Difference between revisions of "Material"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
(General revision. En dashes!)
 
(5 intermediate revisions by 3 users not shown)
Line 1: Line 1:
Materials are obtained by salvaging items with the [[Blacksmith]] in town. On their own materials have no function, but they are required for [[crafting]] items.
+
[[File:Deaths-breath-inv1.jpg|frame|right|Death's Breath.]]
 +
Materials have no function on their own, but they are required for many [[crafting]] and item modification activities, including [[enchanting]], crafting weapons, armor, and jewelry, and [[cube]] recipes, and [[training]] [[Artisans]].  
  
==Material types==
+
Materials are [[salvaged]] from white, blue, yellow, and orange/green items, and can also be dropped directly by monsters, chests, and especially from [[Treasure Goblin]]s.
 +
* Post [[Patch 2.3]], all materials (and [[gem]]s) stack up to 5000.
  
There are nine materials in total. Each difficulty level has its own {{magic|magic}} material and its own {{rare|rare}} material. Inferno alone has a {{legendary|legendary}} material. An item always yields materials of the difficulty level its item level corresponds to: item levels 1–30 are Normal, 31–50 are Nightmare, 51–59 are Hell, and 60–63 are Inferno.
 
  
* {{magic|Magic}} items have a 100% chance to yield a {{magic|magic}} material and a 15% chance to also yield a {{rare|rare}} material.
+
==Materials in Loot 2.0==
* {{rare|Rare}} items have a 100% chance to yield both a {{magic|magic}} material and a {{rare|rare}} material.
 
* {{legendary|Legendary}} and {{set|set}} items have a 100% chance to yield three {{rare|rare}} materials. On Inferno, one of these [[Iridescent Tear|{{rare|Iridescent Tears}}]] is swapped for a {{legendary link|Fiery Brimstone}}.
 
  
Materials cannot be converted or upgraded.
+
[[Diablo 3 version 2]] reworked and simplified the [[Diablo 3 vanilla]] materials system, with one common, one magic, two rare and one legendary item.
  
{|
+
In [[Reaper of Souls]], a new tier of materials was added and in [[Patch 2.3]], the lower tier was removed. The same patch added materials found only in [[Horadric Caches]]. Prior to Patch 2.0.6, legendary materials dropped from certain monsters and were used to craft items.
|+ Character level of crafted items using each material
 
! Icon
 
! Material
 
! {{magic|Magic}}
 
! {{rare|Rare}}
 
! {{set|Set}}
 
! {{legendary|Legendary}}
 
|-
 
| [[Image:IconMaterialSubtleEssence.png]]
 
| {{magic link|Subtle Essence}} ({{wl|[http://diablonut.incgamers.com/item/subtle-essence db]}})
 
| 3–27
 
| 23–27
 
| 20–22
 
| 19–25
 
|-
 
| [[Image:IconMaterialFallenTooth.png]]
 
| {{rare link|Fallen Tooth}} ({{wl|[http://diablonut.incgamers.com/item/fallen-tooth db]}})
 
| 15–27
 
| 25–27
 
| 20–22
 
| 19–25
 
|-
 
| [[Image:IconMaterialShimmeringEssence.png]]
 
| {{magic link|Shimmering Essence}} ({{wl|[http://diablonut.incgamers.com/item/shimmering-essence db]}})
 
| 29–41
 
| 30–46
 
| 30–41
 
| 30–44
 
|-
 
| [[Image:IconMaterialLizardEye.png]]
 
| {{rare link|Lizard Eye}} ({{wl|[http://diablonut.incgamers.com/item/lizard-eye db]}})
 
| None
 
| 30–46
 
| 30–41
 
| 30–40
 
|-
 
| [[Image:IconMaterialWishfulEssence.png]]
 
| {{magic link|Wishful Essence}} ({{wl|[http://diablonut.incgamers.com/item/wishful-essence db]}})
 
| 51–57
 
| 51–59
 
| 52–55
 
| 50–57
 
|-
 
| [[Image:IconMaterialEncrustedHoof.png]]
 
| {{rare link|Encrusted Hoof}} ({{wl|[http://diablonut.incgamers.com/item/encrusted-hoof db]}})
 
| None
 
| 51–59
 
| 52–55
 
| 50–57
 
|-
 
| [[Image:IconMaterialExquisiteEssence.png]]
 
| {{magic link|Exquisite Essence}} ({{wl|[http://diablonut.incgamers.com/item/exquisite-essence db]}})
 
| 60
 
| 60
 
| 60
 
| 60
 
|-
 
| [[Image:IconMaterialIridescentTear.png]]
 
| {{rare link|Iridescent Tear}} ({{wl|[http://diablonut.incgamers.com/item/iridescent-tear db]}})
 
| None
 
| 60
 
| 60
 
| 60
 
|-
 
| [[Image:IconMaterialFieryBrimstone.png]]
 
| {{legendary link|Fiery Brimstone}} ({{wl|[http://diablonut.incgamers.com/item/fiery-brimstone db]}})
 
| None
 
| None
 
| 60
 
| 60
 
|-
 
| [[File:Icon tome of blacksmithing.png]]
 
| {{magic link|Tome of Blacksmithing}} ({{wl|[http://diablonut.incgamers.com/item/tome-of-blacksmithing db]}})
 
| None
 
| 51–59
 
| 52–55
 
| 50–57
 
|-
 
| [[File:Icon tome of secrets.png]]
 
| {{magic link|Tome of Secrets}} ({{wl|[http://diablonut.incgamers.com/item/tome-of-secrets db]}})
 
| None
 
| 60
 
| 60
 
| 60
 
|}
 
  
  
==Material table==
+
==Material Types==
{|
 
! Rarity
 
! colspan="2" | Normal
 
! colspan="2" | Nightmare
 
! colspan="2" | Hell
 
! colspan="2" | Inferno
 
! Description
 
|-
 
| {{magic|Magic}}
 
| [[Image:IconMaterialSubtleEssence.png]]
 
| {{magic link|Subtle Essence}}
 
| [[Image:IconMaterialShimmeringEssence.png]]
 
| {{magic link|Shimmering Essence}}
 
| [[Image:IconMaterialWishfulEssence.png]]
 
| {{magic link|Wishful Essence}}
 
| [[Image:IconMaterialExquisiteEssence.png]]
 
| {{magic link|Exquisite Essence}}
 
| ''Artisans through the ages have relied on magic materials to enhance and create powerful items.''
 
|-
 
| {{rare|Rare}}
 
| [[Image:IconMaterialFallenTooth.png]]
 
| {{rare link|Fallen Tooth}}
 
| [[Image:IconMaterialLizardEye.png]]
 
| {{rare link|Lizard Eye}}
 
| [[Image:IconMaterialEncrustedHoof.png]]
 
| {{rare link|Encrusted Hoof}}
 
| [[Image:IconMaterialIridescentTear.png]]
 
| {{rare link|Iridescent Tear}}
 
| ''Artisans through the ages have relied on rare materials to enhance and create powerful items.''
 
|-
 
| {{legendary|Legendary}}
 
| colspan="2" style="text-align:center" | —
 
| colspan="2" style="text-align:center" | —
 
| colspan="2" style="text-align:center" | —
 
| [[Image:IconMaterialFieryBrimstone.png]]
 
| {{legendary link|Fiery Brimstone}}
 
| ''Artisans through the ages have relied on exotic materials to enhance and create powerful items.''
 
|}
 
  
All materials can stack up to 100, apart from Tomes which can go up to 1,000.
+
===Salvaged materials===
 +
 
 +
All these salvaged materials will also drop from monsters, chests, and especially from Treasure Goblins such as the [[Odious Hoarder]].
 +
* Common (white): [[Reusable Parts]]
 +
* Magic (blue): [[Arcane Dust]]
 +
* Rare (yellow): [[Veiled Crystal]]
 +
* Legendary (orange) & Set (green): [[Forgotten Soul]]
 +
 
 +
 
 +
===Non-Salvaged Materials===
 +
 
 +
Materials that drop directly from various sources and can not be obtained by salvaging items.
 +
 
 +
[[Death's Breath]] drop when Elite monsters are killed, and also from Golden Chests and Goblins. DBs are highly sought after as they are required on quantity for all sorts of high level gear crafting, as well as in most of the [[Kanai's Cube]] recipes.
 +
 
 +
 
 +
[[Horadric Cache Materials]]. Introduced in [[Patch 2.3]], these materials can only be obtained from the Horadric Caches awarded by Tyrael when a character completes all five [[bounties]] in a given act. Many legendary and set item crafting requires require one or more, and two of the most powerful Cube recipes require 1 or 5 each of all these materials, making their farming essential.
 +
* Act One, [[Khanduran Rune]].
 +
* Act Two, [[Caldeum Nightshade]]
 +
* Act Three, [[Arreat War Tapestry]]
 +
* Act Four, [[Corrupted Angel Flesh]]
 +
* Act Five, [[Westmarch Holy Water]]
 +
 
 +
 
 +
[[File:Leg-mat-adventurers-journal.jpg|thumb|350px|Removed: [[Adventurer's Journal]] legendary material.]]
 +
[[Legendary Materials]] were removed from the game in Patch 2.0.6. There were several dozen of these special legendary materials, each required for various legendary and set item crafting. As they only dropped from certain unique (purple) elites, they were quite hard to farm and were ultimately removed from the game and the crafting recipes rearranged. Even many patches later, players will still occasionally find an [[Adventurer's Journal]] from an in-game item, though this material no longer has any function in the game.
 +
 
 +
 
 +
 
 +
==Converting Materials==
 +
 
 +
White and Blue materials were perpetually in short supply until Patch 2.3 simplified crafting and increased their drop rate, while also enabling Treasure Goblins to drop large stacks of materials. Patch 2.4 further eased material shortages by adding the [[Cube]] recipe, [[Anger of Iben Fahd]]. It enables players to convert 100 stacks of white, blue, or yellow materials into each other, as needed.
 +
 
 +
See [[Material/Archive]] for details on the Diablo 3 Vanilla Materials.
  
  
Line 145: Line 54:
 
[[Category:Crafting]]
 
[[Category:Crafting]]
 
[[Category:Artisans]]
 
[[Category:Artisans]]
 +
[[category:Kanai's Cube]]
  
{{Template:Items navbox|normal}}
+
{{Template:Items navbox|crafting}}

Latest revision as of 09:58, 4 March 2016

Death's Breath.

Materials have no function on their own, but they are required for many crafting and item modification activities, including enchanting, crafting weapons, armor, and jewelry, and cube recipes, and training Artisans.

Materials are salvaged from white, blue, yellow, and orange/green items, and can also be dropped directly by monsters, chests, and especially from Treasure Goblins.


Materials in Loot 2.0[edit | edit source]

Diablo 3 version 2 reworked and simplified the Diablo 3 vanilla materials system, with one common, one magic, two rare and one legendary item.

In Reaper of Souls, a new tier of materials was added and in Patch 2.3, the lower tier was removed. The same patch added materials found only in Horadric Caches. Prior to Patch 2.0.6, legendary materials dropped from certain monsters and were used to craft items.


Material Types[edit | edit source]

Salvaged materials[edit | edit source]

All these salvaged materials will also drop from monsters, chests, and especially from Treasure Goblins such as the Odious Hoarder.


Non-Salvaged Materials[edit | edit source]

Materials that drop directly from various sources and can not be obtained by salvaging items.

Death's Breath drop when Elite monsters are killed, and also from Golden Chests and Goblins. DBs are highly sought after as they are required on quantity for all sorts of high level gear crafting, as well as in most of the Kanai's Cube recipes.


Horadric Cache Materials. Introduced in Patch 2.3, these materials can only be obtained from the Horadric Caches awarded by Tyrael when a character completes all five bounties in a given act. Many legendary and set item crafting requires require one or more, and two of the most powerful Cube recipes require 1 or 5 each of all these materials, making their farming essential.


Removed: Adventurer's Journal legendary material.

Legendary Materials were removed from the game in Patch 2.0.6. There were several dozen of these special legendary materials, each required for various legendary and set item crafting. As they only dropped from certain unique (purple) elites, they were quite hard to farm and were ultimately removed from the game and the crafting recipes rearranged. Even many patches later, players will still occasionally find an Adventurer's Journal from an in-game item, though this material no longer has any function in the game.


Converting Materials[edit | edit source]

White and Blue materials were perpetually in short supply until Patch 2.3 simplified crafting and increased their drop rate, while also enabling Treasure Goblins to drop large stacks of materials. Patch 2.4 further eased material shortages by adding the Cube recipe, Anger of Iben Fahd. It enables players to convert 100 stacks of white, blue, or yellow materials into each other, as needed.

See Material/Archive for details on the Diablo 3 Vanilla Materials.