Difference between revisions of "Fanmade:Harrier Imp"
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|name= Harrier Imp | |name= Harrier Imp |
Revision as of 00:57, 4 November 2009
The Harrier Imp is a small demon working in symbiosis with Brutal Beasts, using them as a landing place, and helps them find food.
Contents
The Harrier Imp is not an official monster: It's a fan monster. Author(s) of the article are:
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Diablo III Monster
Diablo III Monster [e] | |
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Harrier Imp | |
Classification: | Demons |
Monster Family: | Harrier Imp |
Role: | Swarmer, Weakener |
Monster Stats Norm/Night/Hell/Inferno
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Life: | N/A |
Mana: | N/A |
Armor: | N/A |
Resistance: | unknown |
Offence Norm/Night/Hell/Inferno
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Armament: | Jaws, Claws |
DPS: | Unknown |
Low Damage: | N/A |
High Damage: | N/A |
Range: | Melee |
Speed: | Fast |
Movement: | Fast |
Background
Harrier Imps are a fan monster created by Butch Audacity. Harrier Imps are nasty small demons that live on the backs of Brutal Beasts. They are appear as a cross between a pterodactyl and a imp and are known for their loud, eagle-like screams. Harrier Imps are very mobile and fast. Harrier imps harass potential prey for the appetites of Brutal Beasts. The claws and beak have a chemical that will slow down a victim and and amplify damage. Harrier Imps will go after the weakest member of group if they encountered more than one individual.
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
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Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
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Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
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