Difference between revisions of "Captain Rumford"

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This [[NPCs|NPC]] was found in the small town area where new characters began the Blizzcon 2008 demo. He was a guard and nominal leader of the few surviving humans in the area, and had special dialogues for each of the 3 characters. During the dialogues he imparted information about a meteor that had struck the Cathedral and awakened evil within, and either warned or encouraged the player to investigate.
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'''Captain Rumford''' is an [[NPC]] soldier found in the New Tristram area. He is the first NPC with a speaking role.
[[Image:Npc-captain-rumford1.jpg|left|frame]]
 
The story telling mechanism of such NPC dialogues and plot devices is a simple one; the characters, NPCs and your own hero, know more about the story than you, the player, do. So players learn about the world and their own character's personality by watching and listening to the interactions between their character and the NPCs.
 
  
==Captain Rumford Dialogues==
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[[Image:Npc-captain-rumford1.jpg|frame|Captain Rumford]]
  
Like most key NPCs in Diablo III, Captain Rumford's dialogues differ considerably between the characters. In each case Rumford conveyed the essential information; that a flaming object had recently fallen from the sky and crashed through the roof of the Tristram Cathedral. Great evil had awakened since then, and the area was now overrun with monsters. All of the characters knew this much, and said they’d come after hearing news of the fire from the sky, but Rumford's dialogue let the player know the Cathedral was just ahead, and that the area was very dangerous.
 
  
* [[Barbarian]]: Rumford was afraid of the Barbarian, fearing he/she was a dangerous savage, but once the Barbarian spoke calmly Rumford become impressed and friendly and wished the Barbarian good luck.
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==Conversations==
  
* [[Witch Doctor]]: Rumford was contemptuous and dismissive of the scantily-clad, foreign-looking Witch Doctor, making comments about how he/she would surely be killed by the first monster encountered. The Witch Doctor made a few cryptic comments about not judging others by their appearance, but didn't say much.
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Conversations with NPCs can be had by clicking on them and selecting '''Talk''' from their menu.  If they have something to say to you it will be listed. It's not indicated without clicking on them if they have a new conversation available.  
  
* [[Wizard]]: Only the female wizard was playable in the Blizzcon build, and she was very saucy, sassy, headstrong, and brashly-confident. Her dialogue with Rumford was somewhat flirty, as she taunted him for being afraid to face the monsters himself, boasted that she would clear out the demonic infestation in nothing flat, and all but ordered Rumford to buy her a drink to toast her success when she returned. Rumford seemed somewhat overwhelmed by her arrogance and authority, and became rather meek and soft spoken before the Wizard's powerful presence.
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Listening to some conversations can earn [[Achievements]].  None of the conversations with Villagers count towards an achievement.
  
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===Act 1===
  
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'''Tell me About Yourself'''
  
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I volunteered to help because it seemed the right thing to do.  But I'm no leader of men.
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::[[Witch Doctor]]: The spirits speak to all of us.  Listen, and find guidances.
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That's a simple thing for you to say.  You were born to fight monsters like the risen dead.  Me, I'm a farmer.
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'''Captain Daltyn'''
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When Leah told us the dead were pouring out of the cathedral, we quickly went to put an end to it.  At first it seemed we were succeeding, but th-but they just kept coming.  We -- well, we were overcome.  Captain Daltyn and the men fought valiantly.  They protected me.  I am no soldier.  I am -- I was a farmer. I should not have been out there with them.
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I do not know how I made it back here.  None of the others did.  And now, somehow I'm supposed to lead the militia.
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{{Character navbox|conf}}
  
 
[[Category:NPCs]]
 
[[Category:NPCs]]
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[[Category:Tristram]]

Latest revision as of 16:08, 10 July 2012

Captain Rumford is an NPC soldier found in the New Tristram area. He is the first NPC with a speaking role.

Captain Rumford


Conversations[edit | edit source]

Conversations with NPCs can be had by clicking on them and selecting Talk from their menu. If they have something to say to you it will be listed. It's not indicated without clicking on them if they have a new conversation available.

Listening to some conversations can earn Achievements. None of the conversations with Villagers count towards an achievement.

Act 1[edit | edit source]

Tell me About Yourself

I volunteered to help because it seemed the right thing to do. But I'm no leader of men.

Witch Doctor: The spirits speak to all of us. Listen, and find guidances.

That's a simple thing for you to say. You were born to fight monsters like the risen dead. Me, I'm a farmer.


Captain Daltyn

When Leah told us the dead were pouring out of the cathedral, we quickly went to put an end to it. At first it seemed we were succeeding, but th-but they just kept coming. We -- well, we were overcome. Captain Daltyn and the men fought valiantly. They protected me. I am no soldier. I am -- I was a farmer. I should not have been out there with them.

I do not know how I made it back here. None of the others did. And now, somehow I'm supposed to lead the militia.