Difference between revisions of "Armor Dye"
m (→Dye Vendors) |
m (<3) |
||
Line 355: | Line 355: | ||
− | {{Template:Items navbox}} | + | {{Template:Items navbox|normal}} |
[[category:items]] | [[category:items]] | ||
[[category:armor]] | [[category:armor]] | ||
[[category:dyes]] | [[category:dyes]] |
Revision as of 03:16, 29 July 2012
Armor Dyes are a new feature in Diablo III, revealed by Jay Wilson at Gamescom, in August, 2010. [1]
There are 20 known colors of armor dye, plus two special types: dye remover and transparent dye (which makes the item not display at all). Players find or purchase dyes in the game, then use them to recolor their equipment. Dyeing (not dying) will modify the color of an item; not the whole thing, though. Just some portion, often a border or sash, or else the background of an item while the metal remains a silvery hue.
Contents
Function and Form
Armor dyeing is purely cosmetic; there's no change to the item's stats or effectiveness(at least not to monsters; other players might be awestruck by such colorful garb). Though many players have suggested that higher level dyes could grant some stat bonuses or other benefits (+10 fire resistance on a special fire-red dye, for instance) they remain purely aesthetic in function.
Dyes are found in various levels of rarity, and there will be some ultra-rare dyes. Dyes can not be salvaged[2] though, so dyes that are not going to be used by a player are likely to become a trade commodity, or even achievement fodder.
Dyes are single use; when it is used to color a piece of armor, it's gone. A dye is a consumable in the same manner that a health potion is. A player will need to find multiple samples of the same dye to color all of their equipment the same hue. However, the exception to this rule is the Collector's Edition dyes, which are unlimited use.
Most pieces of armor (but no weapons) can be dyed. Confirmed as dyable are body armor, pants, shoulders, gloves, boots, and helms, meaning that a full set of dye will be six altogether, if the player wishes to dye every piece of armor that they are able to. Jewelry, bracers, and belts cannot be dyed because they do not show on the character model to begin with.
Dyes do not have any special visual factors to them outside of coloring a piece of armor. They do not, for instance, have extended animations or particle effects.
Legendary and Set Items cannot be dyed with any pigment, nor with special dye such as vanishing.
Dye List
Dyes are purchased from vendors, and more dyes will be available as the player progresses through the difficulty levels.
Dye Name | Color | Description | |
---|---|---|---|
Abyssal Dye | Black | The inky blackness seems to grow even darker when exposed to the sun, as though it were drinking in the very light that touches it. | |
All-Soap's Miraculous Dye Remover | Original Color | The miraculous, mystical tonic that removes stains, cures rotfoot and tastes great! It's got what plants crave! Warning: Do Not Drink. | |
Aquatic Dye | Light Blue | Sailors from Lut Gholein distill the waters of the Twin Seas and apply the mixture to their sails in order to blend in and avoid detection by pirates. | |
Autumn Dye | Orange | The monks from the Order of Yir crush the first leaves of autumn into tea, and apply it to their robes during the Ceremony of the Harvest Moon. | |
Cardinal Dye | Dark Red | Once reserved only for nobility, this bright red pigment is now donned by both the influential and the courageous. | |
Desert Dye | Light Brown | Carried by the merchant caravans of the Dry Steppes to reflect the sun and hide dust. | |
Elegant Dye | Fuschia | The bright colors of the Hezna flower are always a favorite amongst the fashionable elite of Caldeum. | |
Forester's Dye | Green | The Wardens of Duncraig wear coats of this color while patrolling the woods for poachers and wolves. | |
Golden Dye | Gold Yellow | Flecks of gold are melted into boiling oil to create a rare pigment used strictly by nobility. | |
Infernal Dye | Red | The bottle is warm to the touch, seeming to flicker with liquid fire. | |
Lovely Dye | Pink | Named for the beauty of Queen Asylla, who once had a thousand gowns created in this color as a gift from King Leoric. | |
Mariner's Dye | Blue | Officers of vessels navigating the Skovos Isles wear deep blue garments to indicate seniority. | |
Pale Dye | Beige | Many commoners use sunlight and minerals to bleach their garments an off-white color. Possibly removed from the game. Same as "Bottled Cloud." | |
Purity Dye | White | This mysterious mixture seems to make any material it is applied to impossible to soil, swirling and coalescing like a cloud. | |
Ranger's Dye | Yellow Green | Hunters and bandits alike use the bark of the Gorsenna plant to blend in with the shadows of the forest. | |
Rogue's Dye | Dark Gray | The preferred shade of those who do not wish to be seen, especially at night. Possibly removed from the game. Same as "Bottled Smoke." | |
Royal Dye | Purple | For many years this color was forbidden to all citizens of Kingsport outside the Royal Family. | |
Spring Dye | Light Green | Traditionally worn during the Hearth Festival in Bramwell to celebrate the first thaw of springtime. | |
Summer Dye | Yellow | This brightly colored dye is extracted from spices shipped from Kurast at great expense. | |
Tanner's Dye | Brown | Leatherworkers use a variety of oils to seal their skins with a rich, natural brown pigment. | |
Vanishing Dye | Invisible | Causes materials to vanish before your very eyes! Be sure not to apply this to your undergarments. | |
Winter Dye | Gray | Jars of crushed Veilwood petals are buried in the snow throughout the winter to create this popular hue. | |
Bottled Cloud (Exclusive collector edition dye) |
Cloudy White | The gentle wind of the heavens cools the air, infusing the area with a soft glow. This dye has unlimited use. | |
Bottled Smoke (Exclusive collector edition dye) |
Smoky Black | An eerie howl emanates from within as creeping shadows spill forth. This dye has unlimited use. |
Special Dyes
In addition to the normal dyes listed in the table below, there are two additional "dyes" which are not pigments themselves, but have special functions:
- All-Soap's Miraculous Dye Remover: Returns a single piece of armor to its original color.
- Lore: The miraculous, mystical tonic that removes stains, cures rotfoot and tastes great! It's got what plants crave!
Warning: Do Not Drink. (Note: "It's got what plants crave!" is an Easter Egg reference to the film Idiocracy.)
- Vanishing Dye: Renders a single piece of armor invisible.
- Lore: Causes materials to vanish before your very eyes! Be sure not to apply this to your undergarments.
The vanishing dye will remove the graphics for the piece of equipment in question, leaving the character in their native or "naked" state. The "naked" state is the basic look of the character before they put on any items. So it will appear that, for whichever item slot, that the character is not wearing an item, even though the stats and benefits of the item are still in effect.
The dye remover, then, is able to remove the vanishing dye, making the vanished piece of gear "reappear", and also is able to remove any pigment-based dye as well.
The short video below shows the process of vanishing and then removing the vanishing dye:
Purchasing Dyes
Dyes are purchased from vendors, and the dyes that can be purchased are separated by difficulty level. Note that Bottled Cloud and Bottled Smoke are only available in the Collector's Edition and cannot be purchased in-game. Dyes that are sold in a difficulty level will also appear in the next difficulty level, but their cost isn't increased. Dyes are not guaranteed to spawn on a vendor; they have a randomized assortment. Re-rolling a game will cause the vendor to have a different stock of dyes.
Dye Costs
The cost will vary for dyes depending on which difficulty they are purchased in.
- Normal Mode: Dyes cost 360 gold.
- Nightmare Mode: Dyes cost 1020 gold.
- Hell Mode: Dyes cost 2160 gold.
- Inferno Mode: Dyes cost 5040 gold.
Some special vendors, such as Rodger the Alchemist, will offer special discounts on items after a vendor-based event. For Rodger, once the player begins The Sacrificial Hermit event, he will sell the player dyes at half cost.
A dye purchased for 360 gold in normal mode will still cost 360 in nightmare mode, and so forth for the higher difficulty levels as well.
Normal
The following dyes can be purchased in normal difficulty:
- All-Soap's Miraculous Dye Remover
- Vanishing Dye
- Tanner's Dye
- Winter Dye
- Aquatic Dye
- Spring Dye
Nightmare
The following dyes can be purchased in nightmare difficulty:
- All-Soap's Miraculous Dye Remover
- Vanishing Dye
- Cardinal Dye
- Ranger's Dye
- Desert Dye
- Autumn Dye
- Royal Dye
Hell
The following dyes can be purchased in hell difficulty:
- All-Soap's Miraculous Dye Remover
- Vanishing Dye
- Lovely Dye
- Summer Dye
- Elegant Dye
- Mariner's Dye
Inferno
The following dyes can be purchased in Inferno difficulty:
- All-Soap's Miraculous Dye Remover
- Vanishing Dye
- Infernal Dye
- Abyssal Dye
- Forester's Dye
- Golden Dye
- Purity Dye
Dye Vendors
The following vendors are able to sell dyes to the player:
- The Wandering Tinker in the Fields of Misery, Tinker's Hovel.
- Rodger the Alchemist, after The Sacrificial Hermit event outside Wortham in Act I.
- Arghus the Collector in New Tristram (beginning in Nightmare).
- Squirt the Peddler in Caldeum in Act II. (Or in the Hidden Camp during the Lord of Lies quest.)
- Tilnan the Collector in Caldeum in Act II. (Or in the Hidden Camp during the Lord of Lies quest.)
- Vidar the Collector in Bastion's Keep Stronghold in Act III, additionally in the Bridge Stores on Rakkis Crossing on occassion.
- Vidar the Collector in Bastion's Keep Stronghold in Act IV.
Official Comments
More information about how dyes will be obtained and how they will function in the game came from the Diablo 3 community manager, Bashiok, who answered some fan questions about armor dyes after they were revealed at Gamescom in August 2010.
'''Bashiok: '''There are specific slots that are able to be dyed, and it's generally the slots where dying them would actually matter (ie they have some surface area to be dyed).
'''Bashiok:''' They're technically a two color gradient, which allows us to achieve a more natural looking coloration, but for the sake of simplicity, yes they're presented as a single color.
In a fansite Q&A[3], Blizzard confirmed that there were no special effects on dyes outside of changing an item's color:
A. No they don’t have particle effects. For now they can technically only be single color gradients.
Dye Similarities and Details
While it is possible to tell the difference between a separate dye color, it isn't always easy to tell the difference between them. Sometimes the only difference can be gleaned in lighting. An example of this is seen to the left, where the Demon Hunter's shoulder armor is the summer dye, while the gloves are golden dye. Another thing to note from this image is that certain armor pieces, sometimes entire sets, have native colors that cannot be changed. In the case of this Demon Hunter, who is wearing mostly plate gear, the green fabric she is wearing is part of the armor tier's theme, and the color cannot be dyed. It is permanent.
Any "groupings" of colors are going to be similar, sometimes hard to discern depending upon the lighting of the area the player is residing in at that particular time.
However, Blizzard has shown that they've stayed true to their time-honored tradition of attention to detail. In the colorful image to the right, one may notice that even the hairs on the tassels of this Monk's helmet have been dyed, tassels which, from inside of the game, are incredibly small and difficult to see. The same is true for most items. The Monk's Astral boots, for example, are natively blue with silver metal adorning the middle and sides. When the boot is dyed, the blue is dyed the color the player has chosen, but the metal is also given a slight tint towards the color of the dye to compliment the rest of the set the player is wearing, which isn't done with most items, but is needed with such a thematically strong armor piece.
Mixing and Matching
There is nothing stopping a player from choosing a different color dye for each piece of armor, besides maybe some fear of karmic retribution for all of the retinas that are sure to be burned out. There are even achievements aimed at having the player dye their gear certain colors.
Blizzard has provided a very fair range of colors, perhaps some that players wouldn't deem "fitting" for the Diablo franchise, but options are never a bad thing for most players.
One key observation when it comes to the similarity between the dyes, is that perhaps Blizzard was aiming to not have any single dye dominant amongst the playerbase. There will surely be those fringe players who enjoy entering the arena with their fully-decked Barbarian wielding a two-handed axe and a full set of pink plate armor, but the majority of players tend to gravitate towards the more popular colors in games which allow such things, which are almost always red and black.
Blizzard has covered red with two dyes, Infernal and Cardinal, but the Abyssal dye is not black. There is no real black dye. This may be intentional on Blizzard's part to keep players from all using the same dye and ending up looking identical in the end game, but only release will tell.
Until then, players may feel free to taste the rainbow.
Multi-dyed Items?
Players have often wondered if an item could be dyed in two or more colors. No, or at least the developers weren't planning to enable this, as of December 2011.[4]
Dye Visuals
Four different dye textures for a Barbarian chest piece.
References
Items of Diablo III [e] Item Basics Normal Items Crafting Legendary Armor I Legendary Armor II Legendary Weapons 1h Legendary Weapons 2h Item Sets |
---|