Difference between revisions of "Puzzle Ring"

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The '''Puzzle Ring''' is a legendary item found in Diablo 3 classic.
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[[File:Puzzle-ring-icon.jpg|left]]
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[[File:Puzzle-ring-db.jpg|thumb|320px|Puzzle Ring.]]
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[[Puzzle Ring]] is a [[legendary ring]] that can be found in Diablo 3 and Reaper of Souls.  This item can only be found and equipped by any class.
  
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The [[Smart Drop]] system ensures that this ring will usually roll with the [[mainstat]] appropriate to the class that finds it. Rings are considered an offensive item, and most players insist upon bonuses to [[Critical hit Chance]] and/or [[Critical hit Damage]], while seeking [[mainstat]] as well.
  
==Reaper of Souls Changes==
 
  
The Puzzle Ring is set for a massive increase in utility in Reaper of Souls, with hundreds of new passive bonuses tied to legendary rings, and the Puzzle Ring apparently one ring that may spawn with one (or more?) of the potential bonuses, much as numerous different bonuses can appear on the [[Stone of Jordan]] or [[Mara's Kaleidoscope]] do in [[D3V]].
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==Puzzle Ring properties==
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This item has one of the more creative [[legendary affix]]es in the game. It summons a [[Treasure Goblin]] who follows your character around, picking up [[white]] items. Every 12-16 items (number set when ring first rolls) he'll drop a rare item, or occasionally a legendary item.
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The goblin looks just like a normal goblin but as a pet it can not be targeted or attacked. It makes all the usual goblin sound effects, chuckling and giggling and most players find it amusing, though occasionally confusing as they mistake it (visually or audibly) for a real goblin.
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* All stats listed in the database scale up to the level of this item when dropped.
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* See the sample screenshots below to see how this item will roll at level 70.
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{|
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|
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'''Puzzle Ring: Legendary ring'''
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* Minimum Item Level: 32
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* Minimum Clvl Req: 29
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Primary Affixes:
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* {{c_blue|One of 3 Magic Properties (varies)}}
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** {{c_blue|+85–108 Dexterity}}
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** {{c_blue|+85–108 Strength}}
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** {{c_blue|+85–108 Intelligence}}
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* {{c_blue|One of 2 Magic Properties (varies)}}
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** {{c_blue|Attack Speed Increased by 4.0–5.0%}}
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** {{c_blue|Attack Speed Increased by 3.0–4.0%}}
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* {{c_blue|+2 random primary affixes }}
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Secondary Affixes:
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* {{c_blue|One of 2 Magic Properties (varies)}}
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** {{c_blue|+11–12% Extra Gold from Monsters}}
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** {{c_blue|+13–14% Extra Gold from Monsters}}
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* {{c_orange|Summon a treasure goblin who picks up normal-quality items for you. <br>After picking up 12–16 items, he drops a rare item with a chance <br>for a legendary.}}
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{{C_gold|''Clearly the product of an ingenious and befuddling mind, <br>this ring has interlocking pieces that rotate and shift <br>to reveal strange glowing patterns. Every configuration <br>reveals a different magical property.''}}
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|}
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'''Salvages into: '''
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* Level 1-60: 1 [[Fiery Brimstone]]
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* Level 61-70: 1 [[Forgotten Soul]]
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==Item Examples==
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Several examples of this item equipped on level 70 characters can be seen below. View hundreds more [http://diablonut.incgamers.com/item/puzzle-ring samples of the Puzzle Ring] via DiabloNut's armory.
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[[File:Puzzle-ring-nut1.jpg|center|thumb|700px]]
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 +
 
 +
 
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==Puzzle Ring Evolution==
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The Puzzle Ring has changed repeatedly since Diablo 3's launch, on a lengthy journey to become the useful item it is today.
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 +
 
 +
===Diablo 3 Classic version===
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The ring was present in Diablo 3 from the start, but never had much use in the [[Diablo 3 vanilla]] version of the game. Like all legendaries below level 60 it was only useful around the level it dropped at, (31 for this item) since legendary items didn't scale up in level prior to [[Loot 2.0]]. Furthermore, the ring required the goblin to pick up 40 white items to spawn a rare or legendary, which took forever, even with the much higher white item drop rates in D3v.
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(That said, white items had zero use at that point, since white materials weren't in the game, so the goblin would eventually scrounge up 40 of them if a player played through most of an Act in one game. The ring was only level 31 so not usable on a character in the end game, but the ring worked if equipped on a Follower.<ref>[http://blues.incgamers.com/Posts/10/1/40/819/180903/puzzle-ring-clarification--blue-please#postId_485344 Ring on Followers] - Blizzard, 22/08/12</ref>)
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The items the Goblin dropped were set by the difficulty level the player was in. This was before scaling difficulty levels, back in the days of 4 tiers of difficulty that had to be replayed to progress. The level of the items the goblin dropped was set by the difficulty level, with no regard for which Act the player was in.
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* Normal - lvl 13<br>
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* Nightmare - lvl 35<br>
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* Hell - lvl 53<br>
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* Inferno - lvl 61
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===The Puzzle Ring in Loot 2.0===
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The Puzzle Ring was one of the legendary items previewed in late 2013 when the developers began talking up Reaper of Souls and the improvements they had planned for legendary items in [[Loot 2.0]], and the changes to the stats excited players.
  
 
* Legendary Ring Passive properties via datamining:  
 
* Legendary Ring Passive properties via datamining:  
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** [http://diablo.incgamers.com/?p=371412 Third batch].
 
** [http://diablo.incgamers.com/?p=371412 Third batch].
  
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[[File:Puzzle-ring-gamescom.jpg|center|thumb|600px|D3v version on the left, with the Loot 2.0 preview on the right. Gamescom, 2013.]]
  
[[File:Puzzle-ring-gamescom.jpg|center|thumb|700px|D3V version on the left, with a sample of the RoS version on the right. Gamescom, 2013.]]
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Not long after that the Reaper of Souls beta began, and there players got to try out the Puzzle Ring. There were problems since Blizzard hadn't updated the ring to match the new game version. Loot 2.0 changed drop rates for everything, and made white items much less likely to drop, essentially limiting them to armor racks. And even if white items could be found, players needed to pick up them up and salvage them for white [[materials]], which were required in most crafting recipes in the RoS beta.
  
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A beta tester commented on the ring in December 2013.<ref>[http://diablo.incgamers.com/blog/comments/legendary-puzzle-ring-puzzling-utility Puzzle Ring problems] - Diablo.IncGamers.com 20/12/13</ref>)
  
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::I had one of those rings during the first week of the beta, wore it while leveling up my Crusader, and never did get the item to proc. Finding 40 white items in the live game wouldn’t be a problem, but it’s very different in RoS or on the PTR. 1) total item spam and especially white items are *way* reduced in Loot 2.0,  2) you actually want to pick up white and gray items to salvage them, since most of the new legendary recipes require huge stacks of common materials, and  3) with all crafting materials BoA you have to find them yourself.
  
==Diablo 3 Classic version==
 
  
The level of the [[Treasure Goblin]] summoned by a Puzzle Ring is based on what difficulty the wearer is currently playing through. If you're playing in Normal, you'll summon a lower level goblin; if you're playing in Inferno, you'll summon a higher level goblin.
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===Reaper of Souls post-release buff===
  
* Normal - lvl 13<br>
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Blizzard lowered the number of items required from 40 to (12-16) when Reaper of Souls launched, but the ring still had some other issues, which were addressed in a patch in May 2014.<ref>[http://diablo.incgamers.com/blog/comments/treasure-goblin-puzzle-ring-improvements-in-diablo-3-patch-2-0-5 Puzzle Ring upgraded] - Blizzard,  15/05/14</ref>)
* Nightmare - lvl 35<br>
 
* Hell - lvl 53<br>
 
* Inferno - lvl 61
 
  
The loot the goblin drops will then be based on its level (not the wearer's level or the level requirement on the ring), so what you get really depends on what you're doing at the time. The ring works on [[Follower]]s. <ref>[http://blues.incgamers.com/Posts/10/1/40/819/180903/puzzle-ring-clarification--blue-please#postId_485344 Ring on Followers] - Blizzard, 22/08/12</ref>
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<blue>The Puzzle Ring goblins have been scouring Sanctuary for better loot to drop:
  
<item type="single">Puzzle Ring</item>
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* Legendary drop chance doubled
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* Rare items dropped will now always have six affixes
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* The counter for picking up normal-quality items will now persist through death, act transitions, and un-equipping the item
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* It still will not persist across game sessions
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* The goblin will now play a sound when its counter reaches max and it drops an item</blue>
  
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Many players want more fixes; a visible counter of how many items the goblin has grabbed, and a more visible sight when the goblin drops the item, and those may come in the future.
  
  
=References=
 
  
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==References==
 
<font size="-3">
 
<font size="-3">
 
<references/>
 
<references/>
</font>
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{{Template:Items navbox|armor2}}
 
{{Template:Items navbox|armor2}}
  
[[Category:Rings]]
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[[category:items]]
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[[category:Armor]]
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[[category:Legendary]]
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[[category:Legendary Armor]]
 
[[category:Legendary Rings]]
 
[[category:Legendary Rings]]
[[category:items]]
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[[category:Rings]]

Revision as of 01:51, 25 June 2014

Puzzle-ring-icon.jpg
Puzzle Ring.

Puzzle Ring is a legendary ring that can be found in Diablo 3 and Reaper of Souls. This item can only be found and equipped by any class.

The Smart Drop system ensures that this ring will usually roll with the mainstat appropriate to the class that finds it. Rings are considered an offensive item, and most players insist upon bonuses to Critical hit Chance and/or Critical hit Damage, while seeking mainstat as well.


Puzzle Ring properties

This item has one of the more creative legendary affixes in the game. It summons a Treasure Goblin who follows your character around, picking up white items. Every 12-16 items (number set when ring first rolls) he'll drop a rare item, or occasionally a legendary item.

The goblin looks just like a normal goblin but as a pet it can not be targeted or attacked. It makes all the usual goblin sound effects, chuckling and giggling and most players find it amusing, though occasionally confusing as they mistake it (visually or audibly) for a real goblin.

  • All stats listed in the database scale up to the level of this item when dropped.
  • See the sample screenshots below to see how this item will roll at level 70.

Puzzle Ring: Legendary ring

  • Minimum Item Level: 32
  • Minimum Clvl Req: 29

Primary Affixes:

  • One of 3 Magic Properties (varies)
    • +85–108 Dexterity
    • +85–108 Strength
    • +85–108 Intelligence
  • One of 2 Magic Properties (varies)
    • Attack Speed Increased by 4.0–5.0%
    • Attack Speed Increased by 3.0–4.0%
  • +2 random primary affixes

Secondary Affixes:

  • One of 2 Magic Properties (varies)
    • +11–12% Extra Gold from Monsters
    • +13–14% Extra Gold from Monsters
  • Summon a treasure goblin who picks up normal-quality items for you.
    After picking up 12–16 items, he drops a rare item with a chance
    for a legendary.

Clearly the product of an ingenious and befuddling mind,
this ring has interlocking pieces that rotate and shift
to reveal strange glowing patterns. Every configuration
reveals a different magical property.

Salvages into:


Item Examples

Several examples of this item equipped on level 70 characters can be seen below. View hundreds more samples of the Puzzle Ring via DiabloNut's armory.

Puzzle-ring-nut1.jpg


Puzzle Ring Evolution

The Puzzle Ring has changed repeatedly since Diablo 3's launch, on a lengthy journey to become the useful item it is today.


Diablo 3 Classic version

The ring was present in Diablo 3 from the start, but never had much use in the Diablo 3 vanilla version of the game. Like all legendaries below level 60 it was only useful around the level it dropped at, (31 for this item) since legendary items didn't scale up in level prior to Loot 2.0. Furthermore, the ring required the goblin to pick up 40 white items to spawn a rare or legendary, which took forever, even with the much higher white item drop rates in D3v.

(That said, white items had zero use at that point, since white materials weren't in the game, so the goblin would eventually scrounge up 40 of them if a player played through most of an Act in one game. The ring was only level 31 so not usable on a character in the end game, but the ring worked if equipped on a Follower.[1])

The items the Goblin dropped were set by the difficulty level the player was in. This was before scaling difficulty levels, back in the days of 4 tiers of difficulty that had to be replayed to progress. The level of the items the goblin dropped was set by the difficulty level, with no regard for which Act the player was in.

  • Normal - lvl 13
  • Nightmare - lvl 35
  • Hell - lvl 53
  • Inferno - lvl 61


The Puzzle Ring in Loot 2.0

The Puzzle Ring was one of the legendary items previewed in late 2013 when the developers began talking up Reaper of Souls and the improvements they had planned for legendary items in Loot 2.0, and the changes to the stats excited players.

D3v version on the left, with the Loot 2.0 preview on the right. Gamescom, 2013.

Not long after that the Reaper of Souls beta began, and there players got to try out the Puzzle Ring. There were problems since Blizzard hadn't updated the ring to match the new game version. Loot 2.0 changed drop rates for everything, and made white items much less likely to drop, essentially limiting them to armor racks. And even if white items could be found, players needed to pick up them up and salvage them for white materials, which were required in most crafting recipes in the RoS beta.

A beta tester commented on the ring in December 2013.[2])

I had one of those rings during the first week of the beta, wore it while leveling up my Crusader, and never did get the item to proc. Finding 40 white items in the live game wouldn’t be a problem, but it’s very different in RoS or on the PTR. 1) total item spam and especially white items are *way* reduced in Loot 2.0, 2) you actually want to pick up white and gray items to salvage them, since most of the new legendary recipes require huge stacks of common materials, and 3) with all crafting materials BoA you have to find them yourself.


Reaper of Souls post-release buff

Blizzard lowered the number of items required from 40 to (12-16) when Reaper of Souls launched, but the ring still had some other issues, which were addressed in a patch in May 2014.[3])

The Puzzle Ring goblins have been scouring Sanctuary for better loot to drop:
  • Legendary drop chance doubled
  • Rare items dropped will now always have six affixes
  • The counter for picking up normal-quality items will now persist through death, act transitions, and un-equipping the item
  • It still will not persist across game sessions
  • The goblin will now play a sound when its counter reaches max and it drops an item

Many players want more fixes; a visible counter of how many items the goblin has grabbed, and a more visible sight when the goblin drops the item, and those may come in the future.


References

  1. Ring on Followers - Blizzard, 22/08/12
  2. Puzzle Ring problems - Diablo.IncGamers.com 20/12/13
  3. Puzzle Ring upgraded - Blizzard, 15/05/14