frostbiters.
NamedEdit
Superunique versions of Grotesque have a chance of spawning in the following areas:
- Bellybloat the Scarred, Cathedral (level 4), Act I
- Ekthul - Abandoned Cellar, Stinging Winds, Act II
- Fezuul - Dahlgur Oasis, Act II
- Ragus Grimlow - Cathedral (level 1), Act I
LoreEdit
The grotesques may seem slow and senseless, but they hide many dangers within their hideously malformed bodies. A set of spikes lurks beneath the monsters' flesh and foul parasites nest within them. It is said that these horrors themselves are constructed by a greater evil... a darkness that I cannot even fathom. -- Deckard Cain
Diablo I MonsterEdit
The Grotesque did not feature in Diablo I.
Diablo II MonsterEdit
The Grotesque did not feature in Diablo II.
DevelopmentEdit
The Grotesque was first seen in the WWI 2008 gameplay video, and when found in the Forgotten Tombs, he had significantly less health than in later gameplay videos as well as the BlizzCon 2008 demo. This is not spectacular though, as it seems that video had all mob's health turned way down to show the strength of the Barbarian.
In an interview with Anthony Rivero[1], the designer of the Grotesque, he mentioned the "Corpulent" as the name for this monster. It could be the monster "family" name, or possibly just an alternative name.
GalleryEdit
Ekthul in the Abandoned Cellar
Grotesque fighting a Witch Doctor.
Grotesque explodes releasing tens of eel-like creatures called Lamprey.
Fezuul from the Dahlgur Oasis
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
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Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
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Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
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